添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions

View File

@@ -0,0 +1,41 @@
function OnClientExecuteReq(context, param1, param2, param3)
--ScriptLib.PrintLog("GadgetState Get Change")
if param1 == 0 then
ScriptLib.SetGadgetState(context, GadgetState.Default)
end
if param1 == 201 then
ScriptLib.SetGadgetState(context, GadgetState.GearStart)
end
if param1 == 202 then
ScriptLib.SetGadgetState(context, GadgetState.GearStop)
end
if param1 == 203 then
ScriptLib.SetGadgetState(context, GadgetState.GearAction1)
end
if param1 == 204 then
ScriptLib.SetGadgetState(context, GadgetState.GearAction2)
end
if param1 == 901 then
ScriptLib.SetGadgetState(context, GadgetState.Action01)
end
if param1 == 902 then
ScriptLib.SetGadgetState(context, GadgetState.Action02)
end
if param1 == 903 then
ScriptLib.SetGadgetState(context, GadgetState.Action03)
end
end
-- 能量体被攻击
function OnBeHurt(context, element_type, strike_type, is_host)
local groupId = ScriptLib.GetContextGroupId(context)
local configId = ScriptLib.GetContextGadgetConfigId(context)
if is_host == true then
if element_type == ElementType.Wind then
ScriptLib.KillEntityByConfigId(context, { group_id = groupId, config_id = configId, entity_type=EntityType.GADGET })
elseif ScriptLib.GetGadgetStateByConfigId(context, groupId, configId) ~= GadgetState.GearStart then
ScriptLib.SetGadgetState(context, GadgetState.GearStart)
end
end
end