添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,30 @@
-- 地图配置
scene_config = {
begin_pos = { x = -3790.5, z = -2803.2 },
size = { x = 6834.5, z = 6523.9 },
born_pos = { x = -28.737, y = 1.000, z = 53.797 },
born_rot = { x = 0.000, y = 90.000, z = 0.000 },
born_point_list = {
{ pos = { x = -28.737, y = 1.000, z = 53.797 }, rot = { x = 0.000, y = 90.000, z = 0.000 } },
{ pos = { x = -32.646, y = 1.006, z = 51.989 }, rot = { x = 0.000, y = 90.000, z = 0.000 } },
{ pos = { x = -32.773, y = 1.005, z = 56.195 }, rot = { x = 0.000, y = 90.000, z = 0.000 } },
{ pos = { x = -36.073, y = 0.990, z = 53.797 }, rot = { x = 0.000, y = 90.000, z = 0.000 } }
},
die_y = -9.1,
city_id = 2,
vision_anchor = { x = -3790.5, z = -2803.2 }
}
-- 所有的区块
blocks = { 44001 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -3790.5, z = -2803.2 }, max = { x = 3044.0, z = 3720.7 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,10 @@
-- 所有的group
groups = {
{ id = 244001001, refresh_id = 1001, pos = { x = 3.754, y = 1.001, z = -7.146 } },
{ id = 244001002, refresh_id = 1002, pos = { x = 3.118, y = 1.121, z = -36.688 } },
{ id = 244001003, refresh_id = 1, pos = { x = 81.452, y = 19.355, z = -47.409 } },
{ id = 244001004, refresh_id = 1002, pos = { x = 168.372, y = 60.502, z = -21.569 } },
{ id = 244001005, refresh_id = 1, pos = { x = 3.696, y = 1.000, z = -4.067 } },
{ id = 244001006, refresh_id = 1, pos = { x = 5.079, y = -2.965, z = 49.485 } },
{ id = 244001007, refresh_id = 1002, pos = { x = 176.407, y = 60.481, z = -22.211 } }
}
@@ -0,0 +1,103 @@
-- 基础信息
local base_info = {
group_id = 244001001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 20010601, pos = { x = 8.475, y = 1.017, z = -6.366 }, rot = { x = 0.000, y = 342.425, z = 0.000 }, level = 1, affix = { 4116, 1027 } },
{ config_id = 1002, monster_id = 20010701, pos = { x = 0.954, y = 1.021, z = -6.414 }, rot = { x = 0.000, y = 16.781, z = 0.000 }, level = 1, affix = { 4116 } },
{ config_id = 1003, monster_id = 20010501, pos = { x = 6.542, y = 1.013, z = -7.044 }, rot = { x = 0.000, y = 324.458, z = 0.000 }, level = 1, affix = { 4116 } },
{ config_id = 1004, monster_id = 20010501, pos = { x = 3.553, y = 1.001, z = -7.090 }, rot = { x = 0.000, y = 72.586, z = 0.000 }, level = 1, affix = { 4116 } },
{ config_id = 1005, monster_id = 21010502, pos = { x = -4.440, y = 8.041, z = -14.626 }, rot = { x = 0.000, y = 17.740, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 } },
{ config_id = 1006, monster_id = 21010502, pos = { x = 12.698, y = 8.171, z = -14.538 }, rot = { x = 0.000, y = 342.385, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 } }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1007, gadget_id = 70350005, pos = { x = 3.996, y = 0.838, z = -20.921 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1001008, name = "ANY_MONSTER_DIE_1008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1008", action = "action_EVENT_ANY_MONSTER_DIE_1008" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 1001, 1002, 1003, 1004, 1005, 1006 },
gadgets = { 1007 },
regions = { },
triggers = { "ANY_MONSTER_DIE_1008" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1008(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1008(context, evt)
-- 将configid为 1007 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 1007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 244001006, 3)
return 0
end
@@ -0,0 +1,188 @@
-- 基础信息
local base_info = {
group_id = 244001002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 2001, monster_id = 22010301, pos = { x = 0.581, y = 1.071, z = -44.015 }, rot = { x = 0.000, y = 50.078, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 }, pose_id = 9013 },
{ config_id = 2002, monster_id = 21020201, pos = { x = 13.828, y = 1.052, z = -36.609 }, rot = { x = 0.000, y = 336.626, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 }, pose_id = 401 },
{ config_id = 2003, monster_id = 21030401, pos = { x = 3.437, y = 1.064, z = -45.772 }, rot = { x = 0.000, y = 337.482, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 }, pose_id = 9012 },
{ config_id = 2004, monster_id = 21011201, pos = { x = 4.686, y = 1.005, z = -42.864 }, rot = { x = 0.000, y = 262.052, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 }, pose_id = 9012 },
{ config_id = 2010, monster_id = 21011001, pos = { x = 6.440, y = 1.007, z = -41.539 }, rot = { x = 0.000, y = 331.116, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 }, pose_id = 9003 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2005, gadget_id = 70360002, pos = { x = 41.918, y = 8.997, z = -49.751 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
{ config_id = 2009, gadget_id = 70690012, pos = { x = -2.059, y = -5.774, z = -47.579 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1002006, name = "GADGET_STATE_CHANGE_2006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_2006", action = "action_EVENT_GADGET_STATE_CHANGE_2006" },
{ config_id = 1002007, name = "SELECT_OPTION_2007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2007", action = "action_EVENT_SELECT_OPTION_2007" },
{ config_id = 1002008, name = "ANY_MONSTER_DIE_2008", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2008", action = "action_EVENT_ANY_MONSTER_DIE_2008" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 2001, 2002, 2003, 2004, 2010 },
gadgets = { 2005 },
regions = { },
triggers = { "GADGET_STATE_CHANGE_2006", "SELECT_OPTION_2007", "ANY_MONSTER_DIE_2008" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 2009 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_2006(context, evt)
if 2005 ~= evt.param2 or GadgetState.Default ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_2006(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 244001002, 2005, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2007(context, evt)
-- 判断是gadgetid 2005 option_id 7
if 2005 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2007(context, evt)
-- 删除指定group 244001002 ;指定config2005;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 244001002, 2005, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 将configid为 2005 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2005, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(122,59,-22),持续时间为3秒,并且为强制注目形式,不广播其他玩家
local pos = {x=122, y=59, z=-22}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 244001003, 2)
-- 删除suite4的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 244001006, 4)
-- 添加suite5的新内容
ScriptLib.AddExtraGroupSuite(context, 244001006, 5)
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_2008(context, evt)
-- 判断指定group组剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCountByGroupId(context, 244001002) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_2008(context, evt)
-- 将configid为 2005 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2005, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 244001002, 2)
-- 添加suite4的新内容
ScriptLib.AddExtraGroupSuite(context, 244001006, 4)
return 0
end
@@ -0,0 +1,99 @@
-- 基础信息
local base_info = {
group_id = 244001003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 3001, gadget_id = 70690001, pos = { x = 48.412, y = 16.413, z = -49.691 }, rot = { x = 270.149, y = 300.539, z = 0.000 }, level = 1 },
{ config_id = 3002, gadget_id = 70690001, pos = { x = 48.393, y = 24.413, z = -49.680 }, rot = { x = 270.145, y = 300.533, z = -0.001 }, level = 1 },
{ config_id = 3003, gadget_id = 70690001, pos = { x = 48.375, y = 32.413, z = -49.669 }, rot = { x = 315.195, y = 67.684, z = 0.000 }, level = 1 },
{ config_id = 3004, gadget_id = 70690001, pos = { x = 52.039, y = 36.348, z = -48.165 }, rot = { x = 1.274, y = 66.305, z = 0.000 }, level = 1 },
{ config_id = 3005, gadget_id = 70690001, pos = { x = 59.363, y = 36.170, z = -44.951 }, rot = { x = 1.015, y = 62.845, z = 0.000 }, level = 1 },
{ config_id = 3006, gadget_id = 70690001, pos = { x = 66.477, y = 36.028, z = -41.302 }, rot = { x = 359.396, y = 46.042, z = 0.000 }, level = 1 },
{ config_id = 3007, gadget_id = 70690001, pos = { x = 72.179, y = 36.112, z = -35.803 }, rot = { x = 357.813, y = 35.151, z = 0.000 }, level = 1 },
{ config_id = 3008, gadget_id = 70690001, pos = { x = 76.781, y = 36.417, z = -29.268 }, rot = { x = 357.469, y = 33.375, z = 0.000 }, level = 1 },
{ config_id = 3009, gadget_id = 70690001, pos = { x = 81.003, y = 38.907, z = -22.594 }, rot = { x = 274.038, y = 14.491, z = 0.000 }, level = 1 },
{ config_id = 3010, gadget_id = 70690001, pos = { x = 81.134, y = 46.327, z = -22.087 }, rot = { x = 271.513, y = 269.288, z = 0.000 }, level = 1 },
{ config_id = 3011, gadget_id = 70690001, pos = { x = 81.132, y = 54.226, z = -22.089 }, rot = { x = 279.425, y = 90.003, z = 0.000 }, level = 1 },
{ config_id = 3012, gadget_id = 70690001, pos = { x = 82.197, y = 61.155, z = -22.089 }, rot = { x = 359.611, y = 89.904, z = 0.000 }, level = 1 },
{ config_id = 3013, gadget_id = 70690001, pos = { x = 90.197, y = 61.209, z = -22.076 }, rot = { x = 359.611, y = 89.904, z = 0.000 }, level = 1 },
{ config_id = 3014, gadget_id = 70690001, pos = { x = 98.196, y = 61.263, z = -22.063 }, rot = { x = 359.862, y = 90.161, z = 0.000 }, level = 1 },
{ config_id = 3015, gadget_id = 70690001, pos = { x = 106.197, y = 60.339, z = -22.085 }, rot = { x = 359.933, y = 90.233, z = 0.000 }, level = 1 },
{ config_id = 3016, gadget_id = 70690001, pos = { x = 114.196, y = 61.292, z = -22.118 }, rot = { x = 0.097, y = 89.791, z = 0.000 }, level = 1 },
{ config_id = 3017, gadget_id = 70690001, pos = { x = 122.194, y = 60.261, z = -22.089 }, rot = { x = 0.097, y = 89.791, z = 0.000 }, level = 1 },
{ config_id = 3018, gadget_id = 70690012, pos = { x = 48.407, y = 6.451, z = -50.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 3019, gadget_id = 70690011, pos = { x = 81.068, y = 26.403, z = -21.971 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 3001, 3002, 3003, 3004, 3005, 3006, 3007, 3008, 3009, 3010, 3011, 3012, 3013, 3014, 3015, 3016, 3017, 3018, 3019 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,243 @@
-- 基础信息
local base_info = {
group_id = 244001004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 4002, monster_id = 26030101, pos = { x = 177.170, y = 60.513, z = -26.808 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 4116, 6109 } },
{ config_id = 4003, monster_id = 26030101, pos = { x = 177.268, y = 60.545, z = -16.774 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, disableWander = true, affix = { 4116, 6109 } }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 4004, gadget_id = 70350005, pos = { x = 151.247, y = 60.251, z = -22.038 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 },
{ config_id = 4005, gadget_id = 70350005, pos = { x = 185.085, y = 60.225, z = -22.002 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
{ config_id = 4009, gadget_id = 70360002, pos = { x = 143.048, y = 60.599, z = -21.874 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, is_guest_can_operate = true }
}
-- 区域
regions = {
{ config_id = 4007, shape = RegionShape.CUBIC, size = { x = 5.000, y = 15.000, z = 35.000 }, pos = { x = 157.618, y = 66.707, z = -21.742 } },
{ config_id = 4008, shape = RegionShape.CUBIC, size = { x = 5.000, y = 15.000, z = 35.000 }, pos = { x = 158.689, y = 66.749, z = -21.518 } }
}
-- 触发器
triggers = {
{ config_id = 1004007, name = "ENTER_REGION_4007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_4007", action = "action_EVENT_ENTER_REGION_4007", trigger_count = 0, forbid_guest = false },
{ config_id = 1004008, name = "ENTER_REGION_4008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_4008", action = "action_EVENT_ENTER_REGION_4008", forbid_guest = false },
{ config_id = 1004010, name = "GADGET_CREATE_4010", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_4010", action = "action_EVENT_GADGET_CREATE_4010" },
{ config_id = 1004011, name = "ANY_MONSTER_DIE_4011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4011", action = "action_EVENT_ANY_MONSTER_DIE_4011" },
{ config_id = 1004012, name = "SELECT_OPTION_4012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_4012", action = "action_EVENT_SELECT_OPTION_4012", trigger_count = 0, forbid_guest = false },
{ config_id = 1004013, name = "GADGET_STATE_CHANGE_4013", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_4013", action = "action_EVENT_GADGET_STATE_CHANGE_4013", trigger_count = 0 }
}
-- 变量
variables = {
{ config_id = 1, name = "wave", value = 0, no_refresh = false }
}
-- 废弃数据
garbages = {
monsters = {
{ config_id = 4001, monster_id = 26030101, pos = { x = 176.338, y = 60.511, z = -21.682 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, affix = { 4116 } }
}
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 4004, 4005, 4009 },
regions = { 4007, 4008 },
triggers = { "ENTER_REGION_4007", "ENTER_REGION_4008", "GADGET_CREATE_4010", "ANY_MONSTER_DIE_4011", "SELECT_OPTION_4012", "GADGET_STATE_CHANGE_4013" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 4002, 4003 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_4007(context, evt)
if evt.param1 ~= 4007 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_4007(context, evt)
-- 将configid为 4004 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4004, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_4008(context, evt)
if evt.param1 ~= 4008 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_4008(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 244001004, 2)
return 0
end
-- 触发条件
function condition_EVENT_GADGET_CREATE_4010(context, evt)
if 4009 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_4010(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 244001004, 4009, {214}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_4011(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_4011(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 244001007, 2)
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_4012(context, evt)
-- 判断是gadgetid 4009 option_id 214
if 4009 ~= evt.param1 then
return false
end
if 214 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_4012(context, evt)
-- 将configid为 4004 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 4004, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 删除指定group 244001004 ;指定config4009;物件身上指定option214
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 244001004, 4009, 214) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_4013(context, evt)
if 4004 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_4013(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 244001004, 4009, {214}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,92 @@
-- 基础信息
local base_info = {
group_id = 244001005
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 5001, gadget_id = 70220013, pos = { x = -9.312, y = 8.058, z = -17.545 }, rot = { x = 0.000, y = 324.095, z = 0.000 }, level = 1 },
{ config_id = 5002, gadget_id = 70220013, pos = { x = -7.100, y = 8.049, z = -16.456 }, rot = { x = 0.000, y = 88.968, z = 0.000 }, level = 1 },
{ config_id = 5003, gadget_id = 70220013, pos = { x = -20.057, y = 1.054, z = -5.053 }, rot = { x = 0.000, y = 35.799, z = 0.000 }, level = 1 },
{ config_id = 5004, gadget_id = 70220013, pos = { x = -18.373, y = 1.005, z = -3.561 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5005, gadget_id = 70220014, pos = { x = -19.046, y = 1.063, z = -6.548 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5006, gadget_id = 70220014, pos = { x = -17.800, y = 0.890, z = -5.258 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5007, gadget_id = 70220014, pos = { x = -17.819, y = 1.057, z = -6.686 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5008, gadget_id = 70220014, pos = { x = 15.936, y = 1.000, z = -42.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5009, gadget_id = 70220014, pos = { x = 13.743, y = 1.008, z = -43.610 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5010, gadget_id = 70220013, pos = { x = 15.575, y = 1.000, z = -43.989 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5011, gadget_id = 70220013, pos = { x = -9.505, y = 1.002, z = -29.503 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5012, gadget_id = 70220014, pos = { x = -9.661, y = 1.002, z = -31.230 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5013, gadget_id = 70220014, pos = { x = -7.532, y = 1.002, z = -29.247 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5014, gadget_id = 70220004, pos = { x = 6.015, y = 0.956, z = -33.825 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5015, gadget_id = 70220004, pos = { x = -5.279, y = 1.031, z = -36.959 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5016, gadget_id = 70220004, pos = { x = 5.617, y = 1.031, z = -27.561 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5017, gadget_id = 70220004, pos = { x = 15.263, y = 1.027, z = -41.010 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5018, gadget_id = 70220004, pos = { x = 12.576, y = 1.009, z = -27.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5019, gadget_id = 70220004, pos = { x = -5.282, y = 0.963, z = -43.484 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5020, gadget_id = 70310004, pos = { x = 2.178, y = 1.066, z = -43.358 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart },
{ config_id = 5021, gadget_id = 70710348, pos = { x = 134.374, y = 60.484, z = -16.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 5001, 5002, 5003, 5004, 5005, 5006, 5007, 5008, 5009, 5010, 5011, 5012, 5013, 5014, 5015, 5016, 5017, 5018, 5019, 5020, 5021 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,243 @@
-- 基础信息
local base_info = {
group_id = 244001006
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 6001, gadget_id = 70900201, pos = { x = 4.454, y = -0.984, z = 49.754 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6002, gadget_id = 70900201, pos = { x = 4.241, y = 3.462, z = -8.085 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6003, gadget_id = 70900201, pos = { x = 2.199, y = 2.327, z = -43.278 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6004, gadget_id = 70900201, pos = { x = 42.061, y = 10.057, z = -49.646 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6005, gadget_id = 70900201, pos = { x = 142.945, y = 62.561, z = -21.783 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 6007, shape = RegionShape.SPHERE, radius = 15, pos = { x = 3.186, y = -2.953, z = 49.748 } },
{ config_id = 6008, shape = RegionShape.CUBIC, size = { x = 40.000, y = 20.000, z = 5.000 }, pos = { x = 5.034, y = 4.853, z = 11.163 } },
{ config_id = 6009, shape = RegionShape.CUBIC, size = { x = 40.000, y = 20.000, z = 5.000 }, pos = { x = 2.030, y = 2.220, z = -26.352 } },
{ config_id = 6010, shape = RegionShape.SPHERE, radius = 12, pos = { x = 137.660, y = 60.797, z = -20.605 } }
}
-- 触发器
triggers = {
{ config_id = 1006007, name = "ENTER_REGION_6007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6007", action = "action_EVENT_ENTER_REGION_6007" },
{ config_id = 1006008, name = "ENTER_REGION_6008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6008", action = "action_EVENT_ENTER_REGION_6008" },
{ config_id = 1006009, name = "ENTER_REGION_6009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6009", action = "action_EVENT_ENTER_REGION_6009" },
{ config_id = 1006010, name = "ENTER_REGION_6010", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6010", action = "action_EVENT_ENTER_REGION_6010" }
}
-- 变量
variables = {
}
-- 废弃数据
garbages = {
gadgets = {
{ config_id = 6006, gadget_id = 70900201, pos = { x = 194.600, y = 63.111, z = -22.027 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 6001 },
regions = { 6007, 6008, 6009, 6010 },
triggers = { "ENTER_REGION_6007", "ENTER_REGION_6008", "ENTER_REGION_6009", "ENTER_REGION_6010" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 6002 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { 6003 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = ,
monsters = { },
gadgets = { 6004 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = ,
monsters = { },
gadgets = { 6005 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 6,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 7,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 8,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_6007(context, evt)
if evt.param1 ~= 6007 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_6007(context, evt)
-- 卸载指定gadget
if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 244001006, EntityType.GADGET, 6001 ) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 244001006, 2)
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_6008(context, evt)
if evt.param1 ~= 6008 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_6008(context, evt)
-- 删除suite2的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 244001006, 2)
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_6009(context, evt)
if evt.param1 ~= 6009 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_6009(context, evt)
-- 删除suite3的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 244001006, 3)
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_6010(context, evt)
if evt.param1 ~= 6010 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_6010(context, evt)
-- 删除suite5的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 244001006, 5)
-- 添加suite6的新内容
ScriptLib.AddExtraGroupSuite(context, 244001006, 6)
return 0
end
@@ -0,0 +1,108 @@
-- 基础信息
local base_info = {
group_id = 244001007
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 7001, monster_id = 26040104, pos = { x = 176.535, y = 60.506, z = -21.682 }, rot = { x = 0.000, y = 270.951, z = 0.000 }, level = 1, disableWander = true, affix = { 4116 } }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1007003, name = "ANY_MONSTER_DIE_7003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7003", action = "action_EVENT_ANY_MONSTER_DIE_7003" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_7003" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 7001 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_7003(context, evt)
if 7001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_7003(context, evt)
-- 改变指定group组244001004中, configid为4004的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 244001004, 4004, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组244001004中, configid为4005的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 244001004, 4005, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
@@ -0,0 +1,656 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -49.66979,
"y": 1.05581,
"z": 86.20032
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 50.0,
"useHeight": true,
"width": 50.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": false
},
"10": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -27.29837,
"y": 14.48197,
"z": -105.4018
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 100.0,
"useHeight": true,
"width": 100.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -98.21782,
"y": 1.000001,
"z": 15.73207
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 100.0,
"useHeight": true,
"width": 100.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": false
},
"3": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 51.57239,
"y": 0.62,
"z": 4.45044
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 100.0,
"useHeight": true,
"width": 50.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": false
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 214.1281,
"y": 65.8434,
"z": 74.86681
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 100.0,
"useHeight": true,
"width": 100.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
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