mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 14:22:26 +08:00
完善场景物件交互协议
This commit is contained in:
46
gdconf/gadget_data.go
Normal file
46
gdconf/gadget_data.go
Normal file
@@ -0,0 +1,46 @@
|
||||
package gdconf
|
||||
|
||||
import (
|
||||
"hk4e/pkg/logger"
|
||||
)
|
||||
|
||||
// GadgetData 物件配置表
|
||||
type GadgetData struct {
|
||||
GadgetId int32 `csv:"ID"`
|
||||
Type int32 `csv:"类型,omitempty"`
|
||||
DefaultCamp int32 `csv:"默认阵营,omitempty"`
|
||||
CanInteract int32 `csv:"能否交互,omitempty"`
|
||||
Desc string `csv:"描述,omitempty"`
|
||||
}
|
||||
|
||||
func (g *GameDataConfig) loadGadgetData() {
|
||||
g.GadgetDataMap = make(map[int32]*GadgetData)
|
||||
fileNameList := []string{
|
||||
"GadgetData_AbilitySpecial.txt",
|
||||
"GadgetData_Affix.txt",
|
||||
"GadgetData_Avatar.txt",
|
||||
"GadgetData_Equip.txt",
|
||||
"GadgetData_FishingRod.txt",
|
||||
"GadgetData_Homeworld.txt",
|
||||
"GadgetData_Level.txt",
|
||||
"GadgetData_Monster.txt",
|
||||
"GadgetData_Quest.txt",
|
||||
"GadgetData_Vehicle.txt",
|
||||
}
|
||||
for _, fileName := range fileNameList {
|
||||
gadgetDataList := make([]*GadgetData, 0)
|
||||
readTable[GadgetData](g.txtPrefix+fileName, &gadgetDataList)
|
||||
for _, gadgetData := range gadgetDataList {
|
||||
g.GadgetDataMap[gadgetData.GadgetId] = gadgetData
|
||||
}
|
||||
}
|
||||
logger.Info("GadgetData count: %v", len(g.GadgetDataMap))
|
||||
}
|
||||
|
||||
func GetGadgetDataById(gadgetId int32) *GadgetData {
|
||||
return CONF.GadgetDataMap[gadgetId]
|
||||
}
|
||||
|
||||
func GetGadgetDataMap() map[int32]*GadgetData {
|
||||
return CONF.GadgetDataMap
|
||||
}
|
||||
@@ -63,6 +63,7 @@ type GameDataConfig struct {
|
||||
MonsterDropDataMap map[string]map[int32]*MonsterDropData // 怪物掉落
|
||||
ChestDropDataMap map[string]map[int32]*ChestDropData // 宝箱掉落
|
||||
DungeonDataMap map[int32]*DungeonData // 地牢
|
||||
GadgetDataMap map[int32]*GadgetData // 物件
|
||||
GCGCharDataMap map[int32]*GCGCharData // 七圣召唤角色卡牌
|
||||
GCGSkillDataMap map[int32]*GCGSkillData // 七圣召唤卡牌技能
|
||||
GachaDropGroupDataMap map[int32]*GachaDropGroupData // 卡池掉落组 临时的
|
||||
@@ -162,6 +163,7 @@ func (g *GameDataConfig) load() {
|
||||
g.loadMonsterDropData() // 怪物掉落
|
||||
g.loadChestDropData() // 宝箱掉落
|
||||
g.loadDungeonData() // 地牢
|
||||
g.loadGadgetData() // 物件
|
||||
g.loadGCGCharData() // 七圣召唤角色卡牌
|
||||
g.loadGCGSkillData() // 七圣召唤卡牌技能
|
||||
g.loadGachaDropGroupData() // 卡池掉落组 临时的
|
||||
|
||||
Reference in New Issue
Block a user