-- 任务配置数据开始----------------------------- main_id = 11018 sub_ids = { 1101801, 1101802, 1101803, 1101804, 1101807, 1101808, 1101809, 1101805, 1101810, 1101806, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1101801"] = { }, ["1101802"] = { }, ["1101803"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101802_N2003", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101804"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101802_N2003", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101805"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101802_N2003", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101805_N1048", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1101806"] = { npcs = { { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101810"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101802_N2003", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101805_N1048", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 7, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1101801"] = { npcs = { { id = 2029, alias = "Npc2029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101801_N2029", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1101802"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101802_N2003", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1101803"] = { }, ["1101804"] = { npcs = { { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101804_N1048", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1101805"] = { npcs = { { id = 12403, alias = "Npc12403", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12403", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12537, alias = "Npc12537", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12537", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12538, alias = "Npc12538", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12538", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1101806"] = { npcs = { { id = 2003, alias = "Npc2003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1101806_N2003", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1101807"] = { npcs = { { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101805_N1048", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12403, alias = "Npc12403", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12403", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12537, alias = "Npc12537", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12537", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12538, alias = "Npc12538", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12538", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1101808"] = { npcs = { { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101805_N1048", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12403, alias = "Npc12403", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12403", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12537, alias = "Npc12537", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12537", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12538, alias = "Npc12538", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12538", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1101809"] = { npcs = { { id = 12498, alias = "Npc12498", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12498", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12499, alias = "Npc12499", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12499", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12500, alias = "Npc12500", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12500", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q1101805_N1048", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12403, alias = "Npc12403", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12403", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12537, alias = "Npc12537", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12537", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12538, alias = "Npc12538", script = "Actor/Npc/TempNPC", pos = "Q1101807_N12538", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12534, alias = "Npc12534", script = "Actor/Npc/TempNPC", pos = "Q1101804_N12534", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1101810"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>