添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = -3141.5, z = -3294.5 },
size = { x = 6874.2, z = 6909.4 },
born_pos = { x = -6.875, y = 42.086, z = 110.909 },
born_rot = { x = 0.000, y = 141.600, z = 0.000 },
die_y = 0,
city_id = 1,
vision_anchor = { x = -3141.5, z = -3294.5 }
}
-- 所有的区块
blocks = { 40001 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -3141.5, z = -3294.5 }, max = { x = 3732.7, z = 3614.9 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { "routes" }
@@ -0,0 +1,244 @@
{
"sceneId": 40001,
"routes": [
{
"localId": 1,
"name": "DefaultRouteName",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": -3.906573,
"y": 46.9995232,
"z": 63.1783562
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": -5.26224756,
"y": 47.007225,
"z": 71.35023
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": -5.552129,
"y": 42.016613,
"z": 81.76919
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": -2.86128521,
"y": 42.01618,
"z": 103.430641
},
"waitTime": 0.0,
"speedLevel": 2
}
]
},
{
"localId": 2,
"name": "DefaultRouteName",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 56.3530159,
"y": 42.0162659,
"z": 121.008957
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 33.286,
"y": 42.01642,
"z": 123.356346
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 13.3336039,
"y": 42.0166473,
"z": 122.764931
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 2.391818,
"y": 42.0163841,
"z": 103.942139
},
"waitTime": 0.0,
"speedLevel": 2
}
]
},
{
"localId": 3,
"name": "DefaultRouteName",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 44.11957,
"y": 42.09,
"z": 82.4898148
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 44.7362,
"y": 42.0162544,
"z": 88.5497742
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 31.82626,
"y": 42.01632,
"z": 91.31478
},
"waitTime": 0.0,
"speedLevel": 2
}
]
},
{
"localId": 4,
"name": "DefaultRouteName",
"type": "OneWay",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 45.3493,
"y": 42.016716,
"z": 81.6621
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 45.5279236,
"y": 42.0161743,
"z": 89.2247
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 31.65077,
"y": 42.0163,
"z": 90.40704
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 28.9125252,
"y": 41.76,
"z": 102.241631
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 1.418128,
"y": 42.0162735,
"z": 107.153023
},
"waitTime": 0.0,
"speedLevel": 2
}
]
},
{
"localId": 5,
"name": "DefaultRouteName",
"type": "Reciprocate",
"rotType": "ROT_NONE",
"rotAngleType": "ROT_ANGLE_Y",
"arriveRange": 2.0,
"points": [
{
"pos": {
"x": 4.03994465,
"y": 42.0165672,
"z": 94.82995
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 5.40593338,
"y": 42.0161972,
"z": 98.7256241
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 10.3679991,
"y": 42.0167274,
"z": 98.4472961
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 10.98304,
"y": 42.0166779,
"z": 92.80199
},
"waitTime": 0.0,
"speedLevel": 2
},
{
"pos": {
"x": 4.35802937,
"y": 42.0161819,
"z": 93.3909454
},
"waitTime": 0.0,
"speedLevel": 2
}
]
}
]
}
@@ -0,0 +1,6 @@
-- 所有的group
groups = {
{ id = 240001002, refresh_id = 1001, pos = { x = 0.321, y = 42.016, z = 105.184 } },
{ id = 240001003, refresh_id = 1001, pos = { x = 1.972, y = 42.016, z = 105.225 } },
{ id = 240001004, refresh_id = 1002, pos = { x = 2.551, y = 42.017, z = 102.740 } }
}
@@ -0,0 +1,121 @@
-- 基础信息
local base_info = {
group_id = 240001002
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 2001, monster_id = 21010201, pos = { x = 59.189, y = 42.017, z = 120.076 }, rot = { x = 0.000, y = 277.804, z = 0.000 }, level = 1 },
{ config_id = 2002, monster_id = 21010301, pos = { x = 59.785, y = 42.017, z = 122.978 }, rot = { x = 0.000, y = 288.381, z = 0.000 }, level = 1 },
{ config_id = 2003, monster_id = 21010301, pos = { x = 0.929, y = 47.319, z = 59.792 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2004, monster_id = 21010201, pos = { x = -0.901, y = 47.028, z = 57.544 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2005, monster_id = 21010701, pos = { x = 5.140, y = 47.188, z = 57.264 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2006, monster_id = 21010701, pos = { x = 3.229, y = 47.341, z = 58.196 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 2007, monster_id = 21010701, pos = { x = 57.716, y = 42.016, z = 119.507 }, rot = { x = 0.000, y = 294.272, z = 0.000 }, level = 1 },
{ config_id = 2008, monster_id = 21010701, pos = { x = 57.409, y = 42.016, z = 120.507 }, rot = { x = 0.000, y = 305.224, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000001, name = "ANY_MONSTER_DIE_1", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1", action = "action_EVENT_ANY_MONSTER_DIE_1" },
{ config_id = 1000006, name = "ANY_MONSTER_DIE_6", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 2001, 2002, 2003, 2004 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_1" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_4,
monsters = { 2005, 2006, 2007, 2008 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_1" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_1(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_1(context, evt)
-- 重新生成指定group,指定suite
math.randomseed(os.time())
local suite_id = math.random(2,4)
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240001003, suite = suite_id }) then
return -1
end
-- play_type含义:1·代表开始播放; 2·代表停止播放
-- 在指定位置播放或停止音效资源
local pos = {x=7, y=42, z=96}
if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then
return -1
end
return 0
end
@@ -0,0 +1,136 @@
-- 基础信息
local base_info = {
group_id = 240001003
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 7, monster_id = 21010301, pos = { x = 58.906, y = 42.017, z = 123.707 }, rot = { x = 0.000, y = 287.737, z = 0.000 }, level = 1 },
{ config_id = 8, monster_id = 21010301, pos = { x = 58.996, y = 42.017, z = 121.315 }, rot = { x = 0.000, y = 314.832, z = 0.000 }, level = 1 },
{ config_id = 9, monster_id = 21010301, pos = { x = 1.090, y = 47.000, z = 62.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 10, monster_id = 21010301, pos = { x = -1.806, y = 47.000, z = 60.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 33, monster_id = 21010201, pos = { x = 58.136, y = 42.016, z = 121.864 }, rot = { x = 0.000, y = 263.441, z = 0.000 }, level = 1 },
{ config_id = 34, monster_id = 21010601, pos = { x = 58.493, y = 42.017, z = 120.308 }, rot = { x = 0.000, y = 273.689, z = 0.000 }, level = 1 },
{ config_id = 36, monster_id = 21010201, pos = { x = 2.167, y = 47.000, z = 60.677 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 37, monster_id = 21010601, pos = { x = 3.778, y = 47.016, z = 59.054 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000002, name = "ANY_MONSTER_DIE_2", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2", action = "action_EVENT_ANY_MONSTER_DIE_2" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 7, 8, 9, 10 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_2" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = suite_3,
monsters = { 7, 8, 9, 10 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_2" },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = suite_4,
monsters = { 33, 34, 36, 37 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_2" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_2(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_2(context, evt)
-- 重新生成指定group,指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 240001004, suite = 2 }) then
return -1
end
-- play_type含义:1·代表开始播放; 2·代表停止播放
-- 在指定位置播放或停止音效资源
local pos = {x=7, y=42, z=96}
if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then
return -1
end
return 0
end
@@ -0,0 +1,178 @@
-- 基础信息
local base_info = {
group_id = 240001004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 13, monster_id = 21020101, pos = { x = 7.479, y = 42.016, z = 96.081 }, rot = { x = 0.000, y = 311.990, z = 0.000 }, level = 1 },
{ config_id = 14, monster_id = 21010701, pos = { x = 59.788, y = 42.017, z = 123.708 }, rot = { x = 0.000, y = 261.560, z = 0.000 }, level = 1 },
{ config_id = 15, monster_id = 21010701, pos = { x = 59.919, y = 42.017, z = 120.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16, monster_id = 21010701, pos = { x = -3.741, y = 47.000, z = 61.402 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 17, monster_id = 21010701, pos = { x = 1.092, y = 47.000, z = 64.009 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 1, gadget_id = 70211011, pos = { x = 15.814, y = 42.016, z = 94.759 }, rot = { x = 0.000, y = 268.400, z = 0.000 }, level = 1, drop_tag = "战斗中级蒙德", showcutscene = true, isOneoff = true, persistent = true }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000003, name = "SPECIFIC_MONSTER_HP_CHANGE_3", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "13", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3" },
{ config_id = 1000004, name = "ANY_MONSTER_DIE_4", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4", action = "action_EVENT_ANY_MONSTER_DIE_4" },
{ config_id = 1000007, name = "DUNGEON_SETTLE_7", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "condition_EVENT_DUNGEON_SETTLE_7", action = "action_EVENT_DUNGEON_SETTLE_7" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 13 },
gadgets = { },
regions = { },
triggers = { "SPECIFIC_MONSTER_HP_CHANGE_3", "ANY_MONSTER_DIE_4", "DUNGEON_SETTLE_7" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3(context, evt)
--[[判断指定configid的怪物的血量小于%80时触发指定后续操作]]--
if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 80 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3(context, evt)
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 14, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 15, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 16, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 17, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟0秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 18, delay_time = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_4(context, evt)
--判断死亡怪物的configid是否为 13
if evt.param1 ~= 13 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_4(context, evt)
-- 杀死Group内所有monster
if 0 ~= ScriptLib.KillGroupEntity(context, { group_id = 240001004, kill_policy = GroupKillPolicy.GROUP_KILL_MONSTER }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_monster_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_DUNGEON_SETTLE_7(context, evt)
-- 判断副本成功
if 1 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_7(context, evt)
-- 创生gadget 1
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle")
return -1
end
return 0
end
@@ -0,0 +1,482 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 5.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 59.09586,
"y": 42.08354,
"z": 121.03
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 2.0,
"heightType": "Center",
"length": 10.0,
"useHeight": false,
"width": 12.29
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "ReturnRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": false
},
"2": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 5.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -1.436846,
"y": 47.00723,
"z": 68.90875
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 2.0,
"heightType": "Center",
"length": 9.6,
"useHeight": false,
"width": 33.3
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "ReturnRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": false
},
"4": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 100.0,
"floatParam": 5.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": 44.0,
"y": 42.01637,
"z": 86.93
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
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