添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = -80.2, z = -10.0 },
size = { x = 96.4, z = 140.4 },
born_pos = { x = 0.110, y = 0.000, z = 0.000 },
born_rot = { x = 0.000, y = 0.000, z = 0.000 },
die_y = -0.5000005,
city_id = 1,
vision_anchor = { x = -80.2, z = -10.0 }
}
-- 所有的区块
blocks = { 50021 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -80.2, z = -10.0 }, max = { x = 16.2, z = 130.4 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,6 @@
-- 所有的group
groups = {
{ id = 250021001, refresh_id = 1001, pos = { x = -0.638, y = 0.085, z = 25.722 } },
{ id = 250021002, refresh_id = 1001, pos = { x = -34.683, y = 6.885, z = 55.224 } },
{ id = 250021003, refresh_id = 1002, pos = { x = -52.286, y = 6.885, z = 102.633 } }
}
@@ -0,0 +1,160 @@
-- 基础信息
local base_info = {
group_id = 250021001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 21010401, pos = { x = -3.361, y = 0.085, z = 31.029 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, pose_id = 402 },
{ config_id = 1002, monster_id = 21010401, pos = { x = 4.109, y = 0.085, z = 31.059 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, pose_id = 402 },
{ config_id = 1003, monster_id = 20011001, pos = { x = -2.272, y = 0.085, z = 27.389 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 },
{ config_id = 1004, monster_id = 20011001, pos = { x = 2.090, y = 0.085, z = 27.318 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1005, gadget_id = 70350002, pos = { x = -11.696, y = 0.483, z = 36.407 }, rot = { x = 0.000, y = 314.935, z = 0.000 }, level = 1 },
{ config_id = 1006, gadget_id = 70350002, pos = { x = -0.113, y = 0.085, z = 9.978 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 1007, gadget_id = 70360002, pos = { x = -2.957, y = 0.085, z = 6.623 }, rot = { x = 0.000, y = 181.911, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1001008, name = "GADGET_CREATE_1008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1008", action = "action_EVENT_GADGET_CREATE_1008" },
{ config_id = 1001009, name = "SELECT_OPTION_1009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_1009", action = "action_EVENT_SELECT_OPTION_1009" },
{ config_id = 1001010, name = "ANY_MONSTER_DIE_1010", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1010", action = "action_EVENT_ANY_MONSTER_DIE_1010" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 1001, 1002, 1003, 1004 },
gadgets = { 1005, 1006, 1007 },
regions = { },
triggers = { "GADGET_CREATE_1008", "SELECT_OPTION_1009", "ANY_MONSTER_DIE_1010" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_1008(context, evt)
if 1007 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_1008(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptions(context, {1}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_1009(context, evt)
-- 判断是gadgetid 1007 option_id 1
if 1007 ~= evt.param1 then
return false
end
if 1 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_1009(context, evt)
-- 删除指定group 250021001 ;指定config1007;物件身上指定option1
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 250021001, 1007, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 将configid为 1006 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 1007 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1010(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1010(context, evt)
-- 将configid为 1005 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1005, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,228 @@
-- 基础信息
local base_info = {
group_id = 250021002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 2003, monster_id = 20011201, pos = { x = -42.839, y = 6.885, z = 53.398 }, rot = { x = 0.000, y = 79.010, z = 0.000 }, level = 1 },
{ config_id = 2004, monster_id = 20011201, pos = { x = -36.269, y = 6.885, z = 47.914 }, rot = { x = 0.000, y = 9.311, z = 0.000 }, level = 1 },
{ config_id = 2005, monster_id = 20011201, pos = { x = -30.438, y = 6.885, z = 52.667 }, rot = { x = 0.000, y = 239.804, z = 0.000 }, level = 1 },
{ config_id = 2006, monster_id = 20011201, pos = { x = -36.499, y = 6.885, z = 59.006 }, rot = { x = 0.000, y = 189.078, z = 0.000 }, level = 1 },
{ config_id = 2007, monster_id = 20011301, pos = { x = -39.395, y = 6.885, z = 55.859 }, rot = { x = 0.000, y = 135.969, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2001, gadget_id = 70350002, pos = { x = -37.242, y = 6.885, z = 72.519 }, rot = { x = 0.000, y = 341.890, z = 0.000 }, level = 1 },
{ config_id = 2002, gadget_id = 70360002, pos = { x = -36.026, y = 6.885, z = 53.069 }, rot = { x = 0.000, y = 155.116, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1002008, name = "GADGET_CREATE_2008", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2008", action = "action_EVENT_GADGET_CREATE_2008" },
{ config_id = 1002009, name = "SELECT_OPTION_2009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2009", action = "action_EVENT_SELECT_OPTION_2009", trigger_count = 0 },
{ config_id = 1002010, name = "CHALLENGE_SUCCESS_2010", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2010" },
{ config_id = 1002011, name = "CHALLENGE_FAIL_2011", event = EventType.EVENT_CHALLENGE_FAIL, source = "", condition = "", action = "action_EVENT_CHALLENGE_FAIL_2011", trigger_count = 0 },
{ config_id = 1002012, name = "SELECT_OPTION_2012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2012", action = "action_EVENT_SELECT_OPTION_2012" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2001, 2002 },
regions = { },
triggers = { "GADGET_CREATE_2008", "SELECT_OPTION_2009", "CHALLENGE_SUCCESS_2010", "CHALLENGE_FAIL_2011", "SELECT_OPTION_2012" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 2003, 2004, 2005, 2006, 2007 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_2008(context, evt)
if 2002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_2008(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 250021002, 2002, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2009(context, evt)
-- 判断是gadgetid 2002 option_id 7
if 2002 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2009(context, evt)
-- 删除指定group 250021002 ;指定config2002;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 250021002, 2002, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组250021002中, configid为2002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 250021002, 2002, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 180号挑战,duration内击杀kill_sum的怪物
if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 30, 250021002, 5, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : challenge_KilMonster_InTime")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 250021002, 2)
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_2010(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 250021002, 2002, {1}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_2011(context, evt)
-- 删除suite2的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 250021002, 2)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 250021002, 2002, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2012(context, evt)
-- 判断是gadgetid 2002 option_id 1
if 2002 ~= evt.param1 then
return false
end
if 1 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2012(context, evt)
-- 将configid为 2001 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将configid为 2002 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2002, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 删除指定group 250021002 ;指定config2002;物件身上指定option1
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 250021002, 2002, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
return 0
end
@@ -0,0 +1,72 @@
-- 基础信息
local base_info = {
group_id = 250021003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 3001, monster_id = 23020101, pos = { x = -53.096, y = 6.885, z = 101.952 }, rot = { x = 0.000, y = 151.500, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 3001 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,45 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": -0.07186699,
"y": 0.085,
"z": -6.754827
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 3.0,
"y": 3.0,
"z": 3.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}