添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = -145.2, z = -219.1 },
size = { x = 287.0, z = 364.9 },
born_pos = { x = 62.038, y = 14.748, z = -32.564 },
born_rot = { x = 0.000, y = 270.000, z = 0.000 },
die_y = -40,
city_id = 1,
vision_anchor = { x = -145.2, z = -219.1 }
}
-- 所有的区块
blocks = { 50029 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -145.2, z = -219.1 }, max = { x = 141.8, z = 145.8 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { "routes" }
@@ -0,0 +1,79 @@
{
"sceneId": 50029,
"routes": [
{
"localId": 1,
"name": "Route_001",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 44.02019,
"y": 0.5,
"z": -15.0726051
},
"waitTime": 0.0,
"speedLevel": 1
},
{
"pos": {
"x": 10.4499779,
"y": 0.5,
"z": -14.7857323
},
"waitTime": 0.0,
"speedLevel": 1
},
{
"pos": {
"x": -2.19833946,
"y": 1.421669,
"z": -16.7163124
},
"waitTime": 0.0,
"speedLevel": 1
}
]
},
{
"localId": 2,
"name": "Route_002",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 48.2248344,
"y": 4.35,
"z": -52.43369
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": -8.115603,
"y": 4.35,
"z": -53.07694
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": -25.1384773,
"y": 5.03454971,
"z": -44.75646
},
"waitTime": 0.0,
"speedLevel": 2
}
]
}
]
}
@@ -0,0 +1,6 @@
-- 所有的group
groups = {
{ id = 250029001, refresh_id = 1002, pos = { x = 54.834, y = 4.350, z = -52.348 } },
{ id = 250029002, refresh_id = 1, pos = { x = 26.889, y = 0.500, z = 38.668 } },
{ id = 250029003, refresh_id = 1, pos = { x = 5.440, y = 4.350, z = -50.448 } }
}
@@ -0,0 +1,278 @@
-- 基础信息
local base_info = {
group_id = 250029001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 21010301, pos = { x = 54.497, y = 4.350, z = -54.328 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1002, monster_id = 21010201, pos = { x = 54.392, y = 4.350, z = -50.933 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1003, monster_id = 21010301, pos = { x = 56.732, y = 4.350, z = -50.610 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1004, monster_id = 21010201, pos = { x = 56.833, y = 4.350, z = -54.401 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1005, monster_id = 21010301, pos = { x = 52.482, y = 4.350, z = -54.332 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1006, monster_id = 21010201, pos = { x = 52.800, y = 4.350, z = -50.837 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 },
{ config_id = 1007, monster_id = 21010301, pos = { x = 57.636, y = 0.500, z = -15.880 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1008, monster_id = 21010301, pos = { x = 57.531, y = 0.500, z = -12.485 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1009, monster_id = 21010201, pos = { x = 59.871, y = 0.500, z = -12.162 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1010, monster_id = 21010301, pos = { x = 59.972, y = 0.500, z = -15.954 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1011, monster_id = 21010301, pos = { x = 55.621, y = 0.500, z = -15.884 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1012, monster_id = 21010201, pos = { x = 55.939, y = 0.500, z = -12.390 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 },
{ config_id = 1013, monster_id = 21020201, pos = { x = 54.200, y = 4.350, z = -54.351 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1014, monster_id = 21010201, pos = { x = 54.095, y = 4.350, z = -50.956 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1015, monster_id = 21010201, pos = { x = 56.435, y = 4.350, z = -50.633 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1016, monster_id = 21010201, pos = { x = 56.536, y = 4.350, z = -54.425 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1017, monster_id = 21010201, pos = { x = 52.185, y = 4.350, z = -54.355 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1018, monster_id = 21010201, pos = { x = 52.503, y = 4.350, z = -50.861 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 },
{ config_id = 1019, monster_id = 21020201, pos = { x = 57.520, y = 0.500, z = -16.288 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1020, monster_id = 21010201, pos = { x = 57.415, y = 0.500, z = -12.892 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1021, monster_id = 21010201, pos = { x = 59.755, y = 0.500, z = -12.570 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1022, monster_id = 21010201, pos = { x = 59.856, y = 0.500, z = -16.361 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1023, monster_id = 21010201, pos = { x = 55.505, y = 0.500, z = -16.292 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1024, monster_id = 21010201, pos = { x = 55.823, y = 0.500, z = -12.797 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 },
{ config_id = 1025, monster_id = 21020101, pos = { x = 54.058, y = 4.350, z = -54.354 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1026, monster_id = 21010201, pos = { x = 53.953, y = 4.350, z = -50.959 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1027, monster_id = 21010201, pos = { x = 56.293, y = 4.350, z = -50.636 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1028, monster_id = 21010201, pos = { x = 56.394, y = 4.350, z = -54.427 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1029, monster_id = 21010201, pos = { x = 52.043, y = 4.350, z = -54.358 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1030, monster_id = 21010201, pos = { x = 52.361, y = 4.350, z = -50.863 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 },
{ config_id = 1031, monster_id = 21020101, pos = { x = 57.554, y = 0.500, z = -16.683 }, rot = { x = 0.000, y = 280.815, z = 0.000 }, level = 1 },
{ config_id = 1032, monster_id = 21010201, pos = { x = 57.449, y = 0.500, z = -13.287 }, rot = { x = 0.000, y = 265.824, z = 0.000 }, level = 1 },
{ config_id = 1033, monster_id = 21010201, pos = { x = 59.789, y = 0.500, z = -12.965 }, rot = { x = 0.000, y = 257.377, z = 0.000 }, level = 1 },
{ config_id = 1034, monster_id = 21010201, pos = { x = 59.890, y = 0.500, z = -16.756 }, rot = { x = 0.000, y = 293.839, z = 0.000 }, level = 1 },
{ config_id = 1035, monster_id = 21010201, pos = { x = 55.539, y = 0.500, z = -16.687 }, rot = { x = 0.000, y = 303.528, z = 0.000 }, level = 1 },
{ config_id = 1036, monster_id = 21010201, pos = { x = 55.858, y = 0.500, z = -13.192 }, rot = { x = 0.000, y = 258.239, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1037, gadget_id = 70350023, pos = { x = -43.424, y = 4.392, z = -31.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 1038, gadget_id = 70350035, pos = { x = -43.424, y = 4.392, z = -31.980 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1001039, name = "GADGET_CREATE_1039", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1039", action = "action_EVENT_GADGET_CREATE_1039" },
{ config_id = 1001040, name = "SELECT_OPTION_1040", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1040", action = "action_EVENT_SELECT_OPTION_1040" },
{ config_id = 1001041, name = "ANY_MONSTER_DIE_1041", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1041", action = "action_EVENT_ANY_MONSTER_DIE_1041", trigger_count = 0 },
{ config_id = 1001042, name = "ANY_MONSTER_DIE_1042", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1042", action = "action_EVENT_ANY_MONSTER_DIE_1042", trigger_count = 0 },
{ config_id = 1001043, name = "ANY_MONSTER_DIE_1043", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1043", action = "action_EVENT_ANY_MONSTER_DIE_1043", trigger_count = 0 }
}
-- 变量
variables = {
{ config_id = 1, name = "wave", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1037, 1038 },
regions = { },
triggers = { "GADGET_CREATE_1039", "SELECT_OPTION_1040", "ANY_MONSTER_DIE_1041", "ANY_MONSTER_DIE_1042", "ANY_MONSTER_DIE_1043" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = ,
monsters = { 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1034, 1035, 1036 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_1039(context, evt)
if 1037 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_1039(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 0, 1037, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_1040(context, evt)
-- 判断是gadgetid 1037 option_id 7
if 1037 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_1040(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 250029001, 2)
-- 删除指定group 250029001 ;指定config1037;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 250029001, 1037, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1041(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
-- 判断变量"wave"为0
if ScriptLib.GetGroupVariableValue(context, "wave") ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1041(context, evt)
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 250029001, 3)
-- 将本组内变量名为 "wave" 的变量设置为 1
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "wave", 1, 250029001) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1042(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
-- 判断变量"wave"为1
if ScriptLib.GetGroupVariableValue(context, "wave") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1042(context, evt)
-- 添加suite4的新内容
ScriptLib.AddExtraGroupSuite(context, 250029001, 4)
-- 将本组内变量名为 "wave" 的变量设置为 2
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "wave", 2, 250029001) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1043(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
-- 判断变量"wave"为2
if ScriptLib.GetGroupVariableValue(context, "wave") ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1043(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 250029001, 2)
-- 将本组内变量名为 "wave" 的变量设置为 0
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "wave", 0, 250029001) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
@@ -0,0 +1,73 @@
-- 基础信息
local base_info = {
group_id = 250029002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2009, gadget_id = 70690006, pos = { x = 38.681, y = -5.467, z = -33.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2010, gadget_id = 70690006, pos = { x = 19.744, y = -12.436, z = -32.526 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2009, 2010 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,87 @@
-- 基础信息
local base_info = {
group_id = 250029003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 3001, gadget_id = 70900365, pos = { x = 40.749, y = 4.350, z = -58.091 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3002, gadget_id = 70900366, pos = { x = 35.848, y = 4.350, z = -44.320 }, rot = { x = 0.000, y = 180.824, z = 0.000 }, level = 1 },
{ config_id = 3003, gadget_id = 70900368, pos = { x = 31.136, y = 9.605, z = -51.766 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3004, gadget_id = 70900368, pos = { x = 0.547, y = 10.943, z = -50.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3005, gadget_id = 70900367, pos = { x = 25.431, y = 4.350, z = -51.861 }, rot = { x = 0.000, y = 89.170, z = 0.000 }, level = 1 },
{ config_id = 3006, gadget_id = 70320002, pos = { x = 12.733, y = 4.350, z = -44.129 }, rot = { x = 0.000, y = 186.044, z = 0.000 }, level = 1 },
{ config_id = 3007, gadget_id = 70320002, pos = { x = 2.550, y = 4.350, z = -58.395 }, rot = { x = 0.000, y = 355.860, z = 0.000 }, level = 1 },
{ config_id = 3008, gadget_id = 70900370, pos = { x = -13.147, y = 4.350, z = -51.671 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3009, gadget_id = 70900367, pos = { x = 12.204, y = 0.500, z = -10.044 }, rot = { x = 0.000, y = 182.699, z = 0.000 }, level = 1 },
{ config_id = 3010, gadget_id = 70900367, pos = { x = 23.882, y = 0.500, z = -9.300 }, rot = { x = 0.000, y = 176.642, z = 0.000 }, level = 1 },
{ config_id = 3011, gadget_id = 70900367, pos = { x = 36.634, y = 0.500, z = -8.133 }, rot = { x = 0.000, y = 176.642, z = 0.000 }, level = 1 },
{ config_id = 3012, gadget_id = 70900368, pos = { x = 24.348, y = 10.974, z = -15.596 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3013, gadget_id = 70320001, pos = { x = -21.733, y = 4.350, z = -32.699 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3014, gadget_id = 70900369, pos = { x = -12.772, y = 4.350, z = -50.994 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3015, gadget_id = 70900369, pos = { x = -19.000, y = 4.350, z = -14.137 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3016, gadget_id = 70900370, pos = { x = -19.375, y = 4.495, z = -14.814 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 3001, 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3009, 3010, 3011, 3012, 3013, 3014, 3015, 3016 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,8 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {},
"transRadius": 0.0
}