添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
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-- 地图配置
scene_config = {
begin_pos = { x = -1408.9, z = -1565.2 },
size = { x = 3515.3, z = 3515.3 },
born_pos = { x = 343.205, y = -27.850, z = 467.158 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -970,
city_id = 1,
vision_anchor = { x = -1408.9, z = -1565.2 }
}
-- 所有的区块
blocks = { 50042 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -1408.9, z = -1565.2 }, max = { x = 2106.3, z = 1950.2 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,5 @@
-- 所有的group
groups = {
{ id = 250042001, refresh_id = 1, pos = { x = 342.999, y = -27.850, z = 474.631 } },
{ id = 250042002, refresh_id = 1, pos = { x = 344.304, y = -19.006, z = 360.860 } }
}
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-- 基础信息
local base_info = {
group_id = 250042002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2001, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 355.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2002, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 352.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2003, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 352.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2005, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 349.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2006, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 355.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2007, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 349.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2008, gadget_id = 70310038, pos = { x = 346.000, y = -19.000, z = 349.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2009, gadget_id = 70310038, pos = { x = 346.000, y = -19.000, z = 352.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2010, gadget_id = 70310038, pos = { x = 346.000, y = -19.000, z = 355.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2011, gadget_id = 70360002, pos = { x = 345.104, y = -18.979, z = 361.362 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2013, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 346.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2014, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 343.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2015, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 340.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2016, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 337.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2017, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 334.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2018, gadget_id = 70310038, pos = { x = 340.000, y = -19.000, z = 331.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2019, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 346.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2020, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 343.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2021, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 340.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2022, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 337.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2023, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 334.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2024, gadget_id = 70310038, pos = { x = 343.000, y = -19.000, z = 331.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2025, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 346.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2026, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 343.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2027, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 340.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2028, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 337.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2029, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 334.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2030, gadget_id = 70310038, pos = { x = 346.004, y = -19.003, z = 331.018 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2031, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 346.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2032, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 343.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2033, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 340.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2034, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 337.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2035, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 334.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2036, gadget_id = 70310038, pos = { x = 348.998, y = -19.006, z = 331.017 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2037, gadget_id = 70310038, pos = { x = 348.995, y = -19.007, z = 348.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2038, gadget_id = 70310038, pos = { x = 348.995, y = -19.007, z = 351.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2039, gadget_id = 70310038, pos = { x = 348.995, y = -19.007, z = 354.974 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2040, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 346.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2041, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 343.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2042, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 340.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2043, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 337.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2044, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 334.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2045, gadget_id = 70310038, pos = { x = 352.003, y = -19.004, z = 331.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2046, gadget_id = 70310038, pos = { x = 352.000, y = -19.005, z = 348.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2047, gadget_id = 70310038, pos = { x = 352.000, y = -19.005, z = 351.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2048, gadget_id = 70310038, pos = { x = 352.000, y = -19.005, z = 354.987 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2049, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 346.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2050, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 343.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2051, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 340.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2052, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 337.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2053, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 334.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2054, gadget_id = 70310038, pos = { x = 337.060, y = -18.994, z = 331.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2055, gadget_id = 70310038, pos = { x = 337.057, y = -18.995, z = 348.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2056, gadget_id = 70310038, pos = { x = 337.057, y = -18.995, z = 351.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2057, gadget_id = 70310038, pos = { x = 337.057, y = -18.995, z = 354.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2058, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 346.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2059, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 343.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2060, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 340.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2061, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 337.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2062, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 334.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2063, gadget_id = 70310038, pos = { x = 334.050, y = -18.994, z = 331.012 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2064, gadget_id = 70310038, pos = { x = 334.047, y = -18.995, z = 348.969 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2065, gadget_id = 70310038, pos = { x = 334.047, y = -18.995, z = 351.969 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2066, gadget_id = 70310038, pos = { x = 334.047, y = -18.995, z = 354.969 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1002004, name = "SELECT_OPTION_2004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2004", action = "action_EVENT_SELECT_OPTION_2004" },
{ config_id = 1002012, name = "GADGET_CREATE_2012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2012", action = "action_EVENT_GADGET_CREATE_2012" },
{ config_id = 1002067, name = "SELECT_OPTION_2067", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2067", action = "action_EVENT_SELECT_OPTION_2067" },
{ config_id = 1002068, name = "SELECT_OPTION_2068", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2068", action = "action_EVENT_SELECT_OPTION_2068" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2001, 2002, 2003, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2032, 2033, 2034, 2035, 2036, 2037, 2038, 2039, 2040, 2041, 2042, 2043, 2044, 2045, 2046, 2047, 2048, 2049, 2050, 2051, 2052, 2053, 2054, 2055, 2056, 2057, 2058, 2059, 2060, 2061, 2062, 2063, 2064, 2065, 2066 },
regions = { },
triggers = { "SELECT_OPTION_2004", "GADGET_CREATE_2012", "SELECT_OPTION_2067", "SELECT_OPTION_2068" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_2004(context, evt)
-- 判断是gadgetid 2011 option_id 184
if 2011 ~= evt.param1 then
return false
end
if 184 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2004(context, evt)
-- 将configid为 2001 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2001, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2003 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2003, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2005 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2005, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2008 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2008, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2025 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2025, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2026 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2026, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2020 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2020, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2014 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2014, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2050 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2050, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2051 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2051, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2052 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2052, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2053 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2053, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2017 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2017, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2018 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2018, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2006 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2007 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2009 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2009, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2010 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2010, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_CREATE_2012(context, evt)
if 2011 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_2012(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 250042002, 2011, {184,185,186}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2067(context, evt)
-- 判断是gadgetid 2011 option_id 185
if 2011 ~= evt.param1 then
return false
end
if 185 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2067(context, evt)
-- 将configid为 2010 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2010, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2009 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2009, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2003 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2003, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2056 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2056, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2055 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2055, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2064 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2064, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2058 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2058, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2059 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2059, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2050 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2050, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2014 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2014, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2020 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2020, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2026 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2026, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2027 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2027, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2028 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2028, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2034 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2034, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2035 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2035, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2044 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2044, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2045 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2045, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2068(context, evt)
-- 判断是gadgetid 2011 option_id 186
if 2011 ~= evt.param1 then
return false
end
if 186 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2068(context, evt)
-- 将configid为 2006 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2006, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2009 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2009, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2038 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2038, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2037 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2037, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2031 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2031, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2032 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2032, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2026 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2026, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2020 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2020, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2019 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2019, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2013 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2013, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2049 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2049, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2050 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2050, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2051 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2051, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2015 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2015, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2016 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2016, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2022 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2022, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2028 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2028, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2034 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2034, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2036 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2036, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,45 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": 337.8287,
"y": -27.8335,
"z": 488.2943
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}