场景group分suite加载、读取掉落表

This commit is contained in:
flswld
2023-03-21 23:03:00 +08:00
parent 62b929902d
commit f99d845d57
46 changed files with 1076 additions and 594 deletions

View File

@@ -19,9 +19,8 @@ type WeaponLevelData struct {
func (g *GameDataConfig) loadWeaponLevelData() {
g.WeaponLevelDataMap = make(map[int32]*WeaponLevelData)
weaponLevelDataList := make([]*WeaponLevelData, 0)
readTable[WeaponLevelData](g.tablePrefix+"WeaponLevelData.txt", &weaponLevelDataList)
readTable[WeaponLevelData](g.txtPrefix+"WeaponLevelData.txt", &weaponLevelDataList)
for _, weaponLevelData := range weaponLevelDataList {
// list -> map
weaponLevelData.ExpByStarMap = map[uint32]uint32{
1: uint32(weaponLevelData.ExpByStar1),
2: uint32(weaponLevelData.ExpByStar2),