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重构网关服务器
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@@ -19,6 +19,7 @@ type GameDataConfig struct {
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AvatarDataMap map[int32]*AvatarData // 角色
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AvatarSkillDataMap map[int32]*AvatarSkillData // 角色技能
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AvatarSkillDepotDataMap map[int32]*AvatarSkillDepotData // 角色技能库
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DropGroupDataMap map[int32]*DropGroupData // 掉落组
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}
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func InitGameDataConfig() {
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@@ -59,6 +60,7 @@ func (g *GameDataConfig) load() {
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g.loadAvatarData() // 角色
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g.loadAvatarSkillData() // 角色技能
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g.loadAvatarSkillDepotData() // 角色技能库
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g.loadDropGroupData() // 掉落组
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}
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func (g *GameDataConfig) readCsvFileData(fileName string) []byte {
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