添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions

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{
"ActivityAbility_Challenge_FallingAttack": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_FallingBuff",
"abilityName": "ActivityAbility_SuperTrial_FallingBuff",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_Challenge_FallingAttack------下落攻击击中怪物时根据怪物数量给全队叠加攻击力加成的buff最多计入X个持续X秒触发冷却X秒
"ActivityAbility_SuperTrial_FallingBuff": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_FallingBuff",
"abilityName": "ActivityAbility_SuperTrial_FallingBuff",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_FallingBuff------下落攻击击中怪物时根据怪物数量给全队叠加攻击力加成的buff最多计入X个持续X秒触发冷却X秒
"ActivityAbility_SuperTrial_FallingAreaAttack": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
],
"abilities": [
],
"teamAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_FallingAreaAttack",
"abilityName": "ActivityAbility_SuperTrial_FallingAreaAttack",
},
],
}, //ActivityAbility_SuperTrial_FallingAreaAttack------下落攻击时触发一个大范围无属性冲击波对周围的敌人造成伤害冷却X秒
"ActivityAbility_SuperTrial_ShieldDamageUp": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_ShieldDamageUp",
"abilityName": "ActivityAbility_SuperTrial_ShieldDamageUp",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_ShieldDamageUp------下落攻击时触发一个大范围无属性冲击波对周围的敌人造成伤害冷却X秒
"ActivityAbility_SuperTrial_GainShieldAreaAttack": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_GainShieldAreaAttack",
"abilityName": "ActivityAbility_SuperTrial_GainShieldAreaAttack",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_GainShieldAreaAttack------拾取元素晶片时,触发一个能量波对周围的敌人造成无属性伤害
"ActivityAbility_SuperTrial_HealingDamageUp": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_HealingDamageUp",
"abilityName": "ActivityAbility_SuperTrial_HealingDamageUp",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_HealingDamageUp-----角色血量高于90%时获得增伤buff
"ActivityAbility_SuperTrial_HealingReviveElemEnergy": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_HealingReviveElemEnergy",
"abilityName": "ActivityAbility_SuperTrial_HealingReviveElemEnergy",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_HealingReviveElemEnergy-----回复生命时,回复全队少量能量
"ActivityAbility_SuperTrial_ElementMasteryUp": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_ElementMasteryUp",
"abilityName": "ActivityAbility_SuperTrial_ElementMasteryUp",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_ElementMasteryUp------全角色加X点精通
"ActivityAbility_SuperTrial_ElementReactionAttack": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_ElementReactionAttack",
"abilityName": "ActivityAbility_SuperTrial_ElementReactionAttack",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_ElementReactionAttack------造成反应时在反应位置形成一个小范围能量冲击波造成无属性伤害每种反应独立计算一个X秒的CD
"ActivityAbility_SuperTrial_MeleeDamageUp": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_MeleeDamageUp",
"abilityName": "ActivityAbility_SuperTrial_MeleeDamageUp",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_MeleeDamageUp----长柄、单手剑、双手剑(近战)武器类型角色加伤
"ActivityAbility_SuperTrial_MeleeAreaAttack": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_MeleeAreaAttack",
"abilityName": "ActivityAbility_SuperTrial_MeleeAreaAttack",
},
],
"abilities": [
],
"teamAbilities": [
],
}, //ActivityAbility_SuperTrial_MeleeAreaAttack------下落攻击时触发一个大范围无属性冲击波对周围的敌人造成伤害冷却X秒
"ActivityAbility_SuperTrial_RangeNoEnemyAttackUp": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
],
"abilities": [
],
"teamAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_RangeNoEnemyAttackUp",
"abilityName": "ActivityAbility_SuperTrial_RangeNoEnemyAttackUp",
},
],
}, //ActivityAbility_SuperTrial_RangeNoEnemyAttackUp 范围X米内没有敌人时获得增伤
"ActivityAbility_SuperTrial_RangeNoEnemyStaminaReduction": {
"$type": "ConfigLevelEntity",
"avatarAbilities": [
],
"abilities": [
],
"teamAbilities": [
{
"abilityID": "ActivityAbility_SuperTrial_RangeNoEnemyStaminaReduction",
"abilityName": "ActivityAbility_SuperTrial_RangeNoEnemyStaminaReduction",
},
],
}, //ActivityAbility_SuperTrial_RangeNoEnemyStaminaReduction 范围X米内没有敌人时角色移速增加冲刺体力消耗降低
}