添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
@@ -0,0 +1,24 @@
-- 地图配置
scene_config = {
begin_pos = { x = 0.0, z = 0.0 },
size = { x = 1024.0, z = 1024.0 },
born_pos = { x = 513.779, y = 103.961, z = 379.510 },
born_rot = { x = 0.000, y = 140.597, z = 0.000 },
die_y = 98,
city_id = 4,
vision_anchor = { x = 0.0, z = 0.0 }
}
-- 所有的区块
blocks = { 35861 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = 0.0, z = 0.0 }, max = { x = 1024.0, z = 1024.0 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }
@@ -0,0 +1,6 @@
-- 所有的group
groups = {
{ id = 235861001, refresh_id = 1, pos = { x = 520.456, y = 103.403, z = 372.108 } },
{ id = 235861002, refresh_id = 1, pos = { x = 520.456, y = 103.446, z = 372.108 } },
{ id = 235861003, refresh_id = 1, pos = { x = 520.456, y = 103.470, z = 372.108 } }
}
@@ -0,0 +1,172 @@
-- 基础信息
local base_info = {
group_id = 235861001
}
-- DEFS_MISCS
local defs =
{
isStartLevel = true,
nextGroupId = 235861002,
-- 对应数据表中的关卡id,暂时不用管,配了也没用
levelId = 1,
-- 本轮对应的gallery id
galleryId = 23004,
-- 开启挑战的场景物件id
startId = 1001,
-- todo: 临时,挑战区域,进了区域之后加载操作台
maxRegion = 1002,
-- 怪物资源包configs,约定好只会有两波怪物潮,配多了也不会刷
monsterPoolTable = {
{
pool_list = {35007},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 2, max_count = 5, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
{
pool_list = {35008},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 1, max_count = 3, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
},
-- 第一波怪物潮持续秒数,不能大于总时间90s
switchTime = 50,
-- todo:临时,从1-6种选4个数字,一定是4个不同的数字,否则会报错
sgvIdxTable = {1, 2, 3, 4},
-- buff持续时间,通常不需要修改
buffDuration = 15,
-- 每轮中每阶段的最大时间(一共有3个阶段,总时长为3*30s = 90s),通常不用改
stageMaxDuration = 40,
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
[1001] = { config_id = 1001, gadget_id = 70360010, pos = { x = 520.780, y = 103.522, z = 372.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
[1027] = { config_id = 1027, gadget_id = 70950156, pos = { x = 520.152, y = 104.001, z = 372.745 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
[1002] = { config_id = 1002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 520.456, y = 103.403, z = 372.108 } }
}
-- 触发器
triggers = {
}
-- 点位
points = {
{ config_id = 1003, pos = { x = 525.586, y = 103.575, z = 366.278 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1004, pos = { x = 527.278, y = 103.660, z = 368.037 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1005, pos = { x = 523.410, y = 103.940, z = 364.735 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1006, pos = { x = 528.768, y = 103.789, z = 369.589 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 1007, pos = { x = 521.731, y = 103.793, z = 363.168 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 1008, pos = { x = 525.929, y = 103.375, z = 361.705 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 2 },
{ config_id = 1009, pos = { x = 528.163, y = 103.409, z = 363.205 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 1010, pos = { x = 530.596, y = 103.417, z = 365.281 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 1011, pos = { x = 512.713, y = 103.651, z = 370.078 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 1012, pos = { x = 518.479, y = 103.844, z = 363.949 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 1013, pos = { x = 514.108, y = 103.916, z = 368.644 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 1014, pos = { x = 516.961, y = 104.063, z = 365.693 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 1015, pos = { x = 515.600, y = 103.948, z = 367.239 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 1016, pos = { x = 512.859, y = 103.572, z = 364.251 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 8 },
{ config_id = 1017, pos = { x = 515.012, y = 103.803, z = 362.199 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 1018, pos = { x = 511.168, y = 103.377, z = 366.226 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 1019, pos = { x = 525.704, y = 103.846, z = 377.345 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 1020, pos = { x = 527.066, y = 103.772, z = 375.795 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 1021, pos = { x = 524.208, y = 103.904, z = 378.748 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 1022, pos = { x = 528.582, y = 103.941, z = 374.049 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 1023, pos = { x = 522.813, y = 103.863, z = 380.171 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 1024, pos = { x = 527.425, y = 103.679, z = 378.822 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 32 },
{ config_id = 1025, pos = { x = 529.580, y = 103.806, z = 376.771 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 },
{ config_id = 1026, pos = { x = 525.728, y = 103.764, z = 380.778 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 },
{ config_id = 1028, pos = { x = 524.580, y = 103.575, z = 365.373 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1029, pos = { x = 526.272, y = 103.660, z = 367.132 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1030, pos = { x = 522.404, y = 103.940, z = 363.830 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 1031, pos = { x = 527.762, y = 103.789, z = 368.684 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 1032, pos = { x = 520.725, y = 103.793, z = 362.263 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 1033, pos = { x = 524.937, y = 103.375, z = 361.112 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 2 },
{ config_id = 1034, pos = { x = 527.171, y = 103.409, z = 362.612 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 1035, pos = { x = 529.604, y = 103.417, z = 364.688 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 1036, pos = { x = 526.514, y = 103.375, z = 362.320 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 2 },
{ config_id = 1037, pos = { x = 528.748, y = 103.409, z = 363.820 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 1038, pos = { x = 531.181, y = 103.417, z = 365.896 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 1001, 1027 },
regions = { 1002 },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V3_0/UnstableSpray"
@@ -0,0 +1,160 @@
-- 基础信息
local base_info = {
group_id = 235861002
}
-- DEFS_MISCS
local defs =
{
isStartLevel = false,
nextGroupId = 235861003,
-- 对应数据表中的关卡id,暂时不用管,配了也没用
levelId = 1,
-- 本轮对应的gallery id
galleryId = 23005,
-- 开启挑战的场景物件id
startId = 2001,
-- todo: 临时,挑战区域,进了区域之后加载操作台
maxRegion = 2002,
-- 怪物资源包configs,约定好只会有两波怪物潮,配多了也不会刷
monsterPoolTable = {
{
pool_list = {35009},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 1, max_count = 3, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
{
pool_list = {35010},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 1, max_count = 2, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
},
-- 第一波怪物潮持续秒数,不能大于总时间90s
switchTime = 50,
-- todo:临时,从1-6种选4个数字,一定是4个不同的数字,否则会报错
sgvIdxTable = {1, 2, 3, 4},
-- buff持续时间,通常不需要修改
buffDuration = 15,
-- 每轮中每阶段的最大时间(一共有3个阶段,总时长为3*30s = 90s),通常不用改
stageMaxDuration = 40,
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
[2001] = { config_id = 2001, gadget_id = 70360010, pos = { x = 520.836, y = 103.514, z = 372.297 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
[2002] = { config_id = 2002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 520.456, y = 103.446, z = 372.108 } }
}
-- 触发器
triggers = {
}
-- 点位
points = {
{ config_id = 2003, pos = { x = 525.575, y = 103.619, z = 366.256 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 2004, pos = { x = 527.267, y = 103.709, z = 368.016 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 2005, pos = { x = 523.400, y = 103.978, z = 364.714 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 2006, pos = { x = 528.757, y = 103.839, z = 369.567 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 2007, pos = { x = 521.721, y = 103.837, z = 363.146 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 2008, pos = { x = 525.918, y = 103.423, z = 361.684 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 2 },
{ config_id = 2009, pos = { x = 528.153, y = 103.454, z = 363.184 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 2010, pos = { x = 530.585, y = 103.470, z = 365.260 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 2011, pos = { x = 512.703, y = 103.696, z = 370.056 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 2012, pos = { x = 518.468, y = 103.921, z = 363.927 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 2013, pos = { x = 514.098, y = 103.944, z = 368.623 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 2014, pos = { x = 516.951, y = 104.124, z = 365.671 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 2015, pos = { x = 515.590, y = 103.982, z = 367.218 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 2016, pos = { x = 512.849, y = 103.598, z = 364.229 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 8 },
{ config_id = 2017, pos = { x = 515.002, y = 103.849, z = 362.178 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 2018, pos = { x = 511.158, y = 103.417, z = 366.205 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 2019, pos = { x = 525.694, y = 103.909, z = 377.324 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 2020, pos = { x = 527.055, y = 103.810, z = 375.773 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 2021, pos = { x = 524.197, y = 103.952, z = 378.727 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 2022, pos = { x = 528.571, y = 103.988, z = 374.027 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 2023, pos = { x = 522.802, y = 103.911, z = 380.150 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 2024, pos = { x = 527.414, y = 103.745, z = 378.800 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 32 },
{ config_id = 2025, pos = { x = 529.569, y = 103.844, z = 376.749 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 },
{ config_id = 2026, pos = { x = 525.718, y = 103.803, z = 380.757 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2001 },
regions = { 2002 },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V3_0/UnstableSpray"
@@ -0,0 +1,160 @@
-- 基础信息
local base_info = {
group_id = 235861003
}
-- DEFS_MISCS
local defs =
{
isStartLevel = false,
nextGroupId = -1,
-- 对应数据表中的关卡id,暂时不用管,配了也没用
levelId = 1,
-- 本轮对应的gallery id
galleryId = 23006,
-- 开启挑战的场景物件id
startId = 3001,
-- todo: 临时,挑战区域,进了区域之后加载操作台
maxRegion = 3002,
-- 怪物资源包configs,约定好只会有两波怪物潮,配多了也不会刷
monsterPoolTable = {
{
pool_list = {35011},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 1, max_count = 4, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
{
pool_list = {35012},
point_array_id = 0,
point_id_list = {},
affix_list = {},
param = {total_count = 999, min_count = 1, max_count = 3, tag = 0, fill_time = 0, fill_count = 0, is_ordered = true, is_tag_bit_match = true},
},
},
-- 第一波怪物潮持续秒数,不能大于总时间90s
switchTime = 50,
-- todo:临时,从1-6种选4个数字,一定是4个不同的数字,否则会报错
sgvIdxTable = {1, 2, 3, 4},
-- buff持续时间,通常不需要修改
buffDuration = 15,
-- 每轮中每阶段的最大时间(一共有3个阶段,总时长为3*30s = 90s),通常不用改
stageMaxDuration = 40,
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
[3001] = { config_id = 3001, gadget_id = 70360010, pos = { x = 520.984, y = 103.550, z = 372.267 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
[3002] = { config_id = 3002, shape = RegionShape.SPHERE, radius = 20, pos = { x = 520.456, y = 103.470, z = 372.108 } }
}
-- 触发器
triggers = {
}
-- 点位
points = {
{ config_id = 3003, pos = { x = 525.574, y = 103.622, z = 366.331 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 3004, pos = { x = 527.266, y = 103.713, z = 368.091 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 3005, pos = { x = 523.398, y = 103.984, z = 364.789 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 1 },
{ config_id = 3006, pos = { x = 528.756, y = 103.845, z = 369.642 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 3007, pos = { x = 521.719, y = 103.842, z = 363.221 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 1 },
{ config_id = 3008, pos = { x = 525.918, y = 103.430, z = 361.759 }, rot = { x = 0.000, y = 314.612, z = 0.000 }, tag = 2 },
{ config_id = 3009, pos = { x = 528.151, y = 103.459, z = 363.259 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 3010, pos = { x = 530.584, y = 103.473, z = 365.335 }, rot = { x = 0.000, y = 319.839, z = 0.000 }, tag = 2 },
{ config_id = 3011, pos = { x = 512.701, y = 103.700, z = 370.131 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 3012, pos = { x = 518.467, y = 103.927, z = 364.002 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 3013, pos = { x = 514.096, y = 103.946, z = 368.698 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 4 },
{ config_id = 3014, pos = { x = 516.949, y = 104.130, z = 365.746 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 3015, pos = { x = 515.588, y = 103.984, z = 367.293 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 4 },
{ config_id = 3016, pos = { x = 512.847, y = 103.602, z = 364.304 }, rot = { x = 0.000, y = 43.748, z = 0.000 }, tag = 8 },
{ config_id = 3017, pos = { x = 515.000, y = 103.854, z = 362.253 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 3018, pos = { x = 511.156, y = 103.421, z = 366.280 }, rot = { x = 0.000, y = 48.975, z = 0.000 }, tag = 8 },
{ config_id = 3019, pos = { x = 525.692, y = 103.915, z = 377.399 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 3020, pos = { x = 527.053, y = 103.812, z = 375.848 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 16 },
{ config_id = 3021, pos = { x = 524.196, y = 103.957, z = 378.802 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 3022, pos = { x = 528.570, y = 103.990, z = 374.103 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 3023, pos = { x = 522.801, y = 103.915, z = 380.225 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 16 },
{ config_id = 3024, pos = { x = 527.413, y = 103.750, z = 378.876 }, rot = { x = 0.000, y = 226.463, z = 0.000 }, tag = 32 },
{ config_id = 3025, pos = { x = 529.568, y = 103.848, z = 376.824 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 },
{ config_id = 3026, pos = { x = 525.716, y = 103.804, z = 380.832 }, rot = { x = 0.000, y = 231.690, z = 0.000 }, tag = 32 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 3001 },
regions = { 3002 },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "V3_0/UnstableSpray"
@@ -0,0 +1,8 @@
{
"areas": {},
"doors": {},
"entities": {},
"forces": {},
"points": {},
"transRadius": 0.0
}