添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
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-- 地图配置
scene_config = {
begin_pos = { x = -512.0, z = -512.0 },
size = { x = 1024.0, z = 1024.0 },
born_pos = { x = -39.094, y = 246.100, z = 31.259 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -20,
city_id = 2,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 46306 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
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-- 所有的group
groups = {
{ id = 246306001, refresh_id = 1002, pos = { x = -39.094, y = 246.100, z = 22.776 } }
}
@@ -0,0 +1,235 @@
-- 基础信息
local base_info = {
group_id = 246306001
}
-- DEFS_MISCS
defs = {
operator_id = 1043, --操作台的configid
option_id = 175, --操作台的option id
reminder_id = 400171, -- 刷下一波怪时,弹出reminder
gallery_id = 25007,
energy_gadget = 1045, -- 回能量物件
}
monster_list = {
-- 第1波怪
[1]={
elite_monster = {1008,1009}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 54, -- 精英怪掉落的时停能量
elite_monster_score = 75, -- 击杀精英怪的积分
tide_mons = {1010,1011,1012,1013,1014}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 54, -- 小怪掉落的时停能量
tide_mons_score = 6, -- 击杀小怪的积分
tide_mon_delay = 2, -- 附属小怪的刷怪间隔
next = 2, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
-- 第2波怪
[2]={
elite_monster = {1001}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 58, -- 精英怪掉落的时停能量
elite_monster_score = 180, -- 击杀精英怪的积分
tide_mons = {1003,1004,1005,1006,1007,1017,1018}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 58, -- 小怪掉落的时停能量
tide_mons_score = 11, -- 击杀小怪的积分
tide_mon_delay = 2, -- 附属小怪的刷怪间隔
next = 1, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
-- 第3波怪
--[[
[3]={
elite_monster = {1015}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 250, -- 精英怪掉落的时停能量
elite_monster_score = 200, -- 击杀精英怪的积分
tide_mons = {1017,1018}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 250, -- 小怪掉落的时停能量
tide_mons_score = 30, -- 击杀小怪的积分
tide_mon_delay = 2, -- 附属小怪的刷怪间隔
next = 1, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
-- 第4波怪
[4]={
elite_monster = {1022,1023}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 50, -- 精英怪掉落的时停能量
elite_monster_score = 200, -- 击杀精英怪的积分
tide_mons = {1024,1025,1026,1027,1028}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 50, -- 小怪掉落的时停能量
tide_mons_score = 10, -- 击杀小怪的积分
tide_mon_delay = 3, -- 附属小怪的刷怪间隔
next = 5, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
-- 第5波怪
[5]={
elite_monster = {1029,1030}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 80, -- 精英怪掉落的时停能量
elite_monster_score = 400, -- 击杀精英怪的积分
tide_mons = {1032,1033,1034}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 80, -- 小怪掉落的时停能量
tide_mons_score = 20, -- 击杀小怪的积分
tide_mon_delay = 3, -- 附属小怪的刷怪间隔
next = 6, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
-- 第6波怪
[6]={
elite_monster = {1036,1037}, -- 精英怪entity id, 精英怪全部死亡就刷下一波
elite_monster_energy = 80, -- 精英怪掉落的时停能量
elite_monster_score = 400, -- 击杀精英怪的积分
tide_mons = {1039,1040,1041}, -- 附属小怪entity id,每个id小怪死了之后,重新刷出来
tide_mons_energy = 80, -- 小怪掉落的时停能量
tide_mons_score = 20, -- 击杀小怪的积分
tide_mon_delay = 3, -- 附属小怪的刷怪间隔
next = 5, -- 下一波的ID
next_delay = 2, -- 刷下一波怪延迟
},
]]--
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
-- 第1波
{ config_id = 1001, monster_id = 23050101, pos = { x = -38.887, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
-- 第1波
{ config_id = 1002, monster_id = 23050101, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
-- 第1波
{ config_id = 1003, monster_id = 25010201, pos = { x = -35.411, y = 246.100, z = 22.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1004, monster_id = 25030301, pos = { x = -35.284, y = 246.100, z = 18.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1005, monster_id = 25010201, pos = { x = -39.071, y = 246.100, z = 18.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1006, monster_id = 25030301, pos = { x = -44.072, y = 246.100, z = 18.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1007, monster_id = 25010201, pos = { x = -41.705, y = 246.100, z = 21.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第2波
{ config_id = 1008, monster_id = 21020701, pos = { x = -36.803, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
-- 第2波
{ config_id = 1009, monster_id = 21020701, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
-- 第2波
{ config_id = 1010, monster_id = 21010201, pos = { x = -33.858, y = 246.100, z = 22.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第2波
{ config_id = 1011, monster_id = 21010401, pos = { x = -36.176, y = 246.100, z = 19.327 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第2波
{ config_id = 1012, monster_id = 21030101, pos = { x = -39.071, y = 246.100, z = 18.833 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第2波
{ config_id = 1013, monster_id = 21010401, pos = { x = -43.089, y = 246.100, z = 18.446 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第2波
{ config_id = 1014, monster_id = 21010201, pos = { x = -43.972, y = 246.100, z = 22.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1017, monster_id = 25020201, pos = { x = -36.299, y = 246.100, z = 18.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
-- 第1波
{ config_id = 1018, monster_id = 25020201, pos = { x = -41.361, y = 246.100, z = 18.365 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1043, gadget_id = 70360367, pos = { x = -39.094, y = 246.100, z = 22.776 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 1044, gadget_id = 70950156, pos = { x = -39.094, y = 246.100, z = 22.776 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 1045, gadget_id = 44000451, pos = { x = -38.826, y = 246.100, z = 25.268 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
-- 废弃数据
garbages = {
monsters = {
{ config_id = 1015, monster_id = 24010301, pos = { x = -38.231, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 100 },
{ config_id = 1016, monster_id = 24010301, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 100 },
{ config_id = 1019, monster_id = 24010101, pos = { x = -39.071, y = 246.100, z = 17.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 100 },
{ config_id = 1020, monster_id = 24010101, pos = { x = -41.013, y = 246.100, z = 19.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 100 },
{ config_id = 1021, monster_id = 24010101, pos = { x = -44.668, y = 246.100, z = 22.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 100 },
{ config_id = 1022, monster_id = 21020703, pos = { x = -36.803, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
{ config_id = 1023, monster_id = 21020703, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true },
{ config_id = 1024, monster_id = 21010701, pos = { x = -33.238, y = 246.100, z = 22.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
{ config_id = 1025, monster_id = 21010902, pos = { x = -36.842, y = 246.100, z = 19.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
{ config_id = 1026, monster_id = 21030601, pos = { x = -39.071, y = 246.100, z = 17.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
{ config_id = 1027, monster_id = 21010902, pos = { x = -41.013, y = 246.100, z = 19.447 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
{ config_id = 1028, monster_id = 21010701, pos = { x = -44.668, y = 246.100, z = 22.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 } },
{ config_id = 1029, monster_id = 22050201, pos = { x = -36.803, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 101 },
{ config_id = 1030, monster_id = 22050201, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 101 },
{ config_id = 1031, monster_id = 22040201, pos = { x = -33.238, y = 246.100, z = 22.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1032, monster_id = 22040201, pos = { x = -35.220, y = 246.100, z = 18.334 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1033, monster_id = 22040201, pos = { x = -39.071, y = 246.100, z = 17.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1034, monster_id = 22040201, pos = { x = -42.555, y = 246.100, z = 18.334 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1035, monster_id = 22040201, pos = { x = -44.668, y = 246.100, z = 22.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1036, monster_id = 22050101, pos = { x = -36.803, y = 246.100, z = 21.144 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 101 },
{ config_id = 1037, monster_id = 22050101, pos = { x = -41.162, y = 246.100, z = 21.145 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 1044, 4179 }, isElite = true, pose_id = 101 },
{ config_id = 1038, monster_id = 22040101, pos = { x = -33.238, y = 246.100, z = 22.488 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1039, monster_id = 22040101, pos = { x = -35.220, y = 246.100, z = 18.334 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1040, monster_id = 22040101, pos = { x = -39.071, y = 246.100, z = 17.034 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1041, monster_id = 22040101, pos = { x = -42.555, y = 246.100, z = 18.334 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 },
{ config_id = 1042, monster_id = 22040101, pos = { x = -44.668, y = 246.100, z = 22.549 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, disableWander = true, affix = { 4178 }, pose_id = 101 }
}
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1043, 1044, 1045 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V3_0/Activity_MuqadasPotion"
require "MonsterQuickDeath"
@@ -0,0 +1,8 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {},
"transRadius": 0.0
}