添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,30 @@
-- 地图配置
scene_config = {
begin_pos = { x = -4695.5, z = -4643.0 },
size = { x = 9570.0, z = 9570.0 },
born_pos = { x = 0.000, y = -7.084, z = 93.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
born_point_list = {
{ pos = { x = -0.209, y = -6.837, z = 89.840 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 4.297, y = -6.837, z = 93.382 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = -4.482, y = -6.837, z = 93.452 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 0.099, y = -6.837, z = 97.465 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }
},
die_y = -20,
city_id = 2,
vision_anchor = { x = -4695.5, z = -4643.0 }
}
-- 所有的区块
blocks = { 40303 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -4695.5, z = -4643.0 }, max = { x = 4874.5, z = 4927.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,10 @@
-- 所有的group
groups = {
{ id = 240303001, refresh_id = 1002, pos = { x = -0.279, y = 0.000, z = 0.122 } },
{ id = 240303002, refresh_id = 1, pos = { x = -1.012, y = 0.214, z = 5.129 } },
{ id = 240303004, refresh_id = 1, pos = { x = 6.283, y = 2.690, z = 1.276 } },
{ id = 240303006, pos = { x = -3.365, y = 0.035, z = -4.279 } },
{ id = 240303007, refresh_id = 1, pos = { x = -0.918, y = -0.109, z = -7.526 } },
{ id = 240303008, refresh_id = 1, pos = { x = -2.383, y = 9.868, z = 2.169 } },
{ id = 240303009, refresh_id = 1, pos = { x = -0.430, y = 2.775, z = -38.613 } }
}
@@ -0,0 +1,237 @@
-- 基础信息
local base_info = {
group_id = 240303001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 20011101, pos = { x = -4.777, y = 0.002, z = -5.146 }, rot = { x = 0.000, y = 25.221, z = 0.000 }, level = 1, affix = { 1006 } },
{ config_id = 1002, monster_id = 20011101, pos = { x = 5.796, y = 0.002, z = -4.523 }, rot = { x = 0.000, y = 320.821, z = 0.000 }, level = 1, affix = { 1006 } },
-- 水伤害技能
{ config_id = 1003, monster_id = 20011103, pos = { x = 0.501, y = 0.002, z = -7.024 }, rot = { x = 0.000, y = 0.350, z = 0.000 }, level = 1, affix = { 1006, 6106 }, isElite = true },
{ config_id = 1005, monster_id = 22010301, pos = { x = -1.184, y = 0.133, z = -12.202 }, rot = { x = 0.000, y = 0.819, z = 0.000 }, level = 1, affix = { 1006 }, isElite = true },
{ config_id = 1006, monster_id = 20011101, pos = { x = -6.648, y = 0.133, z = -0.022 }, rot = { x = 0.000, y = 50.833, z = 0.000 }, level = 1, affix = { 1006 } },
{ config_id = 1007, monster_id = 20011101, pos = { x = 6.198, y = 0.002, z = 2.432 }, rot = { x = 0.000, y = 207.281, z = 0.000 }, level = 1, affix = { 1006 } },
{ config_id = 1008, monster_id = 20011103, pos = { x = 6.489, y = 0.217, z = -1.621 }, rot = { x = 0.000, y = 349.757, z = 0.000 }, level = 1, affix = { 1006 }, isElite = true },
{ config_id = 1013, monster_id = 20011101, pos = { x = -5.645, y = 0.133, z = 3.614 }, rot = { x = 0.000, y = 318.938, z = 0.000 }, level = 1, affix = { 1006 } },
{ config_id = 1014, monster_id = 20011101, pos = { x = 1.080, y = 0.133, z = 6.266 }, rot = { x = 0.000, y = 155.540, z = 0.000 }, level = 1, affix = { 1006 } },
-- 水球
{ config_id = 1015, monster_id = 22010301, pos = { x = -11.796, y = 0.133, z = -4.063 }, rot = { x = 0.000, y = 42.590, z = 0.000 }, level = 1, affix = { 1006, 6106 }, isElite = true }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1010, gadget_id = 70900205, pos = { x = -7.226, y = -1.156, z = -2.919 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000001, name = "ANY_MONSTER_LIVE_1", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1", action = "action_EVENT_ANY_MONSTER_LIVE_1" },
{ config_id = 1000017, name = "CHALLENGE_FAIL_17", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_17" },
{ config_id = 1001009, name = "ANY_MONSTER_LIVE_1009", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1009", action = "action_EVENT_ANY_MONSTER_LIVE_1009" },
{ config_id = 1001021, name = "CHALLENGE_FAIL_1021", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_1021" },
{ config_id = 1001022, name = "CHALLENGE_SUCCESS_1022", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_1022" }
}
-- 变量
variables = {
{ config_id = 1, name = "Key", value = 0, no_refresh = false },
{ config_id = 2, name = "C1", value = 0, no_refresh = false },
{ config_id = 3, name = "monster_wave", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1010 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_1", "CHALLENGE_FAIL_17", "CHALLENGE_SUCCESS_1022" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 1005, 1015 },
gadgets = { 1010 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_1009", "CHALLENGE_FAIL_1021" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_1(context, evt)
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_1(context, evt)
-- 创建编号为1(该挑战的识别id),挑战内容为193的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 193, 40, 240303001, 8, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 删除指定group 240303002 ;指定config1;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240303002, 1, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_17(context, evt)
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240303002, 1, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303001, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240303008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_1009(context, evt)
if 1005 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_1009(context, evt)
-- 创建编号为2(该挑战的识别id),挑战内容为194的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 194, 80, 240303001, 2, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_1021(context, evt)
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240303002, 1, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303001, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240303008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_1022(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 240303001, 2)
return 0
end
@@ -0,0 +1,137 @@
-- 基础信息
local base_info = {
group_id = 240303002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1, gadget_id = 70360010, pos = { x = 0.000, y = -0.050, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000013, name = "SELECT_OPTION_13", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_13", action = "action_EVENT_SELECT_OPTION_13", trigger_count = 0 },
{ config_id = 1000018, name = "SELECT_OPTION_18", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18", action = "action_EVENT_SELECT_OPTION_18", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1 },
regions = { },
triggers = { "SELECT_OPTION_13", "SELECT_OPTION_18" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_13(context, evt)
-- 判断是gadgetid 1 option_id 7
if 1 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_13(context, evt)
-- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为8,场上怪物最少3只,最多3只
if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 240303001, {1001,1002,1003,1006,1007,1008,1013,1014}, 8, 3, 3) then
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303007, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240303008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303008, 8, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_18(context, evt)
-- 判断是gadgetid 1 option_id 12
if 1 ~= evt.param1 then
return false
end
if 12 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_18(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303004, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
@@ -0,0 +1,132 @@
-- 基础信息
local base_info = {
group_id = 240303004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 17, gadget_id = 70900205, pos = { x = 8.062, y = -1.156, z = -2.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000019, name = "ANY_MONSTER_LIVE_19", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_19", action = "action_EVENT_ANY_MONSTER_LIVE_19" },
{ config_id = 1000020, name = "CHALLENGE_FAIL_20", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_20" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 17 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_19", "CHALLENGE_FAIL_20" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 17 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_19(context, evt)
if 10 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_19(context, evt)
-- 创建编号为2(该挑战的识别id),挑战内容为164的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 164, 180, 240303004, 2, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 删除指定group 240303002 ;指定config1;物件身上指定option12
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240303002, 1, 12) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_20(context, evt)
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240303002, 1, {12}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,102 @@
-- 基础信息
local base_info = {
group_id = 240303006
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 24, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } }
}
-- 触发器
triggers = {
{ config_id = 1000024, name = "ENTER_REGION_24", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_24", action = "action_EVENT_ENTER_REGION_24", forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { 24 },
triggers = { "ENTER_REGION_24" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_24(context, evt)
if evt.param1 ~= 24 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_24(context, evt)
-- 改变指定group组240303002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240303002, 1, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,82 @@
-- 基础信息
local base_info = {
group_id = 240303007
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 7, gadget_id = 70950009, pos = { x = 0.146, y = -0.943, z = 0.994 }, rot = { x = 0.000, y = 41.385, z = 0.000 }, level = 1 },
{ config_id = 7001, gadget_id = 70900205, pos = { x = -7.226, y = -1.156, z = -2.919 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 7001 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 7, 7001 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,86 @@
-- 基础信息
local base_info = {
group_id = 240303008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 8, gadget_id = 70350068, pos = { x = 0.000, y = 0.200, z = 0.000 }, rot = { x = 0.000, y = 355.819, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 25, shape = RegionShape.CUBIC, size = { x = 40.000, y = 10.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } }
}
-- 触发器
triggers = {
{ config_id = 1000025, name = "ENTER_REGION_25", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_25", action = "", forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8 },
regions = { 25 },
triggers = { "ENTER_REGION_25" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_25(context, evt)
if evt.param1 ~= 25 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
@@ -0,0 +1,124 @@
-- 基础信息
local base_info = {
group_id = 240303009
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 9, gadget_id = 70340014, pos = { x = 0.000, y = 0.000, z = -46.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 10, gadget_id = 70350008, pos = { x = -1.344, y = 2.688, z = -42.881 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11, gadget_id = 70350008, pos = { x = -1.036, y = 2.688, z = -42.474 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12, gadget_id = 70350008, pos = { x = 0.924, y = 2.688, z = -42.386 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13, gadget_id = 70350008, pos = { x = 0.189, y = 2.688, z = -42.527 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 14, gadget_id = 70350008, pos = { x = -1.605, y = 2.532, z = -42.094 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 15, gadget_id = 70350008, pos = { x = 3.116, y = 2.532, z = -42.251 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000026, name = "DUNGEON_SETTLE_26", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_26", action = "action_EVENT_DUNGEON_SETTLE_26" },
{ config_id = 1000027, name = "DUNGEON_REWARD_GET_27", event = EventType.EVENT_DUNGEON_REWARD_GET, source = "", condition = "", action = "action_EVENT_DUNGEON_REWARD_GET_27" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 9, 10, 11, 12, 13, 14, 15 },
regions = { },
triggers = { "DUNGEON_SETTLE_26" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_26(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_26(context, evt)
-- 改变指定group组240303009中, configid为9的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303009, 9, GadgetState.StatueActive) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240303008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240303008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240303007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_DUNGEON_REWARD_GET_27(context, evt)
-- 将configid为 9 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,576 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -9.928484,
"y": -26.79622,
"z": 6.03121
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 500.0,
"useHeight": true,
"width": 500.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"10": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -2.822931,
"y": -55.5806,
"z": -2.090287
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 70.0,
"useHeight": true,
"width": 70.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 16.17034,
"y": 0.001746222,
"z": -27.78345
},
"rot": {
"x": 0.0,
"y": 334.3033,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 10.0,
"useHeight": true,
"width": 10.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"3": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 30.67736,
"y": 4.174105,
"z": -18.70352
},
"rot": {
"x": 0.0,
"y": 302.4832,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 35.4682,
"y": 0.7848034,
"z": 7.473235
},
"rot": {
"x": 0.0,
"y": 254.4186,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"5": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 22.37552,
"y": 0.08817928,
"z": 27.40991
},
"rot": {
"x": 0.0,
"y": 216.8359,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"6": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -22.93871,
"y": 2.331731,
"z": -26.95758
},
"rot": {
"x": 0.0,
"y": 223.3225,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"7": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -34.50805,
"y": 6.307096,
"z": -6.865402
},
"rot": {
"x": 0.0,
"y": 254.4234,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"8": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -31.40729,
"y": 9.070407,
"z": 16.69176
},
"rot": {
"x": 0.0,
"y": 303.0047,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"9": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -18.48208,
"y": 6.985961,
"z": 31.51344
},
"rot": {
"x": 0.0,
"y": 329.4946,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
}
},
"forces": {},
"points": {
"2": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": -0.1,
"y": 2.5,
"z": -56.7
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}