添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = 968.0, z = -2132.4 },
size = { x = 1097.9, z = 1254.6 },
born_pos = { x = 1984.000, y = 197.000, z = -1303.000 },
born_rot = { x = 0.000, y = 161.425, z = 0.000 },
die_y = -500,
city_id = 1,
vision_anchor = { x = 968.0, z = -2132.4 }
}
-- 所有的区块
blocks = { 50003 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = 968.0, z = -2132.4 }, max = { x = 2065.8, z = -877.8 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,6 @@
-- 所有的group
groups = {
{ id = 250003001, refresh_id = 1, pos = { x = 1979.336, y = 196.455, z = -1303.687 } },
{ id = 250003002, refresh_id = 1001, pos = { x = 1962.154, y = 197.016, z = -1310.070 } },
{ id = 250003003, refresh_id = 1002, pos = { x = 1961.495, y = 196.223, z = -1293.020 } }
}
@@ -0,0 +1,591 @@
-- 基础信息
local base_info = {
group_id = 250003001
}
-- Trigger变量
local defs = {
gadget_id_1 = 1001,
gadget_id_2 = 131,
gadget_id_3 = 132,
gadget_id_4 = 133,
gadget_id_5 = 134,
gadget_id_6 = 148,
gadget_id_7 = 150,
gadget_id_8 = 1002,
gadget_id_9 = 120,
gadget_id_10 = 121,
gadget_id_11 = 135,
gadget_id_12 = 136,
gadget_id_13 = 137,
gadget_id_14 = 141,
gadget_id_15 = 142,
gadget_id_16 = 143,
gadget_id_17 = 144
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1001, gadget_id = 70360002, pos = { x = 1975.428, y = 196.377, z = -1306.239 }, rot = { x = 0.000, y = 91.399, z = 0.000 }, level = 1 },
{ config_id = 1002, gadget_id = 70360002, pos = { x = 1976.009, y = 196.562, z = -1303.528 }, rot = { x = 0.000, y = 103.217, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000001, name = "GADGET_CREATE_1", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_1", action = "action_EVENT_GADGET_CREATE_1" },
{ config_id = 1000002, name = "SELECT_OPTION_2", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2", action = "action_EVENT_SELECT_OPTION_2", trigger_count = 0, forbid_guest = false },
{ config_id = 1000003, name = "SELECT_OPTION_3", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_3", action = "action_EVENT_SELECT_OPTION_3", trigger_count = 0, forbid_guest = false },
{ config_id = 1000004, name = "SELECT_OPTION_4", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "", action = "action_EVENT_SELECT_OPTION_4", trigger_count = 0, forbid_guest = false },
{ config_id = 1000005, name = "SELECT_OPTION_5", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5", action = "action_EVENT_SELECT_OPTION_5", trigger_count = 0, forbid_guest = false },
{ config_id = 1000006, name = "SELECT_OPTION_6", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6", action = "action_EVENT_SELECT_OPTION_6", trigger_count = 0, forbid_guest = false },
{ config_id = 1000007, name = "SELECT_OPTION_7", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_7", action = "action_EVENT_SELECT_OPTION_7", trigger_count = 0, forbid_guest = false },
{ config_id = 1000008, name = "GADGET_CREATE_8", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_8", action = "action_EVENT_GADGET_CREATE_8", trigger_count = 0 },
{ config_id = 1000009, name = "SELECT_OPTION_9", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_9", action = "action_EVENT_SELECT_OPTION_9", trigger_count = 0, forbid_guest = false },
{ config_id = 1000010, name = "SELECT_OPTION_10", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10", action = "action_EVENT_SELECT_OPTION_10", trigger_count = 0, forbid_guest = false },
{ config_id = 1000011, name = "SELECT_OPTION_11", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11", action = "action_EVENT_SELECT_OPTION_11", trigger_count = 0, forbid_guest = false },
{ config_id = 1000012, name = "SELECT_OPTION_12", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_12", action = "action_EVENT_SELECT_OPTION_12", trigger_count = 0, forbid_guest = false },
{ config_id = 1000013, name = "SELECT_OPTION_13", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_13", action = "action_EVENT_SELECT_OPTION_13", trigger_count = 0, forbid_guest = false },
{ config_id = 1000014, name = "SELECT_OPTION_14", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_14", action = "action_EVENT_SELECT_OPTION_14", trigger_count = 0, forbid_guest = false },
{ config_id = 1000015, name = "SELECT_OPTION_15", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_15", action = "action_EVENT_SELECT_OPTION_15", trigger_count = 0, forbid_guest = false },
{ config_id = 1000016, name = "SELECT_OPTION_16", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_16", action = "action_EVENT_SELECT_OPTION_16", trigger_count = 0, forbid_guest = false },
{ config_id = 1000017, name = "SELECT_OPTION_17", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17", action = "action_EVENT_SELECT_OPTION_17", trigger_count = 0, forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1001, 1002 },
regions = { },
triggers = { "GADGET_CREATE_1", "SELECT_OPTION_2", "SELECT_OPTION_3", "SELECT_OPTION_4", "SELECT_OPTION_5", "SELECT_OPTION_6", "SELECT_OPTION_7", "GADGET_CREATE_8", "SELECT_OPTION_9", "SELECT_OPTION_10", "SELECT_OPTION_11", "SELECT_OPTION_12", "SELECT_OPTION_13", "SELECT_OPTION_14", "SELECT_OPTION_15", "SELECT_OPTION_16", "SELECT_OPTION_17" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_1(context, evt)
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_1(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 250003001, 1001, {131,132,133,134,148,150}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2(context, evt)
-- 判断是gadgetid 1001
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_2 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 6 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_3(context, evt)
-- 判断是gadgetid 1001
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_3(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_3 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 5 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发操作
function action_EVENT_SELECT_OPTION_4(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_4 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 2 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5(context, evt)
-- 判断是gadgetid 1001
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_5 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 3 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_6(context, evt)
-- 判断是gadgetid 1001
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_6(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_6 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 7 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_7(context, evt)
-- 判断是gadgetid 1001
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_7(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_7 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003002, suite = 4 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_1, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_CREATE_8(context, evt)
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_8(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptions(context, {120,121,135,136,137,141,142,143,144}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_9(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_9(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_9 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 2 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_10(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_10(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_10 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 3 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_11(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_11(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_11 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 4 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_12(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_12(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_12 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 5 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_13(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_13(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_13 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 6 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_14(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_14(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_14 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 7 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_15(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_15(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_15 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 8 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_16(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_16(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_16 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 9 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_17(context, evt)
-- 判断是gadgetid 1002
if 1002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_17(context, evt)
-- 根据不同的选项做不同的操作
if defs.gadget_id_17 == evt.param2 then
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250003003, suite = 10 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_id_8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
@@ -0,0 +1,149 @@
-- 基础信息
local base_info = {
group_id = 250003002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1, monster_id = 20011201, pos = { x = 1963.219, y = 196.953, z = -1307.514 }, rot = { x = 0.000, y = 78.625, z = 0.000 }, level = 1 },
{ config_id = 2, monster_id = 20011201, pos = { x = 1961.746, y = 196.778, z = -1306.010 }, rot = { x = 0.000, y = 66.659, z = 0.000 }, level = 1 },
{ config_id = 3, monster_id = 20011201, pos = { x = 1962.920, y = 196.753, z = -1304.926 }, rot = { x = 0.000, y = 77.500, z = 0.000 }, level = 1 },
{ config_id = 4, monster_id = 20010401, pos = { x = 1963.739, y = 196.903, z = -1306.017 }, rot = { x = 0.000, y = 72.670, z = 0.000 }, level = 1 },
{ config_id = 5, monster_id = 20010701, pos = { x = 1964.137, y = 196.586, z = -1302.090 }, rot = { x = 0.000, y = 88.038, z = 0.000 }, level = 1 },
{ config_id = 6, monster_id = 20010701, pos = { x = 1962.368, y = 196.391, z = -1299.770 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 7, monster_id = 20010701, pos = { x = 1964.322, y = 196.374, z = -1298.219 }, rot = { x = 0.000, y = 120.251, z = 0.000 }, level = 1 },
{ config_id = 8, monster_id = 20010601, pos = { x = 1964.126, y = 196.467, z = -1300.283 }, rot = { x = 0.000, y = 91.312, z = 0.000 }, level = 1 },
{ config_id = 9, monster_id = 20010801, pos = { x = 1963.166, y = 197.006, z = -1309.212 }, rot = { x = 0.000, y = 81.807, z = 0.000 }, level = 1 },
{ config_id = 10, monster_id = 20010801, pos = { x = 1964.509, y = 197.071, z = -1310.757 }, rot = { x = 0.000, y = 65.882, z = 0.000 }, level = 1 },
{ config_id = 11, monster_id = 20010801, pos = { x = 1965.135, y = 196.972, z = -1308.865 }, rot = { x = 0.000, y = 70.892, z = 0.000 }, level = 1 },
{ config_id = 12, monster_id = 20010901, pos = { x = 1966.198, y = 197.014, z = -1310.371 }, rot = { x = 0.000, y = 61.726, z = 0.000 }, level = 1 },
{ config_id = 13, monster_id = 20011001, pos = { x = 1964.905, y = 196.863, z = -1305.342 }, rot = { x = 0.000, y = 101.453, z = 0.000 }, level = 1 },
{ config_id = 14, monster_id = 20011001, pos = { x = 1965.057, y = 196.761, z = -1304.146 }, rot = { x = 0.000, y = 103.957, z = 0.000 }, level = 1 },
{ config_id = 15, monster_id = 20011001, pos = { x = 1965.708, y = 196.701, z = -1303.097 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16, monster_id = 20011101, pos = { x = 1965.925, y = 196.831, z = -1305.082 }, rot = { x = 0.000, y = 81.553, z = 0.000 }, level = 1 },
{ config_id = 17, monster_id = 20011202, pos = { x = 1967.265, y = 196.724, z = -1303.265 }, rot = { x = 0.000, y = 95.827, z = 0.000 }, level = 1 },
{ config_id = 18, monster_id = 20011202, pos = { x = 1968.082, y = 196.657, z = -1302.310 }, rot = { x = 0.000, y = 80.735, z = 0.000 }, level = 1 },
{ config_id = 19, monster_id = 20011202, pos = { x = 1967.797, y = 196.803, z = -1304.204 }, rot = { x = 0.000, y = 96.957, z = 0.000 }, level = 1 },
{ config_id = 20, monster_id = 20011301, pos = { x = 1966.876, y = 196.579, z = -1301.473 }, rot = { x = 0.000, y = 79.467, z = 0.000 }, level = 1 },
{ config_id = 21, monster_id = 20011401, pos = { x = 1967.508, y = 196.425, z = -1299.993 }, rot = { x = 0.000, y = 104.290, z = 0.000 }, level = 1 },
{ config_id = 22, monster_id = 20011401, pos = { x = 1966.726, y = 196.325, z = -1299.035 }, rot = { x = 0.000, y = 106.028, z = 0.000 }, level = 1 },
{ config_id = 23, monster_id = 20011401, pos = { x = 1967.926, y = 196.206, z = -1298.290 }, rot = { x = 0.000, y = 109.364, z = 0.000 }, level = 1 },
{ config_id = 24, monster_id = 20011501, pos = { x = 1968.080, y = 196.480, z = -1300.598 }, rot = { x = 0.000, y = 106.848, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 1, 2, 3, 4 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = suite_3,
monsters = { 5, 6, 7, 8 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = suite_4,
monsters = { 9, 10, 11, 12 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = suite_5,
monsters = { 13, 14, 15, 16 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 6,
-- description = suite_6,
monsters = { 17, 18, 19, 20 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 7,
-- description = suite_7,
monsters = { 21, 22, 23, 24 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,179 @@
-- 基础信息
local base_info = {
group_id = 250003003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 25, monster_id = 21020101, pos = { x = 1953.369, y = 196.305, z = -1303.415 }, rot = { x = 0.000, y = 97.636, z = 0.000 }, level = 1 },
{ config_id = 26, monster_id = 21030101, pos = { x = 1948.217, y = 196.066, z = -1307.188 }, rot = { x = 0.000, y = 45.963, z = 0.000 }, level = 1 },
{ config_id = 27, monster_id = 21020201, pos = { x = 1956.537, y = 196.333, z = -1301.875 }, rot = { x = 0.000, y = 83.111, z = 0.000 }, level = 1 },
{ config_id = 28, monster_id = 21010701, pos = { x = 1958.545, y = 196.347, z = -1298.756 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 29, monster_id = 21010201, pos = { x = 1960.083, y = 196.453, z = -1302.687 }, rot = { x = 0.000, y = 65.485, z = 0.000 }, level = 1 },
{ config_id = 30, monster_id = 21030301, pos = { x = 1958.775, y = 196.278, z = -1291.178 }, rot = { x = 0.000, y = 116.830, z = 0.000 }, level = 1 },
{ config_id = 31, monster_id = 21010701, pos = { x = 1961.740, y = 196.070, z = -1289.612 }, rot = { x = 0.000, y = 97.365, z = 0.000 }, level = 1 },
{ config_id = 32, monster_id = 21010701, pos = { x = 1961.194, y = 196.250, z = -1292.358 }, rot = { x = 0.000, y = 97.552, z = 0.000 }, level = 1 },
{ config_id = 33, monster_id = 21030201, pos = { x = 1958.951, y = 196.782, z = -1310.274 }, rot = { x = 0.000, y = 78.680, z = 0.000 }, level = 1 },
{ config_id = 34, monster_id = 21010701, pos = { x = 1963.122, y = 197.153, z = -1312.929 }, rot = { x = 0.000, y = 62.586, z = 0.000 }, level = 1 },
{ config_id = 35, monster_id = 21010701, pos = { x = 1960.842, y = 196.890, z = -1308.996 }, rot = { x = 0.000, y = 61.323, z = 0.000 }, level = 1 },
{ config_id = 36, monster_id = 21030101, pos = { x = 1959.360, y = 196.377, z = -1296.335 }, rot = { x = 0.000, y = 102.332, z = 0.000 }, level = 1 },
{ config_id = 37, monster_id = 21010301, pos = { x = 1962.541, y = 196.177, z = -1294.277 }, rot = { x = 0.000, y = 64.710, z = 0.000 }, level = 1 },
{ config_id = 38, monster_id = 21010301, pos = { x = 1962.796, y = 196.274, z = -1295.898 }, rot = { x = 0.000, y = 102.530, z = 0.000 }, level = 1 },
{ config_id = 39, monster_id = 21010301, pos = { x = 1961.879, y = 196.357, z = -1298.176 }, rot = { x = 0.000, y = 129.018, z = 0.000 }, level = 1 },
{ config_id = 40, monster_id = 20020101, pos = { x = 1943.996, y = 199.741, z = -1302.085 }, rot = { x = 0.000, y = 294.052, z = 0.000 }, level = 1 },
{ config_id = 41, monster_id = 22010201, pos = { x = 1952.297, y = 196.570, z = -1294.042 }, rot = { x = 0.000, y = 123.950, z = 0.000 }, level = 1 },
{ config_id = 42, monster_id = 20011001, pos = { x = 1955.390, y = 196.485, z = -1291.568 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 43, monster_id = 20011001, pos = { x = 1955.335, y = 196.538, z = -1293.880 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 44, monster_id = 20011001, pos = { x = 1954.116, y = 196.444, z = -1296.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 45, monster_id = 22010301, pos = { x = 1959.104, y = 196.558, z = -1305.304 }, rot = { x = 0.000, y = 94.309, z = 0.000 }, level = 1 },
{ config_id = 46, monster_id = 20010801, pos = { x = 1960.505, y = 196.776, z = -1307.213 }, rot = { x = 0.000, y = 63.316, z = 0.000 }, level = 1 },
{ config_id = 47, monster_id = 20010801, pos = { x = 1959.795, y = 196.489, z = -1303.655 }, rot = { x = 0.000, y = 82.051, z = 0.000 }, level = 1 },
{ config_id = 48, monster_id = 20010801, pos = { x = 1960.287, y = 196.608, z = -1304.999 }, rot = { x = 0.000, y = 75.114, z = 0.000 }, level = 1 },
{ config_id = 49, monster_id = 22010101, pos = { x = 1960.072, y = 196.382, z = -1300.807 }, rot = { x = 0.000, y = 112.133, z = 0.000 }, level = 1 },
{ config_id = 50, monster_id = 20011202, pos = { x = 1961.151, y = 196.482, z = -1302.591 }, rot = { x = 0.000, y = 104.576, z = 0.000 }, level = 1 },
{ config_id = 51, monster_id = 20011202, pos = { x = 1962.477, y = 196.456, z = -1301.154 }, rot = { x = 0.000, y = 98.540, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 25, 26 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = suite_3,
monsters = { 27, 28, 29 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = suite_4,
monsters = { 30, 31, 32 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = suite_5,
monsters = { 33, 34, 35 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 6,
-- description = suite_6,
monsters = { 36, 37, 38, 39 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 7,
-- description = suite_7,
monsters = { 40 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 8,
-- description = suite_8,
monsters = { 41, 42, 43, 44 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 9,
-- description = suite_9,
monsters = { 45, 46, 47, 48 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 10,
-- description = suite_10,
monsters = { 49, 50, 51 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,45 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": 1957.163,
"y": 195.6456,
"z": -1265.581
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}