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怪物死亡和世界宝箱随机掉落
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@@ -10,7 +10,7 @@ import (
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var _ api.GMNATSRPCServer = (*GMService)(nil)
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type GMService struct {
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g *game.GameManager
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g *game.Game
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}
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func (s *GMService) Cmd(ctx context.Context, req *api.CmdRequest) (*api.CmdReply, error) {
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