-- 任务配置数据开始----------------------------- main_id = 11012 sub_ids = { 1101201, 1101202, 1101211, 1101221, 1101212, 1101203, 1101216, 1101213, 1101217, 1101210, 1101218, 1101219, 1101214, 1101204, 1101209, 1101205, 1101220, 1101208, 1101206, 1101207, 1101215, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1101201"] = { }, ["1101202"] = { }, ["1101203"] = { }, ["1101204"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Tok", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101205"] = { }, ["1101206"] = { }, ["1101207"] = { npcs = { { id = 2067, alias = "Npc2067", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11012Andrei", scene_id = 1033, room_id = 1, data_index = 1, }, }, }, ["1101208"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Route16", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101209"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Route16", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101210"] = { }, ["1101211"] = { }, ["1101212"] = { }, ["1101213"] = { }, ["1101214"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Tok", scene_id = 1055, room_id = 1, data_index = 3, }, }, }, ["1101215"] = { }, ["1101216"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Route14", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101217"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101206Tok", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101218"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101206Tok", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101219"] = { }, ["1101220"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Route16", scene_id = 1055, room_id = 1, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi2", scene_id = 1055, room_id = 1, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1101201"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101201Tok", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101202"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101201Tok", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101203"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1055, room_id = 1, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Tok", scene_id = 1055, room_id = 1, data_index = 2, }, }, }, ["1101204"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101205"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q11012Route16", scene_id = 1055, room_id = 1, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi2", scene_id = 1055, room_id = 1, data_index = 2, }, }, }, ["1101206"] = { npcs = { { id = 2067, alias = "Npc2067", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11012Andrei", scene_id = 1033, room_id = 1, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1033, room_id = 1, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101204Tok", scene_id = 1033, room_id = 1, data_index = 2, }, }, }, ["1101207"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1033, room_id = 1, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101204Tok", scene_id = 1033, room_id = 1, data_index = 2, }, }, }, ["1101208"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1101209"] = { }, ["1101210"] = { npcs = { { id = 10310, alias = "Npc10310", script = "Actor/Npc/TempNPC", pos = "Q11012Invisiable2", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101211"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101201Tok", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1101212"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101213"] = { npcs = { { id = 10310, alias = "Npc10310", script = "Actor/Npc/TempNPC", pos = "Q11012Invisiable", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101214"] = { }, ["1101215"] = { npcs = { { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q11012Gongzi", scene_id = 1033, room_id = 1, data_index = 1, }, }, }, ["1101216"] = { }, ["1101217"] = { }, ["1101218"] = { }, ["1101219"] = { npcs = { { id = 10265, alias = "Npc10265", script = "Actor/Npc/TempNPC", pos = "Q1101219Tok", scene_id = 1055, room_id = 1, data_index = 1, }, }, }, ["1101220"] = { }, ["1101221"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>