添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions

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-- 地图配置
scene_config = {
begin_pos = { x = -1025.1, z = -1515.1 },
size = { x = 1995.6, z = 3046.6 },
born_pos = { x = -0.472, y = -5.038, z = 42.067 },
born_rot = { x = 0.000, y = 180.000, z = 0.000 },
die_y = -20,
city_id = 1,
vision_anchor = { x = -1025.1, z = -1515.1 }
}
-- 所有的区块
blocks = { 33713 }
-- 所有的区块范围坐标
block_rects = {
{ min = { x = -1025.1, z = -1515.1 }, max = { x = 970.5, z = 1531.5 } }
}
-- Dummy Points
dummy_points = { }
-- Routes
routes_config = { }

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-- 所有的group
groups = {
{ id = 233713005, refresh_id = 1, pos = { x = 0.835, y = 0.645, z = 7.672 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
{ id = 233713006, refresh_id = 1, pos = { x = -0.442, y = 0.645, z = -10.279 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
{ id = 233713007, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } },
{ id = 233713008, refresh_id = 1002, pos = { x = 5.090, y = 0.645, z = 0.477 }, forbid_monster_die_types = { "CHANGE_HP_SUB_ABYSS", "CHANGE_HP_SUB_DRAWN" } },
{ id = 233713009, refresh_id = 1, pos = { x = -1.321, y = 0.827, z = -1.087 }, forbid_monster_die_types = { "CHANGE_HP_SUB_DRAWN", "CHANGE_HP_SUB_ABYSS" } }
}

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[
{
"area_id": 2,
"bottom": -19.95449,
"climateType": "Cold",
"isForceClearDifferentClimateMeter": false,
"points": [
{
"x": 16.8436184,
"y": -17.8595924
},
{
"x": 7.70091057,
"y": -24.2744617
},
{
"x": -7.903787,
"y": -23.2630749
},
{
"x": -16.2157173,
"y": -17.730484
},
{
"x": -22.2467022,
"y": -9.782097
},
{
"x": -24.0761719,
"y": -0.144690186
},
{
"x": -22.9332733,
"y": 10.3604422
},
{
"x": -17.01368,
"y": 18.3368053
},
{
"x": -8.698241,
"y": 24.62258
},
{
"x": 7.06089,
"y": 24.0815163
},
{
"x": 16.3395042,
"y": 18.10896
},
{
"x": 22.0956173,
"y": 10.3027563
},
{
"x": 24.2354584,
"y": -0.251828551
},
{
"x": 23.4269962,
"y": -9.767461
}
],
"top": 20.0455341,
"transPoints": []
}
]

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-- 基础信息
local base_info = {
group_id = 233713005
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 5001, gadget_id = 70350077, pos = { x = 0.080, y = 0.000, z = 24.150 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart },
{ config_id = 5002, gadget_id = 70350077, pos = { x = 0.040, y = 0.000, z = -23.740 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
{ config_id = 1, name = "stage", value = 0, no_refresh = false },
{ config_id = 2, name = "TPL_TIME", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 5001, 5002 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================

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-- 基础信息
local base_info = {
group_id = 233713006
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 6001, gadget_id = 70360010, pos = { x = 0.000, y = 0.150, z = 0.000 }, rot = { x = 0.000, y = 0.150, z = 0.000 }, level = 1 },
{ config_id = 6002, gadget_id = 70350089, pos = { x = 0.000, y = 0.150, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
{ config_id = 6006, gadget_id = 70350088, pos = { x = 12.193, y = 0.046, z = 0.055 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6007, gadget_id = 70350088, pos = { x = -12.183, y = 0.046, z = 0.066 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6008, gadget_id = 70310029, pos = { x = 0.000, y = 0.050, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6009, gadget_id = 70310028, pos = { x = 12.193, y = 0.046, z = 0.055 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart },
{ config_id = 6010, gadget_id = 70310028, pos = { x = -12.183, y = 0.046, z = 0.066 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1006003, name = "GADGET_CREATE_6003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6003", action = "action_EVENT_GADGET_CREATE_6003" },
{ config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004", trigger_count = 0 },
{ config_id = 1006005, name = "SELECT_OPTION_6005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6005", action = "action_EVENT_SELECT_OPTION_6005", trigger_count = 0 },
{ config_id = 1006013, name = "ANY_GADGET_DIE_6013", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_6013", action = "action_EVENT_ANY_GADGET_DIE_6013", trigger_count = 0 },
{ config_id = 1006014, name = "ANY_GADGET_DIE_6014", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_6014", action = "action_EVENT_ANY_GADGET_DIE_6014", trigger_count = 0 },
{ config_id = 1006015, name = "TIMER_EVENT_6015", event = EventType.EVENT_TIMER_EVENT, source = "heat1_timer", condition = "", action = "action_EVENT_TIMER_EVENT_6015", trigger_count = 0 },
{ config_id = 1006016, name = "TIMER_EVENT_6016", event = EventType.EVENT_TIMER_EVENT, source = "heat2_timer", condition = "", action = "action_EVENT_TIMER_EVENT_6016", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 6001, 6002, 6006, 6007 },
regions = { },
triggers = { "GADGET_CREATE_6003", "SELECT_OPTION_6004", "SELECT_OPTION_6005", "ANY_GADGET_DIE_6013", "ANY_GADGET_DIE_6014", "TIMER_EVENT_6015", "TIMER_EVENT_6016" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 6009, 6010 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { 6008 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_6003(context, evt)
if 6001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_6003(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233713006, 6001, {175}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 233713006, 3)
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_6004(context, evt)
-- 判断是gadgetid 6001 option_id 175
if 6001 ~= evt.param1 then
return false
end
if 175 ~= evt.param2 then
return false
end
-- 判断变量"stage"为0
if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233713005) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_6004(context, evt)
-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
return -1
end
-- 创建编号为1该怪物潮的识别id)的怪物潮创建怪物总数为6场上怪物最少1只最多3只
if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 233713007, {7001,7002,7003,7012,7016,7017}, 6, 1, 3) then
return -1
end
-- 创建编号为2该怪物潮的识别id)的怪物潮创建怪物总数为6场上怪物最少3只最多3只
if 0 ~= ScriptLib.AutoMonsterTide(context, 2, 233713007, {7004,7005,7006}, 6, 3, 3) then
return -1
end
-- 删除指定group 233713006 指定config6001物件身上指定option175
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233713006, 6001, 175) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组233713006中 configid为6001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6001, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713005中 configid为5002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713005, 5002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713005中 configid为5001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713005, 5001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9002, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 233713006, 2)
-- 改变指定group组233713006中 configid为6006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 删除suite3的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 233713006, 3)
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_6005(context, evt)
-- 判断是gadgetid 6001 option_id 176
if 6001 ~= evt.param1 then
return false
end
if 176 ~= evt.param2 then
return false
end
-- 判断变量"stage"为1
if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 233713005) ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_6005(context, evt)
-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
return -1
end
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233713008, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 删除指定group 233713006 指定config6001物件身上指定option176
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 233713006, 6001, 176) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 改变指定group组233713006中 configid为6001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6001, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713005中 configid为5002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713005, 5002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713005中 configid为5001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713005, 5001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9002, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 233713006, 2)
-- 删除suite3的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 233713006, 3)
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_6013(context, evt)
if 6010 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_6013(context, evt)
-- 将configid为 6007 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 延迟20秒后,向groupId为233713006的对象,请求一次调用,并将string参数"heat2_timer" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 233713006, "heat2_timer", 20) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_6014(context, evt)
if 6009 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_6014(context, evt)
-- 将configid为 6006 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 延迟20秒后,向groupId为233713006的对象,请求一次调用,并将string参数"heat1_timer" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 233713006, "heat1_timer", 20) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_6015(context, evt)
-- 将configid为 6006 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 创建id为6009的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 6009 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_6016(context, evt)
-- 将configid为 6007 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6007, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 创建id为6010的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 6010 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end

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@@ -0,0 +1,299 @@
-- 基础信息
local base_info = {
group_id = 233713007
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 7001, monster_id = 21011401, pos = { x = 18.259, y = 0.046, z = 3.538 }, rot = { x = 0.000, y = 269.994, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 7002, monster_id = 21011401, pos = { x = 18.150, y = 0.046, z = -3.742 }, rot = { x = 0.000, y = 269.994, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 7003, monster_id = 21011401, pos = { x = 17.204, y = 0.046, z = 0.007 }, rot = { x = 0.000, y = 269.994, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 7004, monster_id = 21011401, pos = { x = -0.403, y = -0.044, z = -12.100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7005, monster_id = 21011401, pos = { x = 7.083, y = -0.044, z = -12.359 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7006, monster_id = 21011401, pos = { x = -6.333, y = -0.044, z = -12.427 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7007, monster_id = 21020601, pos = { x = -0.058, y = 0.046, z = -14.391 }, rot = { x = 0.000, y = 0.052, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7008, monster_id = 26010101, pos = { x = -3.655, y = 0.046, z = -14.344 }, rot = { x = 0.000, y = 0.052, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7009, monster_id = 26010101, pos = { x = 3.672, y = 0.046, z = -14.399 }, rot = { x = 0.000, y = 0.052, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 7012, monster_id = 21011401, pos = { x = -17.929, y = 0.046, z = -3.577 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 7016, monster_id = 21011401, pos = { x = -17.958, y = 0.046, z = 3.704 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 7017, monster_id = 21011401, pos = { x = -16.941, y = 0.046, z = -0.027 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, disableWander = true }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 7010, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1007011, name = "MONSTER_TIDE_DIE_7011", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "1", condition = "condition_EVENT_MONSTER_TIDE_DIE_7011", action = "action_EVENT_MONSTER_TIDE_DIE_7011" },
{ config_id = 1007013, name = "ANY_MONSTER_LIVE_7013", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_7013", action = "action_EVENT_ANY_MONSTER_LIVE_7013" },
{ config_id = 1007014, name = "CHALLENGE_SUCCESS_7014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_7014" },
{ config_id = 1007015, name = "CHALLENGE_FAIL_7015", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_7015" },
{ config_id = 1007018, name = "MONSTER_TIDE_DIE_7018", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "2", condition = "condition_EVENT_MONSTER_TIDE_DIE_7018", action = "action_EVENT_MONSTER_TIDE_DIE_7018" }
}
-- 变量
variables = {
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false },
{ config_id = 2, name = "stage", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 7010 },
regions = { },
triggers = { "MONSTER_TIDE_DIE_7011", "ANY_MONSTER_LIVE_7013", "CHALLENGE_SUCCESS_7014", "CHALLENGE_FAIL_7015", "MONSTER_TIDE_DIE_7018" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_7011(context, evt)
if 6 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_7011(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 7008, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 7009, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_7013(context, evt)
if 7001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_7013(context, evt)
-- 创建编号为1该挑战的识别id),挑战内容为197的区域挑战具体参数填写方式见DungeonChallengeData表中的注释所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 233713007, 15, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_7014(context, evt)
-- 将剩余时间记录在触发此challenge的group变量TPL_TIME中
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 233713005) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime")
return -1
end
-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
return -1
end
-- 将本组内变量名为 "stage" 的变量设置为 1
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 233713005) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 爬塔更换队伍2
if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup")
return -1
end
-- 改变指定group组233713006中 configid为6001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 233713006, 6001, {176}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 改变指定group组233713005中 configid为5001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713005, 5001, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为6007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat1_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat2_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 删除suite2的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 233713006, 2)
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 233713006, 3)
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_7015(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233713007, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 地城失败结算
if 0 ~= ScriptLib.CauseDungeonFail(context) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat1_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat2_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_MONSTER_TIDE_DIE_7018(context, evt)
if 6 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_MONSTER_TIDE_DIE_7018(context, evt)
-- 延迟1秒刷怪
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 7007, delay_time = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
return -1
end
return 0
end

View File

@@ -0,0 +1,263 @@
-- 基础信息
local base_info = {
group_id = 233713008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 8001, monster_id = 22010203, pos = { x = 3.609, y = 0.046, z = -11.137 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031, 6101 }, isElite = true },
{ config_id = 8002, monster_id = 21020601, pos = { x = -12.179, y = 0.046, z = 12.230 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8003, monster_id = 22010202, pos = { x = 0.030, y = 0.030, z = -12.875 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1031 } },
{ config_id = 8004, monster_id = 21030501, pos = { x = -12.196, y = 0.046, z = -9.718 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8005, monster_id = 21030501, pos = { x = 12.146, y = 0.046, z = -9.659 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8006, monster_id = 21010902, pos = { x = 8.566, y = 0.046, z = -9.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8007, monster_id = 21011002, pos = { x = 15.879, y = 0.046, z = -9.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8008, monster_id = 21010902, pos = { x = -15.900, y = 0.046, z = -9.780 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8014, monster_id = 21011002, pos = { x = -8.587, y = 0.046, z = -9.652 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true },
{ config_id = 8015, monster_id = 21020601, pos = { x = 12.211, y = 0.046, z = 12.273 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, disableWander = true }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 8009, gadget_id = 70900205, pos = { x = 5.917, y = -0.566, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1008010, name = "ANY_MONSTER_LIVE_8010", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_8010", action = "action_EVENT_ANY_MONSTER_LIVE_8010" },
{ config_id = 1008011, name = "ANY_MONSTER_DIE_8011", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8011", action = "action_EVENT_ANY_MONSTER_DIE_8011" },
{ config_id = 1008012, name = "CHALLENGE_SUCCESS_8012", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8012" },
{ config_id = 1008013, name = "CHALLENGE_FAIL_8013", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_8013" }
}
-- 变量
variables = {
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8009 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { 8003 },
gadgets = { 8009 },
regions = { },
triggers = { "ANY_MONSTER_LIVE_8010", "ANY_MONSTER_DIE_8011", "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = suite_3,
monsters = { 8001, 8002, 8015 },
gadgets = { 8009 },
regions = { },
triggers = { "CHALLENGE_SUCCESS_8012", "CHALLENGE_FAIL_8013" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_LIVE_8010(context, evt)
if 8003 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_LIVE_8010(context, evt)
-- 创建编号为2该挑战的识别id),挑战内容为198的区域挑战param1必须为时间
-- 从233713005的变量TPL_TIME中取出对应值并开启挑战
local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 233713005)
if tpl_time == nil or tpl_time < 0 then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
return -1
elseif tpl_time < 1 then
tpl_time = 0
end
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 233713008, 10, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
return -1
end
-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
-- 创建编号为1该怪物潮的识别id)的怪物潮创建怪物总数为6场上怪物最少1只最多3只
if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 233713008, {8005,8007,8006,8004,8008,8014}, 6, 1, 3) then
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_8011(context, evt)
if 8003 ~= evt.param1 then
return false
end
-- 判断变量"monster_wave"为1
if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_8011(context, evt)
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 233713008, 3)
-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_8012(context, evt)
-- 将本组内变量名为 "stage" 的变量设置为 2
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 233713005) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat1_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat2_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 233713006, 3)
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_8013(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 233713008, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 地城失败结算
if 0 ~= ScriptLib.CauseDungeonFail(context) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
return -1
end
-- 改变指定group组233713006中 configid为6002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 6002, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713006中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713006, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat1_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
-- 取消group中对应名称的TimerEvent
if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 233713006, "heat2_timer") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
return -1
end
return 0
end

View File

@@ -0,0 +1,91 @@
-- 基础信息
local base_info = {
group_id = 233713009
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 9001, gadget_id = 70350053, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 9002, gadget_id = 70350054, pos = { x = 0.000, y = 0.000, z = 0.000 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1009003, name = "DUNGEON_SETTLE_9003", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_9003" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 9001, 9002 },
regions = { },
triggers = { "DUNGEON_SETTLE_9003" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_DUNGEON_SETTLE_9003(context, evt)
-- 改变指定group组233713009中 configid为9001的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9001, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组233713009中 configid为9002的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 233713009, 9002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end

View File

@@ -0,0 +1,99 @@
{
"areas": {},
"doors": {},
"entities": {
"1": {
"$type": "ConfigLocalTrigger",
"alias": "",
"areaId": 0,
"checkCount": 0,
"checkDist": 500.0,
"floatParam": 0.0,
"gadgetId": 70010006,
"groupLimit": false,
"isModelHidden": false,
"meta": null,
"pointType": "Other",
"pos": {
"x": -0.9124126,
"y": -5.037683,
"z": 107.7861
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"shape": {
"$type": "ConfigShapeRect",
"centerType": "Center",
"height": 200.0,
"heightType": "Center",
"length": 150.0,
"useHeight": true,
"width": 300.0
},
"stringParam": "",
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"triggerFlag": "NoReviveRegion",
"triggerInterval": 0.1,
"type": "NORMAL",
"unlocked": true,
"vectorParam": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"withGO": true
}
},
"forces": {},
"points": {
"1": {
"$type": "DungeonQuitPoint",
"alias": "",
"areaId": 0,
"gadgetId": 70120004,
"groupLimit": false,
"isModelHidden": false,
"pointType": "DungeonQuitPoint",
"pos": {
"x": 0.0,
"y": 2.9,
"z": -79.4
},
"rot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"size": {
"x": 5.0,
"y": 5.0,
"z": 5.0
},
"tranPos": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"tranRot": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"type": "NORMAL",
"unlocked": true
}
},
"transRadius": 0.0
}