场景group分suite加载、读取掉落表

This commit is contained in:
flswld
2023-03-21 23:03:00 +08:00
parent 62b929902d
commit f99d845d57
46 changed files with 1076 additions and 594 deletions
+1 -2
View File
@@ -24,9 +24,8 @@ type WeaponPromoteData struct {
func (g *GameDataConfig) loadWeaponPromoteData() {
g.WeaponPromoteDataMap = make(map[int32]map[int32]*WeaponPromoteData)
weaponPromoteDataList := make([]*WeaponPromoteData, 0)
readTable[WeaponPromoteData](g.tablePrefix+"WeaponPromoteData.txt", &weaponPromoteDataList)
readTable[WeaponPromoteData](g.txtPrefix+"WeaponPromoteData.txt", &weaponPromoteDataList)
for _, weaponPromoteData := range weaponPromoteDataList {
// list -> map
_, ok := g.WeaponPromoteDataMap[weaponPromoteData.PromoteId]
if !ok {
g.WeaponPromoteDataMap[weaponPromoteData.PromoteId] = make(map[int32]*WeaponPromoteData)