地牢场景传送

This commit is contained in:
flswld
2023-03-24 17:37:20 +08:00
parent 729efa900e
commit e3242cf894
11 changed files with 243 additions and 123 deletions
+1 -1
View File
@@ -187,7 +187,7 @@ func (g *GameManager) CreatePlayer(userId uint32, nickName string, mainCharAvata
sceneLuaConfig := gdconf.GetSceneLuaConfigById(int32(player.SceneId))
if sceneLuaConfig == nil {
logger.Error("get scene lua config is nil, sceneId: %v", player.SceneId)
logger.Error("get scene lua config is nil, sceneId: %v, uid: %v", player.SceneId, player.PlayerID)
return nil
}
player.SafePos = &model.Vector{