实现更多的触发器

This commit is contained in:
flswld
2023-04-08 22:53:41 +08:00
parent 630c0444a0
commit e554b99e7e
14 changed files with 1065 additions and 364 deletions

View File

@@ -119,10 +119,10 @@ func (t *TickManager) userTimerHandle(userId uint32, action int, data []any) {
case UserTimerActionTest:
logger.Debug("UserTimerActionTest, data: %v, uid: %v", data[0], userId)
case UserTimerActionLuaCreateMonster:
logger.Debug("UserTimerActionLuaCreateMonster, groupId: %v, monsterConfigId: %v, uid: %v", data[0], data[1], userId)
logger.Debug("UserTimerActionLuaCreateMonster, groupId: %v, configId: %v, uid: %v", data[0], data[1], userId)
groupId := data[0].(uint32)
monsterConfigId := data[1].(uint32)
GAME.AddSceneGroupMonster(player, groupId, monsterConfigId)
configId := data[1].(uint32)
GAME.AddSceneGroupMonster(player, groupId, configId)
}
}