package service import ( "hk4e/dispatch/dao" ) type Service struct { dao *dao.Dao } // UserPasswordChange 用户密码改变 func (s *Service) UserPasswordChange(uid uint32) bool { // http登录态失效 _, err := s.dao.UpdateAccountFieldByFieldName("PlayerID", uid, "TokenCreateTime", 0) if err != nil { return false } // TODO 游戏内登录态失效 return true } // ForbidUser 封号 func (s *Service) ForbidUser(uid uint32, forbidEndTime uint64) bool { // 写入账号封禁信息 _, err := s.dao.UpdateAccountFieldByFieldName("PlayerID", uid, "Forbid", true) if err != nil { return false } _, err = s.dao.UpdateAccountFieldByFieldName("PlayerID", uid, "ForbidEndTime", forbidEndTime) if err != nil { return false } // TODO 游戏强制下线 return true } // UnForbidUser 解封 func (s *Service) UnForbidUser(uid uint32) bool { // 解除账号封禁 _, err := s.dao.UpdateAccountFieldByFieldName("PlayerID", uid, "Forbid", false) if err != nil { return false } return true }