添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,30 @@
-- 地图配置
scene_config = {
begin_pos = { x = -4695.5, z = -4643.0 },
size = { x = 9570.0, z = 9570.0 },
born_pos = { x = 0.000, y = -7.084, z = 93.000 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
born_point_list = {
{ pos = { x = -0.209, y = -6.837, z = 89.840 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 4.297, y = -6.837, z = 93.382 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = -4.482, y = -6.837, z = 93.452 }, rot = { x = 0.000, y = 180.000, z = 0.000 } },
{ pos = { x = 0.099, y = -6.837, z = 97.465 }, rot = { x = 0.000, y = 180.000, z = 0.000 } }
},
die_y = -20,
city_id = 2,
vision_anchor = { x = -4695.5, z = -4643.0 }
}
-- 所有的区块
blocks = { 40302 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -4695.5, z = -4643.0 }, max = { x = 4874.5, z = 4927.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,10 @@
-- 所有的group
groups = {
{ id = 240302001, refresh_id = 1002, pos = { x = -0.279, y = 0.000, z = 0.122 } },
{ id = 240302002, refresh_id = 1, pos = { x = -1.012, y = 0.214, z = 5.129 } },
{ id = 240302003, pos = { x = 4.252, y = 2.968, z = 5.693 } },
{ id = 240302004, refresh_id = 1, pos = { x = 6.283, y = 2.690, z = 1.276 } },
{ id = 240302007, refresh_id = 1, pos = { x = -0.918, y = -0.109, z = -7.526 } },
{ id = 240302008, refresh_id = 1, pos = { x = -2.383, y = 9.868, z = 2.169 } },
{ id = 240302009, refresh_id = 1, pos = { x = -0.430, y = 2.775, z = -38.613 } }
}
@@ -0,0 +1,224 @@
-- 基础信息
local base_info = {
group_id = 240302001
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 1001, monster_id = 20011101, pos = { x = 6.325, y = 0.002, z = 10.658 }, rot = { x = 0.000, y = 215.565, z = 0.000 }, level = 1 },
{ config_id = 1002, monster_id = 20011001, pos = { x = -3.208, y = 0.002, z = -10.738 }, rot = { x = 0.000, y = 356.040, z = 0.000 }, level = 1 },
{ config_id = 1003, monster_id = 20011001, pos = { x = -7.208, y = 0.002, z = -5.912 }, rot = { x = 0.000, y = 64.980, z = 0.000 }, level = 1 },
{ config_id = 1004, monster_id = 20011001, pos = { x = 2.702, y = 0.002, z = 9.260 }, rot = { x = 0.000, y = 201.214, z = 0.000 }, level = 1 },
-- 水球
{ config_id = 1005, monster_id = 22010303, pos = { x = -7.421, y = 0.002, z = 11.677 }, rot = { x = 0.000, y = 150.379, z = 0.000 }, level = 1, affix = { 6106 }, isElite = true },
{ config_id = 1006, monster_id = 22010304, pos = { x = 10.914, y = 0.002, z = -0.968 }, rot = { x = 0.000, y = 312.435, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1008, monster_id = 21030101, pos = { x = 1.568, y = 0.217, z = -5.686 }, rot = { x = 0.000, y = 349.757, z = 0.000 }, level = 1 },
{ config_id = 1011, monster_id = 20011001, pos = { x = -10.847, y = 0.002, z = -3.391 }, rot = { x = 0.000, y = 356.040, z = 0.000 }, level = 1 },
{ config_id = 1012, monster_id = 20011001, pos = { x = 8.708, y = 0.002, z = 4.195 }, rot = { x = 0.000, y = 356.040, z = 0.000 }, level = 1 },
{ config_id = 1013, monster_id = 20011001, pos = { x = -6.412, y = 0.002, z = 5.293 }, rot = { x = 0.000, y = 356.040, z = 0.000 }, level = 1 },
{ config_id = 1014, monster_id = 20011001, pos = { x = -9.581, y = 0.002, z = 1.561 }, rot = { x = 0.000, y = 64.980, z = 0.000 }, level = 1 },
{ config_id = 1015, monster_id = 20011101, pos = { x = -8.755, y = 0.002, z = 8.677 }, rot = { x = 0.000, y = 64.980, z = 0.000 }, level = 1 },
{ config_id = 1016, monster_id = 20011001, pos = { x = 7.419, y = 0.002, z = -5.303 }, rot = { x = 0.000, y = 64.980, z = 0.000 }, level = 1 },
{ config_id = 1017, monster_id = 21030101, pos = { x = 6.625, y = 0.217, z = 6.744 }, rot = { x = 0.000, y = 223.877, z = 0.000 }, level = 1 },
{ config_id = 1018, monster_id = 21030101, pos = { x = -3.266, y = 0.217, z = 8.651 }, rot = { x = 0.000, y = 143.494, z = 0.000 }, level = 1 },
{ config_id = 1019, monster_id = 20011103, pos = { x = 12.035, y = 0.002, z = -5.681 }, rot = { x = 0.000, y = 201.214, z = 0.000 }, level = 1, isElite = true },
{ config_id = 1020, monster_id = 20011103, pos = { x = -10.984, y = 0.002, z = 3.552 }, rot = { x = 0.000, y = 64.980, z = 0.000 }, level = 1, isElite = true }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1010, gadget_id = 70900205, pos = { x = 10.591, y = -1.091, z = -0.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000001, name = "ANY_MONSTER_LIVE_1", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1", action = "action_EVENT_ANY_MONSTER_LIVE_1" },
{ config_id = 1000017, name = "CHALLENGE_FAIL_17", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_17" },
{ config_id = 1001007, name = "MONSTER_TIDE_DIE_1007", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "1", condition = "condition_EVENT_MONSTER_TIDE_DIE_1007", action = "action_EVENT_MONSTER_TIDE_DIE_1007" },
{ config_id = 1001009, name = "MONSTER_TIDE_DIE_1009", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "2", condition = "condition_EVENT_MONSTER_TIDE_DIE_1009", action = "action_EVENT_MONSTER_TIDE_DIE_1009" },
{ config_id = 1001021, name = "MONSTER_TIDE_DIE_1021", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "3", condition = "condition_EVENT_MONSTER_TIDE_DIE_1021", action = "action_EVENT_MONSTER_TIDE_DIE_1021" }
}
-- 变量
variables = {
{ config_id = 1, name = "Key", value = 0, no_refresh = false },
{ config_id = 2, name = "C1", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1010 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_1", "CHALLENGE_FAIL_17", "MONSTER_TIDE_DIE_1007", "MONSTER_TIDE_DIE_1009", "MONSTER_TIDE_DIE_1021" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_1(context, evt)
if 1001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_1(context, evt)
-- 创建编号为1(该挑战的识别id),挑战内容为5的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 5, 50, 240302001, 22, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 删除指定group 240302002 ;指定config1;物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240302002, 1, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组240302002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302002, 1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_17(context, evt)
-- 改变指定group组240302002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240302002, 1, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240302008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302001, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_1007(context, evt)
if 3 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_1007(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1019, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_1009(context, evt)
if 7 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_1009(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1020, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_1021(context, evt)
if 3 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_1021(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 1005, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
@@ -0,0 +1,178 @@
-- 基础信息
local base_info = {
group_id = 240302002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1, gadget_id = 70360010, pos = { x = 0.000, y = -0.048, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
{ config_id = 2001, shape = RegionShape.CUBIC, size = { x = 40.000, y = 30.000, z = 10.000 }, pos = { x = 0.000, y = 0.000, z = 22.700 } }
}
-- 触发器
triggers = {
{ config_id = 1000013, name = "SELECT_OPTION_13", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_13", action = "action_EVENT_SELECT_OPTION_13", trigger_count = 0 },
{ config_id = 1000018, name = "SELECT_OPTION_18", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_18", action = "action_EVENT_SELECT_OPTION_18", trigger_count = 0 },
{ config_id = 1002001, name = "ENTER_REGION_2001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2001", action = "action_EVENT_ENTER_REGION_2001", forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1 },
regions = { 2001 },
triggers = { "SELECT_OPTION_13", "SELECT_OPTION_18", "ENTER_REGION_2001" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SELECT_OPTION_13(context, evt)
-- 判断是gadgetid 1 option_id 7
if 1 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_13(context, evt)
-- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为8,场上怪物最少2只,最多2只
if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 240302001, {1001,1002,1011,1012,1013}, 8, 2, 2) then
return -1
end
-- 创建编号为2(该怪物潮的识别id)的怪物潮,创建怪物总数为8,场上怪物最少2只,最多2只
if 0 ~= ScriptLib.AutoMonsterTide(context, 2, 240302001, {1003,1004,1014,1015,1016}, 8, 2, 2) then
return -1
end
-- 创建编号为3(该怪物潮的识别id)的怪物潮,创建怪物总数为3,场上怪物最少1只,最多1只
if 0 ~= ScriptLib.AutoMonsterTide(context, 3, 240302001, {1008,1017,1018}, 3, 1, 1) then
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302007, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240302008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302008, 8, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_18(context, evt)
-- 判断是gadgetid 1 option_id 12
if 1 ~= evt.param1 then
return false
end
if 12 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_18(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302004, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_2001(context, evt)
if evt.param1 ~= 2001 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_2001(context, evt)
-- 改变指定group组240302002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240302002, 1, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,99 @@
-- 基础信息
local base_info = {
group_id = 240302003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000021, name = "DUNGEON_SETTLE_21", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_21", action = "action_EVENT_DUNGEON_SETTLE_21" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { "DUNGEON_SETTLE_21" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_21(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_21(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 改变指定group组240302008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
@@ -0,0 +1,132 @@
-- 基础信息
local base_info = {
group_id = 240302004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 17, gadget_id = 70900205, pos = { x = 6.357, y = -1.091, z = -8.282 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000019, name = "ANY_MONSTER_LIVE_19", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_19", action = "action_EVENT_ANY_MONSTER_LIVE_19" },
{ config_id = 1000020, name = "CHALLENGE_FAIL_20", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_20" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 17 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_19", "CHALLENGE_FAIL_20" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 17 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_19(context, evt)
if 10 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_19(context, evt)
-- 创建编号为2(该挑战的识别id),挑战内容为164的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 164, 180, 240302004, 2, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 改变指定group组240302002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302002, 1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 删除指定group 240302002 ;指定config1;物件身上指定option12
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 240302002, 1, 12) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_20(context, evt)
-- 改变指定group组240302002中, configid为1的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302002, 1, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 240302002, 1, {12}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
@@ -0,0 +1,82 @@
-- 基础信息
local base_info = {
group_id = 240302007
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 7, gadget_id = 70950009, pos = { x = 0.146, y = -0.943, z = 0.994 }, rot = { x = 0.000, y = 41.385, z = 0.000 }, level = 1 },
{ config_id = 7001, gadget_id = 70900205, pos = { x = 10.591, y = -1.091, z = -0.376 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 7001 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { 7, 7001 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,72 @@
-- 基础信息
local base_info = {
group_id = 240302008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 8, gadget_id = 70350064, pos = { x = 0.000, y = 0.200, z = 0.000 }, rot = { x = 0.000, y = 355.819, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
@@ -0,0 +1,124 @@
-- 基础信息
local base_info = {
group_id = 240302009
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 9, gadget_id = 70340014, pos = { x = 0.000, y = 0.000, z = -46.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 10, gadget_id = 70350008, pos = { x = -1.226, y = 2.688, z = -43.076 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 11, gadget_id = 70350008, pos = { x = -1.921, y = 2.688, z = -42.992 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 12, gadget_id = 70350008, pos = { x = 1.095, y = 2.688, z = -42.819 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 13, gadget_id = 70350008, pos = { x = 0.320, y = 2.688, z = -42.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 14, gadget_id = 70350008, pos = { x = -1.335, y = 2.532, z = -42.281 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 15, gadget_id = 70350008, pos = { x = 1.867, y = 2.532, z = -41.938 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000026, name = "DUNGEON_SETTLE_26", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_26", action = "action_EVENT_DUNGEON_SETTLE_26" },
{ config_id = 1000027, name = "DUNGEON_REWARD_GET_27", event = EventType.EVENT_DUNGEON_REWARD_GET, source = "", condition = "", action = "action_EVENT_DUNGEON_REWARD_GET_27" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 9, 10, 11, 12, 13, 14, 15 },
regions = { },
triggers = { "DUNGEON_SETTLE_26" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_26(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_26(context, evt)
-- 改变指定group组240302009中, configid为9的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302009, 9, GadgetState.StatueActive) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组240302008中, configid为8的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 240302008, 8, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240302007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_DUNGEON_REWARD_GET_27(context, evt)
-- 将configid为 9 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
@@ -0,0 +1,576 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -9.928484,
"y": -26.79622,
"z": 6.03121
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 50.0,
"heightType": "Center",
"length": 500.0,
"useHeight": true,
"width": 500.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"10": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -2.822931,
"y": -55.5806,
"z": -2.090287
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 70.0,
"useHeight": true,
"width": 70.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "DeadRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 16.17034,
"y": 0.001746222,
"z": -27.78345
},
"rot": {
"x": 0.0,
"y": 334.3033,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 10.0,
"useHeight": true,
"width": 10.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"3": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 30.67736,
"y": 4.174105,
"z": -18.70352
},
"rot": {
"x": 0.0,
"y": 302.4832,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 35.4682,
"y": 0.7848034,
"z": 7.473235
},
"rot": {
"x": 0.0,
"y": 254.4186,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"5": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 22.37552,
"y": 0.08817928,
"z": 27.40991
},
"rot": {
"x": 0.0,
"y": 216.8359,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"6": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -22.93871,
"y": 2.331731,
"z": -26.95758
},
"rot": {
"x": 0.0,
"y": 223.3225,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"7": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -34.50805,
"y": 6.307096,
"z": -6.865402
},
"rot": {
"x": 0.0,
"y": 254.4234,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"8": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -31.40729,
"y": 9.070407,
"z": 16.69176
},
"rot": {
"x": 0.0,
"y": 303.0047,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
},
"9": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -18.48208,
"y": 6.985961,
"z": 31.51344
},
"rot": {
"x": 0.0,
"y": 329.4946,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 100.0,
"heightType": "Center",
"length": 20.0,
"useHeight": true,
"width": 20.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
}
},
"forces": {},
"points": {
"2": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": -0.1,
"y": 2.5,
"z": -56.7
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}