完善ScriptLib

This commit is contained in:
flswld
2023-04-16 00:10:45 +08:00
parent 7fe19297e3
commit e4a263a0a9
5 changed files with 90 additions and 4 deletions
+4
View File
@@ -298,6 +298,10 @@ func (g *Game) EnterSceneDoneReq(player *model.Player, payloadMsg pb.Message) {
for _, groupConfig := range g.GetNeighborGroup(scene.GetId(), player.Pos) {
g.AddSceneGroup(player, scene, groupConfig)
}
for _, triggerDataConfig := range gdconf.GetTriggerDataMap() {
groupConfig := gdconf.GetSceneGroup(triggerDataConfig.GroupId)
g.AddSceneGroup(player, scene, groupConfig)
}
// 同步客户端视野内的场景实体
visionEntityMap := g.GetVisionEntity(scene, player.Pos)
entityIdList := make([]uint32, 0)