mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
场景group分suite加载、读取掉落表
This commit is contained in:
@@ -13,9 +13,8 @@ type SceneData struct {
|
||||
func (g *GameDataConfig) loadSceneData() {
|
||||
g.SceneDataMap = make(map[int32]*SceneData)
|
||||
sceneDataList := make([]*SceneData, 0)
|
||||
readTable[SceneData](g.tablePrefix+"SceneData.txt", &sceneDataList)
|
||||
readTable[SceneData](g.txtPrefix+"SceneData.txt", &sceneDataList)
|
||||
for _, sceneData := range sceneDataList {
|
||||
// list -> map
|
||||
g.SceneDataMap[sceneData.SceneId] = sceneData
|
||||
}
|
||||
logger.Info("SceneData count: %v", len(g.SceneDataMap))
|
||||
|
||||
Reference in New Issue
Block a user