添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,30 @@
-- 地图配置
scene_config = {
begin_pos = { x = -1024.0, z = -1024.0 },
size = { x = 2048.0, z = 2048.0 },
born_pos = { x = 0.000, y = -6.558, z = 93.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
born_point_list = {
{ pos = { x = -0.209, y = -6.837, z = 89.840 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 4.297, y = -6.837, z = 93.382 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = -4.482, y = -6.837, z = 93.452 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 0.099, y = -6.837, z = 97.465 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }
},
die_y = -20,
city_id = 2,
vision_anchor = { x = -1024.0, z = -1024.0 }
}
-- 所有的区块
blocks = { 40401 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -1024.0, z = -1024.0 }, max = { x = 1024.0, z = 1024.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,11 @@
-- 所有的group
groups = {
{ id = 240401001, refresh_id = 1001, pos = { x = -1.125, y = 0.302, z = -0.509 } },
{ id = 240401002, refresh_id = 1, pos = { x = 0.939, y = 0.006, z = 3.733 } },
{ id = 240401003, refresh_id = 1, pos = { x = 1.132, y = 0.183, z = 7.630 } },
{ id = 240401004, pos = { x = 0.816, y = 1.965, z = 10.302 } },
{ id = 240401006, pos = { x = -4.745, y = 0.323, z = -10.123 } },
{ id = 240401007, refresh_id = 1, pos = { x = 0.000, y = 0.000, z = 0.000 } },
{ id = 240401008, refresh_id = 1, pos = { x = -11.615, y = 0.212, z = 3.848 } },
{ id = 240401009, refresh_id = 1, pos = { x = 0.233, y = 2.775, z = -39.271 } }
}
@@ -0,0 +1,215 @@
-- 基础信息
local base_info = {
group_id = 240401001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 20010501, pos = { x = 5.657, y = 0.002, z = -8.597 }, rot = { x = 0.000, y = 313.195, z = 0.000 }, level = 1 },
{ config_id = 1002, monster_id = 20010501, pos = { x = 10.362, y = 0.002, z = 2.573 }, rot = { x = 0.000, y = 62.379, z = 0.000 }, level = 1 },
{ config_id = 1003, monster_id = 20010501, pos = { x = -14.827, y = 0.002, z = 0.478 }, rot = { x = 0.000, y = 95.120, z = 0.000 }, level = 1 },
{ config_id = 1005, monster_id = 20010501, pos = { x = -8.594, y = 0.002, z = -8.141 }, rot = { x = 0.000, y = 45.355, z = 0.000 }, level = 1 },
{ config_id = 1006, monster_id = 20010702, pos = { x = -0.554, y = 0.002, z = -9.578 }, rot = { x = 0.000, y = 0.804, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1007, monster_id = 20010501, pos = { x = -6.761, y = 0.302, z = -8.615 }, rot = { x = 0.000, y = 50.385, z = 0.000 }, level = 1 },
{ config_id = 1008, monster_id = 20010501, pos = { x = -6.032, y = 0.302, z = 8.314 }, rot = { x = 0.000, y = 112.818, z = 0.000 }, level = 1 },
{ config_id = 1009, monster_id = 20010501, pos = { x = 8.371, y = 0.302, z = -5.244 }, rot = { x = 0.000, y = 306.889, z = 0.000 }, level = 1 },
{ config_id = 1010, monster_id = 20010702, pos = { x = 8.901, y = 0.302, z = 5.652 }, rot = { x = 0.000, y = 230.105, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1011, monster_id = 20010604, pos = { x = 0.056, y = 0.302, z = -10.160 }, rot = { x = 0.000, y = 357.908, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1013, monster_id = 20010604, pos = { x = -0.406, y = 0.002, z = 15.605 }, rot = { x = 0.000, y = 176.125, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1014, monster_id = 20010702, pos = { x = -10.454, y = 0.002, z = 8.203 }, rot = { x = 0.000, y = 176.125, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1015, monster_id = 20010604, pos = { x = 11.688, y = 0.002, z = 7.325 }, rot = { x = 0.000, y = 176.125, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1016, monster_id = 20010604, pos = { x = -8.185, y = 0.002, z = -5.634 }, rot = { x = 0.000, y = 45.645, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1017, monster_id = 20010604, pos = { x = 7.945, y = 0.002, z = -3.947 }, rot = { x = 0.000, y = 305.087, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1019, monster_id = 20010702, pos = { x = -0.698, y = 0.002, z = -8.943 }, rot = { x = 0.000, y = 353.696, z = 0.000 }, level = 1, isElite = true }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1004, gadget_id = 70900205, pos = { x = 11.741, y = -1.280, z = -3.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000003, name = "ANY_MONSTER_LIVE_3", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3", action = "action_EVENT_ANY_MONSTER_LIVE_3" },
{ config_id = 1000010, name = "CHALLENGE_SUCCESS_10", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_10" },
{ config_id = 1000011, name = "CHALLENGE_FAIL_11", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_11" },
{ config_id = 1001012, name = "MONSTER_TIDE_DIE_1012", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "1", condition = "condition_EVENT_MONSTER_TIDE_DIE_1012", action = "action_EVENT_MONSTER_TIDE_DIE_1012" }
}
-- 变量
variables = {
{ config_id = 1, name = "Total", value = 0, no_refresh = false },
{ config_id = 2, name = "Key", value = 0, no_refresh = false },
{ config_id = 3, name = "C1", value = 0, no_refresh = false },
{ config_id = 4, name = "monster_wave", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1004 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 1004 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_3", "CHALLENGE_SUCCESS_10", "CHALLENGE_FAIL_11", "MONSTER_TIDE_DIE_1012" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_3(context, evt)
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_3(context, evt)
-- 创建编号为1(该挑战的识别id),挑战内容为191的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 191, 360, 240401001, 16, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 删除指定group 240401002 ;指定config5;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240401002, 5, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组240401002中, configid为5的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401002, 5, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_10(context, evt)
-- 改变指定group组240401007中, configid为14的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401007, 14, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_11(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240401002, 5, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 改变指定group组240401002中, configid为5的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401002, 5, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240401007中, configid为14的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401007, 14, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240401008, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240401001, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_1012(context, evt)
if 13 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_1012(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1016, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1017, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1019, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
@@ -0,0 +1,110 @@
-- 基础信息
local base_info = {
group_id = 240401002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 5, gadget_id = 70360010, pos = { x = 0.000, y = -0.057, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000002, name = "SELECT_OPTION_2", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2", action = "action_EVENT_SELECT_OPTION_2", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 5 },
regions = { },
triggers = { "SELECT_OPTION_2" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_2(context, evt)
-- 判断是gadgetid 5 option_id 7
if 5 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2(context, evt)
-- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为13,场上怪物最少5只,最多5只
if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 240401001, {1001,1002,1003,1005,1006,1007,1008,1009,1010,1011,1013,1014,1015}, 13, 5, 5) then
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240401008, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240401007中, configid为14的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401007, 14, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
@@ -0,0 +1,81 @@
-- 基础信息
local base_info = {
group_id = 240401003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 25, gadget_id = 70900205, pos = { x = -7.847, y = -1.280, z = -5.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 25 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 25 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,89 @@
-- 基础信息
local base_info = {
group_id = 240401004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000021, name = "DUNGEON_SETTLE_21", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_21" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { "DUNGEON_SETTLE_21" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_21(context, evt)
-- 改变指定group组240401007中, configid为14的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401007, 14, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240401008, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
@@ -0,0 +1,102 @@
-- 基础信息
local base_info = {
group_id = 240401006
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 26, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } }
}
-- 触发器
triggers = {
{ config_id = 1000026, name = "ENTER_REGION_26", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_26", action = "action_EVENT_ENTER_REGION_26", forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { 26 },
triggers = { "ENTER_REGION_26" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_26(context, evt)
if evt.param1 ~= 26 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_26(context, evt)
-- 改变指定group组240401002中, configid为5的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240401002, 5, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240401002, 5, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,72 @@
-- 基础信息
local base_info = {
group_id = 240401007
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 14, gadget_id = 70350044, pos = { x = 0.000, y = 0.080, z = 0.000 }, rot = { x = 0.000, y = 118.836, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 14 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,82 @@
-- 基础信息
local base_info = {
group_id = 240401008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 16, gadget_id = 70950009, pos = { x = 0.146, y = -0.943, z = 0.994 }, rot = { x = 0.000, y = 41.385, z = 0.000 }, level = 1 },
{ config_id = 8001, gadget_id = 70900205, pos = { x = 11.741, y = -1.280, z = -3.357 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8001 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 16, 8001 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,107 @@
-- 基础信息
local base_info = {
group_id = 240401009
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 17, gadget_id = 70340011, pos = { x = 0.000, y = 0.000, z = -46.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 18, gadget_id = 70350008, pos = { x = 0.300, y = 3.000, z = -42.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000027, name = "DUNGEON_SETTLE_27", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_27", action = "action_EVENT_DUNGEON_SETTLE_27" },
{ config_id = 1000028, name = "DUNGEON_REWARD_GET_28", event = EventType.EVENT_DUNGEON_REWARD_GET, source = "", condition = "", action = "action_EVENT_DUNGEON_REWARD_GET_28" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 17, 18 },
regions = { },
triggers = { "DUNGEON_SETTLE_27" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_27(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_27(context, evt)
-- 将configid为 17 的物件更改为状态 GadgetState.StatueActive
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17, GadgetState.StatueActive) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_DUNGEON_REWARD_GET_28(context, evt)
-- 将configid为 17 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 17, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,576 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -9.928484,
"y": -26.79622,
"z": 6.03121
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 500.0,
"useHeight": true,
"width": 500.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"10": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -2.822931,
"y": -55.5806,
"z": -2.090287
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 70.0,
"useHeight": true,
"width": 70.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 16.17034,
"y": 0.001746222,
"z": -27.78345
},
"rot": {
"x": 0.0,
"y": 334.3033,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 10.0,
"useHeight": true,
"width": 10.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"3": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 30.67736,
"y": 4.174105,
"z": -18.70352
},
"rot": {
"x": 0.0,
"y": 302.4832,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 35.4682,
"y": 0.7848034,
"z": 7.473235
},
"rot": {
"x": 0.0,
"y": 254.4186,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"5": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 22.37552,
"y": 0.08817928,
"z": 27.40991
},
"rot": {
"x": 0.0,
"y": 216.8359,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
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"y": 0.0,
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},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"6": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
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"y": 2.331731,
"z": -26.95758
},
"rot": {
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"y": 223.3225,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
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},
"tranRot": {
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},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
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"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
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"y": 6.307096,
"z": -6.865402
},
"rot": {
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},
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},
"stringParam": "",
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},
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},
"triggerFlag": "NoReviveRegion",
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"type": "NORMAL",
"unlocked": true,
"vectorParam": {
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},
"withGO": true
},
"8": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
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"meta": null,
"pointType": "Other",
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},
"rot": {
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},
"shape": {
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"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
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},
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},
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"type": "NORMAL",
"unlocked": true,
"vectorParam": {
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},
"withGO": true
},
"9": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
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"meta": null,
"pointType": "Other",
"pos": {
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"y": 6.985961,
"z": 31.51344
},
"rot": {
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},
"shape": {
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},
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},
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"unlocked": true,
"vectorParam": {
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},
"withGO": true
}
},
"forces": {},
"points": {
"2": {
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"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
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"y": 2.5,
"z": -56.7
},
"rot": {
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},
"size": {
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},
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},
"tranRot": {
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},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}