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优化代码
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@@ -228,7 +228,7 @@ func (f *FightRoutine) attackHandle(gameMsg *mq.GameMsg) {
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continue
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}
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hitInfo := new(proto.EvtBeingHitInfo)
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if config.CONF.Hk4e.ClientProtoProxyEnable {
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if config.GetConfig().Hk4e.ClientProtoProxyEnable {
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clientProtoObj := GetClientProtoObjByName("EvtBeingHitInfo")
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if clientProtoObj == nil {
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logger.Error("get client proto obj is nil")
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@@ -303,7 +303,7 @@ func (f *FightRoutine) getAllPlayer(entityMap map[uint32]*Entity) []uint32 {
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var ClientCmdProtoMap *client_proto.ClientCmdProtoMap
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func initClientCmdProtoMap() {
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if config.CONF.Hk4e.ClientProtoProxyEnable {
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if config.GetConfig().Hk4e.ClientProtoProxyEnable {
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ClientCmdProtoMap = client_proto.NewClientCmdProtoMap()
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}
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}
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