添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,30 @@
-- 地图配置
scene_config = {
begin_pos = { x = -1099.1, z = -1257.2 },
size = { x = 1909.4, z = 2220.2 },
born_pos = { x = -0.057, y = 7.484, z = 81.871 },
born_rot = { x = 0.000, y = 181.310, z = 0.000 },
born_point_list = {
{ pos = { x = 0.000, y = 8.000, z = 81.000 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 0.000, y = 8.000, z = 84.618 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = -3.397, y = 8.000, z = 83.655 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 3.922, y = 8.000, z = 83.401 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }
},
die_y = -10,
city_id = 1,
vision_anchor = { x = -1099.1, z = -1257.2 }
}
-- 所有的区块
blocks = { 40408 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -1099.1, z = -1257.2 }, max = { x = 810.4, z = 963.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,10 @@
-- 所有的group
groups = {
{ id = 240408010, refresh_id = 1002, pos = { x = -1.163, y = 0.321, z = -0.507 } },
{ id = 240408011, refresh_id = 1, pos = { x = 0.901, y = 0.025, z = 3.734 } },
{ id = 240408013, pos = { x = 0.778, y = 1.984, z = 10.303 } },
{ id = 240408014, pos = { x = -4.783, y = 0.343, z = -10.121 } },
{ id = 240408015, pos = { x = -0.038, y = 0.019, z = 0.001 } },
{ id = 240408016, refresh_id = 1, pos = { x = -11.654, y = 0.231, z = 3.849 } },
{ id = 240408017, refresh_id = 1, pos = { x = 0.195, y = 2.795, z = -39.269 } }
}
@@ -0,0 +1,28 @@
[
{
"area_id": 2,
"bottom": -19.75,
"climateType": "Cold",
"isForceClearDifferentClimateMeter": false,
"points": [
{
"x": -16.6933613,
"y": -13.1632557
},
{
"x": 16.456604,
"y": -13.1031723
},
{
"x": 15.6992579,
"y": 19.0401917
},
{
"x": -15.7231531,
"y": 18.9756851
}
],
"top": 20.25,
"transPoints": []
}
]
@@ -0,0 +1,362 @@
-- 基础信息
local base_info = {
group_id = 240408010
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 10001, monster_id = 20010801, pos = { x = -10.638, y = 0.319, z = -7.399 }, rot = { x = 0.000, y = 50.400, z = 0.000 }, level = 1 },
{ config_id = 10002, monster_id = 20010801, pos = { x = -6.738, y = 0.319, z = 8.601 }, rot = { x = 0.000, y = 112.800, z = 0.000 }, level = 1 },
{ config_id = 10003, monster_id = 20010901, pos = { x = 6.562, y = 0.319, z = -7.499 }, rot = { x = 0.000, y = 325.600, z = 0.000 }, level = 1 },
{ config_id = 10004, monster_id = 20010901, pos = { x = 7.762, y = 0.319, z = 6.801 }, rot = { x = 0.000, y = 213.700, z = 0.000 }, level = 1 },
{ config_id = 10005, monster_id = 20010801, pos = { x = -1.638, y = 0.319, z = -10.499 }, rot = { x = 0.000, y = 358.300, z = 0.000 }, level = 1 },
{ config_id = 10006, monster_id = 21011301, pos = { x = 0.462, y = 0.319, z = 8.901 }, rot = { x = 0.000, y = 153.600, z = 0.000 }, level = 1 },
{ config_id = 10007, monster_id = 21011301, pos = { x = 0.962, y = 0.319, z = -6.499 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 10008, monster_id = 21011301, pos = { x = 5.862, y = 0.319, z = -2.699 }, rot = { x = 0.000, y = 297.000, z = 0.000 }, level = 1 },
{ config_id = 10009, monster_id = 21020601, pos = { x = 6.762, y = 0.319, z = 6.101 }, rot = { x = 0.000, y = 249.100, z = 0.000 }, level = 1 },
{ config_id = 10010, monster_id = 21020601, pos = { x = -5.538, y = 0.319, z = 2.801 }, rot = { x = 0.000, y = 95.700, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 10020, gadget_id = 70900205, pos = { x = 9.862, y = -1.181, z = -2.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1010021, name = "ANY_MONSTER_LIVE_10021", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_10021", action = "action_EVENT_ANY_MONSTER_LIVE_10021" },
{ config_id = 1010022, name = "ANY_MONSTER_DIE_10022", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10022", action = "action_EVENT_ANY_MONSTER_DIE_10022" },
{ config_id = 1010023, name = "ANY_MONSTER_DIE_10023", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10023", action = "action_EVENT_ANY_MONSTER_DIE_10023" },
{ config_id = 1010024, name = "ANY_MONSTER_DIE_10024", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10024", action = "action_EVENT_ANY_MONSTER_DIE_10024" },
{ config_id = 1010025, name = "ANY_MONSTER_DIE_10025", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10025", action = "action_EVENT_ANY_MONSTER_DIE_10025" },
{ config_id = 1010026, name = "ANY_MONSTER_DIE_10026", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_10026", action = "action_EVENT_ANY_MONSTER_DIE_10026" },
{ config_id = 1010028, name = "CHALLENGE_FAIL_10028", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_10028" }
}
-- 变量
variables = {
{ config_id = 1, name = "Total", value = 0, no_refresh = false },
{ config_id = 2, name = "Key", value = 0, no_refresh = false },
{ config_id = 3, name = "C1", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { 10001, 10002, 10003, 10004, 10005 },
gadgets = { 10020 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_10021", "ANY_MONSTER_DIE_10022", "ANY_MONSTER_DIE_10023", "ANY_MONSTER_DIE_10024", "ANY_MONSTER_DIE_10025", "ANY_MONSTER_DIE_10026", "CHALLENGE_FAIL_10028" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 10020 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_10021(context, evt)
if 10001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_10021(context, evt)
-- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 600, 240408010, 10, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 删除指定group 240408011 ;指定config11001;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240408011, 11001, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组240408011中, configid为11001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11001, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_10022(context, evt)
--判断死亡怪物的configid是否为 10001
if evt.param1 ~= 10001 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10022(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10006, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 针对当前group内变量名为 "C1" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "C1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_10023(context, evt)
--判断死亡怪物的configid是否为 10002
if evt.param1 ~= 10002 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10023(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10007, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 针对当前group内变量名为 "C1" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "C1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_10024(context, evt)
--判断死亡怪物的configid是否为 10003
if evt.param1 ~= 10003 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10024(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10008, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 针对当前group内变量名为 "C1" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "C1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_10025(context, evt)
--判断死亡怪物的configid是否为 10004
if evt.param1 ~= 10004 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10025(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10009, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 针对当前group内变量名为 "C1" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "C1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_10026(context, evt)
--判断死亡怪物的configid是否为 10005
if evt.param1 ~= 10005 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10026(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 10010, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 针对当前group内变量名为 "C1" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "C1", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_10028(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240408010, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240408011, 11001, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 改变指定group组240408011中, configid为11003的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11003, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11004的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11004, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11005的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11005, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11008的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11008, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11009的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11009, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11011的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11011, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 240408011, "Snow_Timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240408016, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
@@ -0,0 +1,150 @@
-- 基础信息
local base_info = {
group_id = 240408011
}
-- DEFS_MISCS
local GroupID = 240408011
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 11001, gadget_id = 70360010, pos = { x = 0.076, y = 0.119, z = 3.015 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
{ config_id = 11003, gadget_id = 70350091, pos = { x = 10.000, y = 0.000, z = 13.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11004, gadget_id = 70350091, pos = { x = 0.000, y = 0.000, z = 13.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11005, gadget_id = 70350091, pos = { x = -10.000, y = 0.000, z = 13.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11006, gadget_id = 70350091, pos = { x = 0.000, y = 0.000, z = 3.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11007, gadget_id = 70350091, pos = { x = -10.000, y = 0.000, z = 3.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11008, gadget_id = 70350091, pos = { x = 10.000, y = 0.000, z = 3.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11009, gadget_id = 70350091, pos = { x = -10.000, y = 0.000, z = -7.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11010, gadget_id = 70350091, pos = { x = 0.000, y = 0.000, z = -7.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11011, gadget_id = 70350091, pos = { x = 10.000, y = 0.000, z = -7.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1011002, name = "SELECT_OPTION_11002", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11002", action = "action_EVENT_SELECT_OPTION_11002", trigger_count = 0 },
{ config_id = 1011012, name = "SELECT_OPTION_11012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_11012", action = "action_EVENT_SELECT_OPTION_11012", trigger_count = 0 },
{ config_id = 1011013, name = "TIMER_EVENT_11013", event = EventType.EVENT_TIMER_EVENT, source = "Snow_Timer", condition = "", action = "action_EVENT_TIMER_EVENT_11013", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { 11001, 11003, 11004, 11005, 11006, 11007, 11008, 11009, 11010, 11011 },
regions = { },
triggers = { "SELECT_OPTION_11002", "SELECT_OPTION_11012", "TIMER_EVENT_11013" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_11002(context, evt)
-- 判断是gadgetid 11001 option_id 7
if 11001 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_11002(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240408010, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240408016, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_11012(context, evt)
-- 判断是gadgetid 11001 option_id 7
if 11001 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_11012(context, evt)
RandomArea(context, 0)
ScriptLib.CreateGroupTimerEvent(context, 240408011, "Snow_Timer", 20)
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_11013(context, evt)
RandomArea(context, 0)
ScriptLib.CreateGroupTimerEvent(context, 240408011, "Snow_Timer", 20)
return 0
end
require "SnowDungeon"
@@ -0,0 +1,71 @@
-- 基础信息
local base_info = {
group_id = 240408013
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,127 @@
-- 基础信息
local base_info = {
group_id = 240408014
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 14001, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } },
{ config_id = 14002, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } }
}
-- 触发器
triggers = {
{ config_id = 1014001, name = "ENTER_REGION_14001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14001", action = "action_EVENT_ENTER_REGION_14001", forbid_guest = false },
{ config_id = 1014002, name = "ENTER_REGION_14002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14002", action = "action_EVENT_ENTER_REGION_14002", forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { },
regions = { 14001, 14002 },
triggers = { "ENTER_REGION_14001", "ENTER_REGION_14002" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_14001(context, evt)
if evt.param1 ~= 14001 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_14001(context, evt)
-- 改变指定group组240408011中, configid为11001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240408011, 11001, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_14002(context, evt)
if evt.param1 ~= 14002 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_14002(context, evt)
-- 改变指定group组240408015中, configid为15001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408015, 15001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
@@ -0,0 +1,71 @@
-- 基础信息
local base_info = {
group_id = 240408015
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,82 @@
-- 基础信息
local base_info = {
group_id = 240408016
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 16001, gadget_id = 70350096, pos = { x = 0.000, y = 0.000, z = 3.092 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16002, gadget_id = 70310029, pos = { x = 0.032, y = 0.250, z = 3.404 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { 16002 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 16001 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,173 @@
-- 基础信息
local base_info = {
group_id = 240408017
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 17001, gadget_id = 70340011, pos = { x = 0.016, y = -0.438, z = -40.416 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 17002, gadget_id = 70350008, pos = { x = 0.169, y = 3.000, z = -36.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1017008, name = "DUNGEON_SETTLE_17008", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_17008", action = "action_EVENT_DUNGEON_SETTLE_17008" },
{ config_id = 1017009, name = "DUNGEON_REWARD_GET_17009", event = EventType.EVENT_DUNGEON_REWARD_GET, source = "", condition = "", action = "action_EVENT_DUNGEON_REWARD_GET_17009" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = suite_1,
monsters = { },
gadgets = { 17001, 17002 },
regions = { },
triggers = { "DUNGEON_SETTLE_17008" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_17008(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_17008(context, evt)
-- 将configid为 17001 的物件更改为状态 GadgetState.StatueActive
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.StatueActive) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240408016, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240408011中, configid为11003的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11003, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11004的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11004, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11005的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11005, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11008的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11008, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11009的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11009, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240408011中, configid为11011的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240408011, 11011, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 240408011, "Snow_Timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_DUNGEON_REWARD_GET_17009(context, evt)
-- 将configid为 17001 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17001, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,735 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -9.928484,
"y": -26.79622,
"z": 6.03121
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 500.0,
"useHeight": true,
"width": 500.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"10": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 18.32085,
"y": -31.56412,
"z": 131.0434
},
"rot": {
"x": 0.0,
"y": 348.6453,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": -33.2408447,
"y": -31.5641155,
"z": 137.985275
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"11": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 16.00838,
"y": -36.12371,
"z": -102.3286
},
"rot": {
"x": 0.0,
"y": 0.8221,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": 48.6811829,
"y": -36.1237068,
"z": -142.415146
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"12": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -79.83738,
"y": -31.77094,
"z": -8.351494
},
"rot": {
"x": 0.0,
"y": 267.5917,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": -91.72374,
"y": -31.7709446,
"z": -8.851408
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"13": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 82.36259,
"y": -35.72899,
"z": 11.7124
},
"rot": {
"x": 0.0,
"y": 267.5917,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": 82.3625946,
"y": -35.72899,
"z": 11.7123985
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 16.17034,
"y": 0.001746222,
"z": -27.78345
},
"rot": {
"x": 0.0,
"y": 334.3033,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 10.0,
"useHeight": true,
"width": 10.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"3": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 30.67736,
"y": 4.174105,
"z": -18.70352
},
"rot": {
"x": 0.0,
"y": 302.4832,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 35.4682,
"y": 0.7848034,
"z": 7.473235
},
"rot": {
"x": 0.0,
"y": 254.4186,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"5": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 22.37552,
"y": 0.08817928,
"z": 27.40991
},
"rot": {
"x": 0.0,
"y": 216.8359,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"6": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
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