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1.离线玩家数据加分布式锁操作
2.修复聊天记录错乱 3.修复重启服务器后无法登录
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@@ -341,6 +341,7 @@ func (m *MessageQueue) gateTcpMqConn(gateServerConnAddrMap map[string]bool) {
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_, exist := gateServerConnAddrMap[gateServerAddr]
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// GATE连接已存在
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if exist {
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logger.Info("gate tcp mq conn already exist addr: %v", gateServerAddr)
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continue
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}
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addr, err := net.ResolveTCPAddr("tcp4", gateServerAddr)
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