优化代码

This commit is contained in:
flswld
2023-02-18 22:09:59 +08:00
parent 21fb9d400f
commit e580baeb46
37 changed files with 198 additions and 118 deletions

View File

@@ -70,6 +70,9 @@ func Run(ctx context.Context, configFile string) error {
logger.InitLogger("gs_" + APPID)
logger.Warn("gs start, appid: %v, gsid: %v", APPID, GSID)
defer func() {
logger.CloseLogger()
}()
gdconf.InitGameDataConfig()
@@ -86,7 +89,7 @@ func Run(ctx context.Context, configFile string) error {
defer gameManager.Close()
// natsrpc server
conn, err := nats.Connect(config.CONF.MQ.NatsUrl)
conn, err := nats.Connect(config.GetConfig().MQ.NatsUrl)
if err != nil {
logger.Error("connect nats error: %v", err)
return err
@@ -109,7 +112,6 @@ func Run(ctx context.Context, configFile string) error {
switch s {
case syscall.SIGQUIT, syscall.SIGTERM, syscall.SIGINT:
logger.Warn("gs exit, appid: %v", APPID)
time.Sleep(time.Second)
return nil
case syscall.SIGHUP:
default:

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@@ -20,7 +20,7 @@ type Dao struct {
func NewDao() (r *Dao, err error) {
r = new(Dao)
clientOptions := options.Client().ApplyURI(config.CONF.Database.Url).SetMinPoolSize(1).SetMaxPoolSize(10)
clientOptions := options.Client().ApplyURI(config.GetConfig().Database.Url).SetMinPoolSize(1).SetMaxPoolSize(10)
client, err := mongo.Connect(context.TODO(), clientOptions)
if err != nil {
logger.Error("mongo connect error: %v", err)
@@ -34,8 +34,8 @@ func NewDao() (r *Dao, err error) {
r.mongo = client
r.db = client.Database("gs_hk4e")
r.redis = redis.NewClient(&redis.Options{
Addr: config.CONF.Redis.Addr,
Password: config.CONF.Redis.Password,
Addr: config.GetConfig().Redis.Addr,
Password: config.GetConfig().Redis.Password,
DB: 0,
PoolSize: 10,
MinIdleConns: 1,

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@@ -1,10 +1,11 @@
package game
import (
"hk4e/gdconf"
"strconv"
"strings"
"hk4e/gdconf"
"hk4e/gs/model"
)

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@@ -31,6 +31,8 @@ type CommandMessage struct {
Text string // 命令原始文本
Name string // 命令前缀
Args map[string]string // 命令参数
FuncName string // 函数名
Param []string // 函数参数列表
}
// CommandManager 命令管理器
@@ -129,6 +131,12 @@ func (c *CommandManager) InputCommand(executor any, text string) {
// HandleCommand 处理命令
// 主协程接收到命令消息后执行
func (c *CommandManager) HandleCommand(cmd *CommandMessage) {
if cmd.FuncName != "" {
logger.Info("run gm cmd, FuncName: %v, Param: %v", cmd.FuncName, cmd.Param)
// TODO 反射调用command_gm.go中的函数并反射解析传入参数类型
return
}
executor := cmd.Executor
// 分割出命令的每个参数

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@@ -63,7 +63,7 @@ func NewGameManager(dao *dao.Dao, messageQueue *mq.MessageQueue, gsId uint32, gs
r.dao = dao
MESSAGE_QUEUE = messageQueue
r.snowflake = alg.NewSnowflakeWorker(int64(gsId))
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
r.clientCmdProtoMap = client_proto.NewClientCmdProtoMap()
// 反射调用的方法在启动时测试是否正常防止中途panic
r.GetClientProtoObjByName("PingReq")
@@ -276,7 +276,6 @@ func (g *GameManager) Close() {
},
})
}
time.Sleep(time.Second)
}
// SendMsgToGate 发送消息给客户端 指定网关

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@@ -112,7 +112,7 @@ func (g *GameManager) CombatInvocationsNotify(player *model.Player, payloadMsg p
switch entry.ArgumentType {
case proto.CombatTypeArgument_COMBAT_EVT_BEING_HIT:
hitInfo := new(proto.EvtBeingHitInfo)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("EvtBeingHitInfo")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")
@@ -170,7 +170,7 @@ func (g *GameManager) CombatInvocationsNotify(player *model.Player, payloadMsg p
player.CombatInvokeHandler.AddEntry(entry.ForwardType, entry)
case proto.CombatTypeArgument_ENTITY_MOVE:
entityMoveInfo := new(proto.EntityMoveInfo)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("EntityMoveInfo")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")
@@ -239,7 +239,7 @@ func (g *GameManager) CombatInvocationsNotify(player *model.Player, payloadMsg p
player.CombatInvokeHandler.AddEntry(entry.ForwardType, entry)
case proto.CombatTypeArgument_COMBAT_ANIMATOR_STATE_CHANGED:
evtAnimatorStateChangedInfo := new(proto.EvtAnimatorStateChangedInfo)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("EvtAnimatorStateChangedInfo")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")
@@ -403,7 +403,7 @@ func (g *GameManager) ClientAbilityChangeNotify(player *model.Player, payloadMsg
switch abilityInvokeEntry.ArgumentType {
case proto.AbilityInvokeArgument_ABILITY_META_ADD_NEW_ABILITY:
abilityMetaAddAbility := new(proto.AbilityMetaAddAbility)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("AbilityMetaAddAbility")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")
@@ -433,7 +433,7 @@ func (g *GameManager) ClientAbilityChangeNotify(player *model.Player, payloadMsg
worldAvatar.SetAbilityList(abilityList)
case proto.AbilityInvokeArgument_ABILITY_META_MODIFIER_CHANGE:
abilityMetaModifierChange := new(proto.AbilityMetaModifierChange)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("AbilityMetaModifierChange")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")

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@@ -23,7 +23,7 @@ type UserInfo struct {
// 获取卡池信息
func (g *GameManager) GetGachaInfoReq(player *model.Player, payloadMsg pb.Message) {
logger.Debug("user get gacha info, uid: %v", player.PlayerID)
serverAddr := config.CONF.Hk4e.GachaHistoryServer
serverAddr := config.GetConfig().Hk4e.GachaHistoryServer
userInfo := &UserInfo{
UserId: player.PlayerID,
RegisteredClaims: jwt.RegisteredClaims{

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@@ -23,7 +23,7 @@ func (g *GameManager) HandleAbilityStamina(player *model.Player, entry *proto.Ab
case proto.AbilityInvokeArgument_ABILITY_MIXIN_COST_STAMINA:
// 大剑重击 或 持续技能 耐力消耗
costStamina := new(proto.AbilityMixinCostStamina)
if config.CONF.Hk4e.ClientProtoProxyEnable {
if config.GetConfig().Hk4e.ClientProtoProxyEnable {
clientProtoObj := g.GetClientProtoObjByName("AbilityMixinCostStamina")
if clientProtoObj == nil {
logger.Error("get client proto obj is nil")

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@@ -2,7 +2,6 @@ package service
import (
"context"
"fmt"
"hk4e/gs/api"
"hk4e/gs/game"
@@ -15,9 +14,12 @@ type GMService struct {
}
func (s *GMService) Cmd(ctx context.Context, req *api.CmdRequest) (*api.CmdReply, error) {
// TODO implement me
fmt.Println("Cmd", req.FuncName, req.Param)
commandTextInput := game.COMMAND_MANAGER.GetCommandTextInput()
commandTextInput <- &game.CommandMessage{
FuncName: req.FuncName,
Param: req.Param,
}
return &api.CmdReply{
Message: "TODO",
Message: "OK",
}, nil
}