添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions

View File

@@ -0,0 +1,28 @@
-- 机关初始化配置
-- 初始状态
local state_ = GadgetState.GearStart
-- 启动元素
local start_elem_type_ = ElementType.Wind
-- 停止元素
local stop_elem_type_ = ElementType.None
-- 机关被攻击
function OnBeHurt(context, element_type, strike_type, is_host)
if is_host == true then
-- 获取机关当前状态
local state = ScriptLib.GetGadgetState(context)
if state == GadgetState.Default or state == GadgetState.GearAction1 then
if start_elem_type_ == element_type then
ScriptLib.SetGadgetState(context, GadgetState.GearStart)
end
end
if state == GadgetState.Action01 then
if start_elem_type_ == element_type then
ScriptLib.SetGadgetState(context, GadgetState.Action02)
end
end
end
end