添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions

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-- 地图配置
scene_config = {
begin_pos = { x = -531.5, z = -519.5 },
size = { x = 1008.4, z = 1008.4 },
born_pos = { x = 0.000, y = -0.102, z = 15.011 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -20,
city_id = 1,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 51002 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -531.5, z = -519.5 }, max = { x = 476.9, z = 488.9 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
{ id = 251002001, refresh_id = 1001, pos = { x = -0.679, y = -0.102, z = -0.002 } }
}

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-- 基础信息
local base_info = {
group_id = 251002001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1003, monster_id = 25100101, pos = { x = 10.160, y = -0.102, z = -0.244 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 },
{ config_id = 1004, monster_id = 25100201, pos = { x = -10.087, y = -0.102, z = -0.047 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 },
{ config_id = 1005, monster_id = 25080101, pos = { x = -0.005, y = -0.073, z = -8.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 },
{ config_id = 1006, monster_id = 25080201, pos = { x = 4.059, y = -0.102, z = -10.039 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 },
{ config_id = 1007, monster_id = 25080301, pos = { x = -4.000, y = -0.102, z = -10.064 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1001, gadget_id = 70360010, pos = { x = 0.018, y = -0.153, z = -0.073 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, worktop_config = { init_options = { 175 } } },
{ config_id = 1016, gadget_id = 70900205, pos = { x = 0.018, y = -1.221, z = -0.073 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1001002, name = "SELECT_OPTION_1002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1002", action = "action_EVENT_SELECT_OPTION_1002" },
{ config_id = 1001010, name = "ANY_MONSTER_LIVE_1010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1010", action = "action_EVENT_ANY_MONSTER_LIVE_1010" },
{ config_id = 1001013, name = "CHALLENGE_SUCCESS_1013", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "" },
{ config_id = 1001014, name = "CHALLENGE_FAIL_1014", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_1014" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1001, 1016 },
regions = { },
triggers = { "SELECT_OPTION_1002" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 1003, 1004, 1005, 1006, 1007 },
gadgets = { 1016 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_1010", "CHALLENGE_SUCCESS_1013", "CHALLENGE_FAIL_1014" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_1002(context, evt)
-- 判断是gadgetid 1001 option_id 175
if 1001 ~= evt.param1 then
return false
end
if 175 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_1002(context, evt)
-- 将configid为 1001 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1001, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 删除指定group 251002001 指定config1001物件身上指定option175
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 251002001, 1001, 175) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 251002001 指定config1001物件身上指定option185
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 251002001, 1001, 185) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 251002001, 2)
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_1010(context, evt)
if 1004 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_1010(context, evt)
-- 创建编号为1该挑战的识别id),挑战内容为166的区域挑战具体参数填写方式见DungeonChallengeData表中的注释所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 166, 180, 251002001, 5, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_1014(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 251002001, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end

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{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -0.9124126,
"y": -5.037683,
"z": 107.7861
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 150.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
}
},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": 0.005843371,
"y": -0.1083121,
"z": -18.17763
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}