添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = -512.0, z = -512.0 },
size = { x = 1024.0, z = 1024.0 },
born_pos = { x = -111.964, y = 30.720, z = 405.757 },
born_rot = { x = 0.000, y = 90.000, z = 0.000 },
die_y = -100,
city_id = 3,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 50062 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,7 @@
-- 所有的group
groups = {
{ id = 250062005, refresh_id = 1, pos = { x = -22.360, y = 30.720, z = 160.299 } },
{ id = 250062009, refresh_id = 1, pos = { x = -112.486, y = 30.720, z = 402.688 } },
{ id = 250062012, refresh_id = 1, pos = { x = -67.888, y = 5.720, z = 414.844 } },
{ id = 250062013, refresh_id = 1, pos = { x = 9.205, y = 20.720, z = 358.114 } }
}
@@ -0,0 +1,105 @@
-- 基础信息
local base_info = {
group_id = 250062005
}
-- DEFS_MISCS
local EnterConfigID = 5008
local thunderFloorTimer = {7}
local floorList = {5001,5002,5003,5004,5005,5006,5007}
local randomNumMin = 7
local randomNumMax = 7
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 5001, gadget_id = 70360285, pos = { x = -52.248, y = 30.720, z = 135.083 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5002, gadget_id = 70360285, pos = { x = -27.960, y = 20.720, z = 141.387 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
{ config_id = 5003, gadget_id = 70360285, pos = { x = -33.159, y = 20.720, z = 141.323 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
{ config_id = 5004, gadget_id = 70360285, pos = { x = -17.272, y = 20.720, z = 160.209 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5005, gadget_id = 70360285, pos = { x = -4.359, y = 20.720, z = 160.113 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5006, gadget_id = 70360285, pos = { x = -8.461, y = 15.720, z = 151.259 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
{ config_id = 5007, gadget_id = 70360285, pos = { x = 15.576, y = 20.720, z = 145.120 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 5008, shape = RegionShape.SPHERE, radius = 20, pos = { x = -64.892, y = 15.720, z = 161.832 } }
}
-- 触发器
triggers = {
{ config_id = 1005008, name = "ENTER_REGION_5008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5008", action = "" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 5001, 5002, 5003, 5004, 5005, 5006, 5007 },
regions = { 5008 },
triggers = { "ENTER_REGION_5008" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_5008(context, evt)
if evt.param1 ~= 5008 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
require "V2_0/ThunderFloor"
@@ -0,0 +1,211 @@
-- 基础信息
local base_info = {
group_id = 250062009
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 9001, gadget_id = 70360280, pos = { x = 3.118, y = 21.399, z = 397.627 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9002, gadget_id = 70360280, pos = { x = 1.543, y = 21.400, z = 397.627 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9003, gadget_id = 70360280, pos = { x = 0.024, y = 21.453, z = 397.627 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9004, gadget_id = 70360280, pos = { x = 17.658, y = 22.435, z = 367.655 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9005, gadget_id = 70360280, pos = { x = 16.248, y = 22.367, z = 367.599 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9006, gadget_id = 70360280, pos = { x = -60.802, y = 26.604, z = 294.465 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
{ config_id = 9007, gadget_id = 70360280, pos = { x = -20.802, y = 27.171, z = 300.213 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 9009, shape = RegionShape.SPHERE, radius = 8, pos = { x = -110.359, y = 30.720, z = 402.500 } }
}
-- 触发器
triggers = {
{ config_id = 1009009, name = "ENTER_REGION_9009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9009", action = "action_EVENT_ENTER_REGION_9009" },
{ config_id = 1009010, name = "TIMER_EVENT_9010", event = EventType.EVENT_TIMER_EVENT, source = "AA1", condition = "", action = "action_EVENT_TIMER_EVENT_9010", trigger_count = 0 },
{ config_id = 1009011, name = "TIMER_EVENT_9011", event = EventType.EVENT_TIMER_EVENT, source = "AA2", condition = "", action = "action_EVENT_TIMER_EVENT_9011", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 9001, 9002, 9003, 9004, 9005, 9006, 9007 },
regions = { 9009 },
triggers = { "ENTER_REGION_9009", "TIMER_EVENT_9010", "TIMER_EVENT_9011" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_9009(context, evt)
if evt.param1 ~= 9009 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_9009(context, evt)
-- 延迟1秒后,向groupId为:250062009的对象,请求一次调用,并将string参数:"AA1" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 250062009, "AA1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_9010(context, evt)
-- 延迟4秒后,向groupId为:250062009的对象,请求一次调用,并将string参数:"AA2" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 250062009, "AA2", 4) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组250062009中, configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9003的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9003, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9005的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9005, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9004的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9004, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_9011(context, evt)
-- 延迟4秒后,向groupId为:250062009的对象,请求一次调用,并将string参数:"AA1" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 250062009, "AA1", 4) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组250062009中, configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9003的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9003, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9005的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9005, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9002, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9004的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9004, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组250062009中, configid为9006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250062009, 9006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
@@ -0,0 +1,85 @@
-- 基础信息
local base_info = {
group_id = 250062012
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 12001, gadget_id = 70350160, pos = { x = -65.599, y = 29.995, z = 410.898 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12002, gadget_id = 70350160, pos = { x = -55.883, y = 25.174, z = 412.992 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12003, gadget_id = 70350160, pos = { x = -45.573, y = 20.000, z = 408.435 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12004, gadget_id = 70350160, pos = { x = -35.444, y = 20.000, z = 410.270 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12005, gadget_id = 70350160, pos = { x = -25.512, y = 20.145, z = 410.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12006, gadget_id = 70900380, pos = { x = -21.497, y = 32.398, z = 410.183 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12007, gadget_id = 70350160, pos = { x = -65.599, y = 29.995, z = 378.202 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12008, gadget_id = 70350160, pos = { x = -55.883, y = 25.174, z = 382.520 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12009, gadget_id = 70350160, pos = { x = -45.573, y = 20.000, z = 377.963 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12010, gadget_id = 70350160, pos = { x = -35.444, y = 20.000, z = 379.798 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12011, gadget_id = 70350160, pos = { x = -25.512, y = 20.145, z = 379.796 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12012, gadget_id = 70900380, pos = { x = -21.497, y = 32.398, z = 379.711 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 12001, 12002, 12003, 12004, 12005, 12006, 12007, 12008, 12009, 12010, 12011, 12012 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V2_0/ElectricCore"
@@ -0,0 +1,94 @@
-- 基础信息
local base_info = {
group_id = 250062013
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 13004, gadget_id = 70350256, pos = { x = 2.245, y = 21.716, z = 348.845 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13005, gadget_id = 70350256, pos = { x = 2.245, y = 21.716, z = 346.425 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13006, gadget_id = 70350256, pos = { x = 2.245, y = 21.716, z = 343.840 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13007, gadget_id = 70350256, pos = { x = 5.789, y = 21.716, z = 341.658 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13008, gadget_id = 70350256, pos = { x = 5.789, y = 21.716, z = 339.238 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13009, gadget_id = 70350256, pos = { x = 5.789, y = 21.716, z = 336.653 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13010, gadget_id = 70350256, pos = { x = 9.262, y = 21.716, z = 333.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13011, gadget_id = 70350256, pos = { x = 9.262, y = 21.716, z = 331.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13012, gadget_id = 70350256, pos = { x = 9.262, y = 21.716, z = 328.864 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13013, gadget_id = 70350256, pos = { x = 3.285, y = 21.716, z = 326.335 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13014, gadget_id = 70350256, pos = { x = 3.285, y = 21.716, z = 323.915 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13015, gadget_id = 70350256, pos = { x = 3.285, y = 21.716, z = 321.330 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13016, gadget_id = 70350256, pos = { x = 6.284, y = 21.716, z = 320.478 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13017, gadget_id = 70350256, pos = { x = 7.707, y = 21.716, z = 318.700 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13018, gadget_id = 70350256, pos = { x = 9.200, y = 21.716, z = 317.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13019, gadget_id = 70350256, pos = { x = 11.042, y = 21.716, z = 314.716 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13020, gadget_id = 70350256, pos = { x = 6.284, y = 26.784, z = 290.371 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13021, gadget_id = 70350256, pos = { x = 3.958, y = 26.784, z = 290.371 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13022, gadget_id = 70350256, pos = { x = 1.302, y = 26.784, z = 290.371 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13023, gadget_id = 70350256, pos = { x = 9.255, y = 23.400, z = 332.744 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13024, gadget_id = 70350256, pos = { x = 9.255, y = 23.400, z = 330.324 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13025, gadget_id = 70350256, pos = { x = 9.255, y = 23.400, z = 327.739 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13028, gadget_id = 70350256, pos = { x = 11.002, y = 23.722, z = 311.700 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 13004, 13005, 13006, 13007, 13008, 13009, 13010, 13011, 13012, 13013, 13014, 13015, 13016, 13017, 13018, 13019, 13020, 13021, 13022, 13023, 13024, 13025 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,347 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -30.18828,
"y": -26.66735,
"z": 331.5593
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 20.0,
"heightType": "Center",
"length": 196.0,
"useHeight": true,
"width": 196.0
},
"stringParam": "",
"tranPos": {
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