添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
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-- 地图配置
scene_config = {
begin_pos = { x = -249.5, z = -211.6 },
size = { x = 527.1, z = 542.1 },
born_pos = { x = 19.362, y = 2.012, z = 66.467 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
born_point_list = {
{ pos = { x = 21.012, y = 2.012, z = 66.354 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 23.384, y = 2.012, z = 67.421 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 18.742, y = 2.012, z = 67.240 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 21.014, y = 2.012, z = 68.713 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }
},
die_y = -20,
city_id = 3,
vision_anchor = { x = -1000.0, z = -1000.0 }
}
-- 所有的区块
blocks = { 46101 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -249.5, z = -211.6 }, max = { x = 277.6, z = 330.5 } }
}
-- Dummy Points
dummy_points = { "dummy_points" }
-- Routes
routes_config = { }
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-- 所有的group
groups = {
{ id = 246101001, refresh_id = 1000, pos = { x = 21.312, y = 1.895, z = 55.699 } },
{ id = 246101002, refresh_id = 1, pos = { x = 21.152, y = 1.875, z = 52.420 } },
{ id = 246101003, refresh_id = 1000, pos = { x = 21.122, y = 1.860, z = 56.797 } }
}
@@ -0,0 +1,5 @@
dummy_points = {
["Q40034DungeonLonger01"] = { pos = { x = 19.541, y = 1.860, z = 57.931 }, rot = { x = 0.000, y = 126.960, z = 0.000 } },
["Q40034DungeonPlayer01"] = { pos = { x = 21.340, y = 1.860, z = 58.314 }, rot = { x = 0.000, y = 208.250, z = 0.000 } },
["Q40034DungeonSamuraiDog01"] = { pos = { x = 20.795, y = 1.860, z = 56.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 } }
}
@@ -0,0 +1,145 @@
-- 基础信息
local base_info = {
group_id = 246101001
}
-- DEFS_MISCS
local defs = {
group_id = 246101001,
--Boss目标点
target_points = {1004,1005,1006,1007,1008,1009,1010,1011,1012}
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 28020902, pos = { x = 21.118, y = 1.875, z = 52.387 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, title_id = 10054, special_name_id = 10079 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1004, gadget_id = 70350356, pos = { x = 27.386, y = 1.863, z = 50.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 1 },
{ config_id = 1005, gadget_id = 70350356, pos = { x = 21.131, y = 1.861, z = 50.774 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 },
{ config_id = 1006, gadget_id = 70350356, pos = { x = 13.022, y = 1.860, z = 50.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 3 },
{ config_id = 1007, gadget_id = 70350356, pos = { x = 27.501, y = 1.880, z = 57.937 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 4 },
{ config_id = 1008, gadget_id = 70350356, pos = { x = 20.606, y = 1.860, z = 58.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 5 },
{ config_id = 1009, gadget_id = 70350356, pos = { x = 12.994, y = 1.870, z = 57.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 6 },
{ config_id = 1010, gadget_id = 70350356, pos = { x = 27.577, y = 1.860, z = 65.787 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 7 },
{ config_id = 1011, gadget_id = 70350356, pos = { x = 19.918, y = 1.866, z = 66.634 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 8 },
{ config_id = 1012, gadget_id = 70350356, pos = { x = 13.029, y = 1.875, z = 66.973 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 9 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1001002, name = "ANY_MONSTER_DIE_1002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1002", action = "action_EVENT_ANY_MONSTER_DIE_1002" },
{ config_id = 1001003, name = "QUEST_FINISH_1003", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_1003", action = "action_EVENT_QUEST_FINISH_1003" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012 },
regions = { },
triggers = { "ANY_MONSTER_DIE_1002", "QUEST_FINISH_1003" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1002(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1002(context, evt)
-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
if 0 ~= ScriptLib.AddQuestProgress(context, "24610100101") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_QUEST_FINISH_1003(context, evt)
--检查ID为4003408的任务的完成状态是否为1(1=完成,0=失败)
--此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group)
--检查任务ID
if 4003408 ~= evt.param1 then
return false
end
--检查任务成功状态
if 1 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_QUEST_FINISH_1003(context, evt)
-- 删除suite1的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 246101003, 1)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1001, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
require "V2_3/HachiDungeon"
@@ -0,0 +1,74 @@
-- 基础信息
local base_info = {
group_id = 246101002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2001, gadget_id = 42607013, pos = { x = 21.110, y = 1.495, z = 59.474 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2002, gadget_id = 70290137, pos = { x = 6.463, y = 1.990, z = 59.224 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
{ config_id = 2003, gadget_id = 70290137, pos = { x = 19.209, y = 2.087, z = 74.545 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2001, 2002, 2003 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,90 @@
-- 基础信息
local base_info = {
group_id = 246101003
}
-- DEFS_MISCS
local defs = {
group_id = 246101003,
--Boss目标点
target_points = {3002,3003,3004,3005,3006,3007,3008,3009,3010}
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 3001, monster_id = 28020902, pos = { x = 21.118, y = 1.875, z = 52.387 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, title_id = 10054, special_name_id = 10079 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 3002, gadget_id = 70350356, pos = { x = 27.360, y = 1.863, z = 50.947 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 1 },
{ config_id = 3003, gadget_id = 70350356, pos = { x = 21.042, y = 1.861, z = 50.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 2 },
{ config_id = 3004, gadget_id = 70350356, pos = { x = 12.792, y = 1.860, z = 50.778 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 3 },
{ config_id = 3005, gadget_id = 70350356, pos = { x = 27.508, y = 1.883, z = 57.815 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 4 },
{ config_id = 3006, gadget_id = 70350356, pos = { x = 20.594, y = 1.860, z = 57.964 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 5 },
{ config_id = 3007, gadget_id = 70350356, pos = { x = 12.881, y = 1.869, z = 57.767 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 6 },
{ config_id = 3008, gadget_id = 70350356, pos = { x = 27.586, y = 1.860, z = 65.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 7 },
{ config_id = 3009, gadget_id = 70350356, pos = { x = 19.940, y = 1.866, z = 66.591 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 8 },
{ config_id = 3010, gadget_id = 70350356, pos = { x = 12.999, y = 1.874, z = 66.945 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, mark_flag = 9 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 3001 },
gadgets = { 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3009, 3010 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V2_3/HachiDungeon"
@@ -0,0 +1,45 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": 20.97905,
"y": 1.859999,
"z": 52.2699
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 20.9790459,
"y": 1.85999942,
"z": 52.2699
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": false
}
},
"transRadius": 0.0
}