场景group分suite加载、读取掉落表

This commit is contained in:
flswld
2023-03-21 23:03:00 +08:00
parent 62b929902d
commit f99d845d57
46 changed files with 1076 additions and 594 deletions

View File

@@ -32,9 +32,8 @@ type RewardData struct {
func (g *GameDataConfig) loadRewardData() {
g.RewardDataMap = make(map[int32]*RewardData)
rewardDataList := make([]*RewardData, 0)
readTable[RewardData](g.tablePrefix+"RewardData.txt", &rewardDataList)
readTable[RewardData](g.txtPrefix+"RewardData.txt", &rewardDataList)
for _, rewardData := range rewardDataList {
// list -> map
// 奖励物品整合
rewardData.RewardItemMap = map[uint32]uint32{
uint32(rewardData.RewardItem1ID): uint32(rewardData.RewardItem1Count),