添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
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{
//3.2BOSS挑战
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 小型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"BossChallengeV2_WaterAmber_Mist" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR3", //形状,不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
"abilities" :
[
{
"abilityID" : "BossChallengeV2_WaterAmber_Mist",
"abilityName" : "BossChallengeV2_WaterAmber_Mist",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 大型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"BossChallengeV2_WaterAmber_Mist_Big" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR9", //形状,不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
"abilities" :
[
{
"abilityID" : "BossChallengeV2_WaterAmber_Mist_Big",
"abilityName" : "BossChallengeV2_WaterAmber_Mist_Big",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 破墙火盆
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"BossChallengeV2__Rune_Fire" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty": false,
"useAbilityProperty" : true,
"levelOption": "DungeonLevel",
"isInvincible":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR4", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
"lifeTime" : 9.0, //存在时间
},
"abilities":
[
{
"abilityID": "BossChallengeV2_Rune_Fire",
"abilityName": "BossChallengeV2_Rune_Fire",
},
],
},
}
@@ -0,0 +1,208 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 新型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"WaterAmber_Mist" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 10,
"defense" : 0,
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR3", //形状,不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 25.0, //存在时间
},
"abilities" :
[
{
"abilityID" : "Mist",
"abilityName" : "WaterAmber_Mist",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 旧型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SteamBangField" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 3.0,
"scaleY" : 1.0,
"scaleZ" : 3.0,
},
},
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 10,
"defense" : 0,
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR3", //形状,不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 60.0, //存在时间
},
"abilities":
[
{
"abilityID": "SteamBangLoop",
"abilityName" : "Test_SteamBangLoop"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//乌云
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"RainyCloud":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"HP": 9999,
"attack": 0,
"defense": 0,
"denyLockOn": true,
"isGhostToEnemy": true,
"isGhotsToAllied": true,
"canTriggerBullet": false,
"isInvincible": true,
},
"beHit":
{
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"die":
{
"dieForceDisappearTime": 8,
},
},
"abilities" :
[
{
"abilityID" : "Rain",
"abilityName": "Raining",
},
],
},
//////////////////////////////////////////////////////////////////////////
//
// 风琥珀风场
//
//////////////////////////////////////////////////////////////////////////
"WindAmberField" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1.5
},
},
"timer":
{
"lifeTime" : 20.0, //存在时间
},
"die" :
{
"dieForceDisappearTime" : 0.1,
"dieEndTime": 0.1,
},
"abilities":
[
{
"abilityID": "WindAmberField",
"abilityName" : "WindAmberField"
},
],
},
//////////////////////////////////////////////////////////////////////////
//
// 风琥珀风场 2秒
//
//////////////////////////////////////////////////////////////////////////
"WindAmberField_02" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1.5
},
},
"timer":
{
"lifeTime" : 4.0, //存在时间
},
"die" :
{
"dieForceDisappearTime" : 0.1,
"dieEndTime": 0.1,
},
"abilities":
[
{
"abilityID": "WindAmberField_02",
"abilityName" : "WindAmberField_02"
},
],
},
}
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{
////////////////////////////////////////////////////////////////
//
// Crossbow
//
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
//
// Sword
//
////////////////////////////////////////////////////////////////
"Weapon_Sword_Metal" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip01",
"equipEntityType" : "SwordOneHand",
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// Catalyst
//
////////////////////////////////////////////////////////////////
"Catalyst_Book" : //Book_App 用于书型法器
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip02",
"equipEntityType" : "Catalyst",
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalMove":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"AttackLoop":
[
""
],
"AttackToIdle":
[
"",
],
"Open":
[
""
],
"Close":
[
"",
],
},
},
},
},
},
"audio":
{
"$type": "ConfigGadgetAudio",
"animAudio" :
{
"onTransitionOut" :
[
{
"currentStateName" : "AttackLoop",
"audioEvent" : { "text": "Play_sfx_weapon_catalyst_lady_move_end" },
"otherStateNames" : [],
"usage" : "Any",
},
{
"currentStateName" : "Open",
"audioEvent" : { "text": "Play_sfx_weapon_catalyst_lady_close" },
"otherStateNames" : ["AttackLoop"],
"usage" : "Except",
},
],
"onTransitionIn" :
[
{
"currentStateName" : "AttackLoop",
"audioEvent" : { "text": "Play_sfx_weapon_catalyst_lady_move" },
"otherStateNames" : [],
"usage" : "Any",
},
],
}
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
"Catalyst_Ball" : //Ball_Jade 用于球形法器
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip02",
"equipEntityType" : "Catalyst",
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Close":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Close":
[
"",
],
},
},
},
},
"audioEventLayer":
{
"$type": "ConfigNormalStateLayer",
"layerIndex": 1,//这个是确定layer层的重要参数
"layerIndexName":"AudioEventLayer",
"stateIDs":
{
"NormalMove":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"AttackLoop":
[
""
],
"Open":
[
""
],
"CloseAudio":
[
"",
],
},
},
},
},
},
"audio":
{
"$type": "ConfigGadgetAudio",
"animAudio" :
{
"onTransitionOut" :
[
{
"currentStateName" : "AttackLoop",
"audioEvent" : { "text": "Stop_sfx_weapon_catalyst_ball_common_attackLoop" },
"otherStateNames" : ["Open"],
"usage" : "Except",
},
{
"currentStateName" : "Open",
"audioEvent" : { "text": "Play_sfx_weapon_catalyst_ball_common_close" },
"otherStateNames" : ["AttackLoop"],
"usage" : "Except",
},
],
"onTransitionIn" :
[
{
"currentStateName" : "AttackLoop",
"audioEvent" : { "text": "Play_sfx_weapon_catalyst_ball_common_attackLoop" },
"otherStateNames" : [],
"usage" : "Any",
},
],
},
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// Claymore
//
////////////////////////////////////////////////////////////////
"Weapon_Claymore_Metal" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip01",
"equipEntityType" : "Claymore",
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// Bow
//
////////////////////////////////////////////////////////////////
"Weapon_Bow_Metal" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 10,
"attack" : 0,
"defense" : 0,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
"die":
{
"dieDisappearEffect":"Eff_Monster_Undead_01_Shield_Broken",
},
},
"equipment" :
{
"attachTo" : "equip02",
"equipEntityType" : "Bow",
"bowData":
{
"bowRatioName": "BowRatio",
"bowStringLoosePoint":
{
"x": 0.12,
"y": 0,
"z": 0,
},
"bowStringMaxLen" : 0.42,
}
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// Pole
//
////////////////////////////////////////////////////////////////
"Weapon_Pole_Metal" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip01",
"equipEntityType" : "Pole",
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// 废弃的 类型
//
////////////////////////////////////////////////////////////////
"Weapon_Sword_Wood_Normal" ://保留给地城大世界用来燃烧玩法。
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
"checkInSurface" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip01",
"equipEntityType" : "SwordOneHand",
},
"abilities":
[
{
"abilityID": "Wood_Normal",
"abilityName" : "Avatar_Weapon_Wood_Normal"
},
],
},
"Weapon_Sword_Wood_Hard" ://保留给地城大世界用来燃烧玩法。
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
"checkInSurface" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip01",
"equipEntityType" : "SwordOneHand",
},
"abilities":
[
{
"abilityID": "Wood_Hard",
"abilityName" : "Avatar_Weapon_Wood_Hard"
},
],
},
"Catalyst_Mute" : //mute
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip02",
// "subGadgetId" : 50030000,
// "subAttachTo" : "equip03",
"equipEntityType" : "Catalyst",
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalMove":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"AttackLoop":
[
""
],
"AttackToIdle":
[
"",
],
"Open":
[
""
],
"Close":
[
"",
],
},
},
},
},
},
"audio" :
{
"$type": "ConfigGadgetAudio",
"animAudio" :
{
// "onTransitionOut" :
// [
// {
// "currentStateName" : "AttackLoop",
// "audioEvent" : { "text": "Play_sfx_weapon_catalyst_lady_move_end" },
// "otherStateNames" : [],
// "usage" : "Any",
// },
// ],
// "onTransitionIn" :
// [
// {
// "currentStateName" : "AttackLoop",
// "audioEvent" : { "text": "Play_sfx_weapon_catalyst_lady_move" },
// "otherStateNames" : [],
// "usage" : "Any",
// },
// ],
},
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Weapon_Metal"
},
],
},
////////////////////////////////////////////////////////////////
//
// 绯烟-副武器
//
////////////////////////////////////////////////////////////////
"SubEquip_Feiyan_Steelyard" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip03",
"equipEntityType" : "None",
},
"abilities":
[
],
},
////////////////////////////////////////////////////////////////
//
// 久岐忍-副武器
//
////////////////////////////////////////////////////////////////
"SubEquip_Shinobu_Mask" :
{
"$type" : "ConfigGadget",
"common" :
{
// "effectAttachShape" :
// {
// "$type" : "ConfigEffectAttachMesh",
// "mesh" : "EffectMesh",
// },
},
},
////////////////////////////////////////////////////////////////
//
// 平藏-副武器
//
////////////////////////////////////////////////////////////////
"SubEquip_Heizo_Jitte" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
},
},
}
@@ -0,0 +1,275 @@
{
////////////////////////////////////////////////////////////////
//
// FishingRod 鱼竿
//
////////////////////////////////////////////////////////////////
"Weapon_FishingRod" : //待废弃
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"equipment" :
{
"attachTo" : "equip10", //临时测试
"equipEntityType" : "None", //临时测试
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Common_FishingRod",
},
],
},
//用Gadget实现鱼竿逻辑
"Fishing_Rod_Normal_01":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 9999999,
"attack" : 0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
},
"move":
{
"$type": "ConfigFollowMove",
"target": "LocalAvatar",
"attachPoint": "WeaponR",
"followRotation": true,
"handleInLateTick": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"velocityForce":
{
"muteAll": true,
},
},
"abilities":
[
{
"abilityID": "Metal",
"abilityName" : "Avatar_Common_FishingRod",
},
],
},
////////////////////////////////////////////////////////////////
//
// 钓鱼鱼漂发射器 42000001
//
////////////////////////////////////////////////////////////////
"Fishing_Aim_Bullet":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld" : true,
"checkInSurface" : false,
},
"timer" :
{
"lifeTime": 5.0,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFishingAimParabolaBulletMove",
"globalValueKey": "_ABILITY_Fishing_Aim_Length",
"syncToRemote" : true,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
// "ignoreWater": true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Common_Fishing_Cast_Bullet",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Common_Fishing_Cast_Bullet",
},
],
},
"abilities":
[
{
"abilityID": "Avatar_Common_Fishing_Cast_Bullet",
"abilityName" : "Avatar_Common_Fishing_Cast_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 钓鱼的鱼漂 42000002
//
////////////////////////////////////////////////////////////////
"Fishing_Cork":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld" : true,
"checkInSurface" : false,
},
"timer" :
{
"lifeInfinite": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
// 子弹参数
// "gadget" :
// {
// "$type" : "ConfigBulletPattern",
// "collision" :
// {
// "targetType" : "Enemy",
// "triggerType" : "TriggerOnce",
// // "ignoreWater": true,
// "ccd":
// {
// "type" : "Always",
// }
// },
// "triggerActions" :
// [
// ],
// "triggerLifeOverActions":
// [
// ],
// },
"abilities":
[
{
"abilityID": "Avatar_Common_Fishing_Cork",
"abilityName" : "Avatar_Common_Fishing_Cork",
},
],
},
}
@@ -0,0 +1,251 @@
{
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// 大世界用 大世界空花架
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Prop_EmptyFloraShelve_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_custom_gadget_page",
"uiName": "UI_HOMEWORLD_CUSTOM_BUTTON",
"canInteractInCombat": false,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 3,
"triggerHeight": 3,
},
"misc":
{
"customGadgetNode":
{
"customGadgetType": "ActivityFlowerShelfBase",
"cameraSettings":
{
"gadgetHeight": 1.7,
"minCameraRadius": 1,
"minElevation": 0,
},
"slotMap": {
"FlowerShelf":
{
"namedTransform": "FlowerShelf",
"slotType": "Furniture",
"slotConfigId": 1000,
},
},
},
},
},
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// 大世界用 大世界雪人身体
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Prop_SnowmanBody_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_custom_gadget_page",
"uiName": "UI_HOMEWORLD_CUSTOM_SNOWMANBUTTON",
"canInteractInCombat": false,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 3,
"triggerHeight": 3,
},
"misc":
{
"customGadgetNode":
{
"customGadgetType": "ActivityWinterCampSnowmanBase",
"cameraSettings":
{
"gadgetHeight": 1.7,
"minCameraRadius": 1,
"minElevation": 0,
},
"slotMap": {
"Head":
{
"namedTransform": "Head",
"slotType": "Furniture",
"slotConfigId": 11,
},
"Hand":
{
"namedTransform": "Hand",
"slotType": "Furniture",
"slotConfigId": 12,
},
},
},
},
},
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// 大世界用 容彩祭 花盆
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Dq_Property_Prop_Irodori_Miniascape_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_custom_gadget_page",
"uiName": "UI_HOMEWORLD_CUSTOM_MINIASCAPE",
"canInteractInCombat": false,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.2,
"triggerHeight": 3,
},
"misc":
{
"customGadgetNode":
{
"cameraSettings":
{
"gadgetHeight": 0.8,
"minCameraRadius": 1,
"minElevation": 0,
},
"slotMap": {
"FrontScene":
{
"namedTransform": "FrontScene",
"slotConfigId": 21,
},
"BehindScene":
{
"namedTransform": "BehindScene",
"slotConfigId": 22,
},
},
},
},
},
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// 大世界用 木刻台地插槽
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_custom_gadget_page",
//"uiName": "UI_HOMEWORLD_CUSTOM_SNOWMANBUTTON",
"canInteractInCombat": false,
"showCondTypes": ["HOST"]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.5,
"triggerHeight": 3,
},
"misc":
{
"customGadgetNode":
{
//"customGadgetType": "ActivityWinterCampSnowmanBase",
"cameraSettings":
{
"gadgetHeight": 0.5,
"minCameraRadius": 1,
"minElevation": 0,
},
"slotMap": {
"Body":
{
"namedTransform": "Body",
//"slotType": "Furniture",
"slotConfigId": 1001,
},
},
},
},
// "gadgetAction":
// {
// "gadgetStateActionList":
// [
// //Default时可以交互
// {
// "$type": "ConfigGadgetStateEnableGadgetIntee",
// "enable": true,
// "gadgetState": "Default",
// },
// //GearStart时不能交互
// {
// "$type": "ConfigGadgetStateEnableGadgetIntee",
// "enable": false,
// "gadgetState": "GearStart",
// },
// ],
// },
"abilities":
[
{
"abilityID": "SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01",
"abilityName": "SceneObj_Area_Xm_Property_Prop_WoodAranaraStage_Slot_01",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,136 @@
{
///////////////////////////////////////////////////////////////
//
// 特效测试
//
///////////////////////////////////////////////////////////////
"SceneObj_Effect_Test":
{
"$type": "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 99999,
"attack" : 500,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieForceDisappearTime" : 0.0,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Effect_Test",
"abilityName" : "SceneObj_Effect_Test",
},
],
},
///////////////////////////////////////////////////
//
// 特效测试 子弹
//
///////////////////////////////////////////////////
"SceneObj_Effect_Test_Bullet":
{
"common":
{
"disableTickDistance": 10000,
},
"$type" : "ConfigGadget",
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP": 99999,
"attack" : 400,
"defense": 99999,
"isLockHP":true,
"weight": 1,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit":
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die":
{
"dieEndTime": 0
}
},
"gadget":
{
"$type" : "ConfigBulletPattern",
"enableCollisionDelay": 0.5,
"collision" :
{
"targetType" : "All",
"triggerType" : "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Effect_Test_Bullet",
},
],
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存?
"lifeTime" : 30, //存在时间
},
// 子弹线性移?
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 5.0,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Effect_Test_Bullet",
"abilityName" : "SceneObj_Effect_Test_Bullet",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,504 @@
{
"EnergyDisk_WindBlackHole_Gadget":
{
"$type": "ConfigGadget",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1,
"scaleY": 1,
"scaleZ": 1,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true,
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"canTriggerBullet": false,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"combatLock":
{
"denyLockOn": true,
},
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer":
{
// "lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 5.0, //存在时间
},
"abilities":
[
{
"abilityID": "Avatar_EnergyDisk_WindBlackHole_GadgetV2",
"abilityName":"Avatar_EnergyDisk_WindBlackHole_GadgetV2",
},
],
},
//22.落雷
"EnergyDisk_ShockTriggerThunder_Gadget":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"useCreatorProperty" : true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"die":
{
"dieForceDisappearTime": 0.5,
},
},
"field":
{
"lifeTime": 3, //存在时间
},
"abilities":
[
{
"abilityID": "EnergyDisk_ShockTriggerThunder_Gadget",
"abilityName": "EnergyDisk_ShockTriggerThunder_Gadget"
},
],
},
//25.碎冰
"EnergyDisk_Superconductor_Damage_Gadget":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"useCreatorProperty" : true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"die":
{
"dieForceDisappearTime": 0.5,
},
},
"field":
{
"lifeTime": 3, //存在时间
},
"abilities":
[
{
"abilityID": "EnergyDisk_Superconductor_Damage_Gadget",
"abilityName": "EnergyDisk_Superconductor_Damage_Gadget"
},
],
},
"EnergyDisk_KillAOEMonster_Gadget":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
},
"abilities":
[
{
"abilityID": "EnergyDisk_KillAOEMonster_GadgetV2",
"abilityName" : "EnergyDisk_KillAOEMonster_GadgetV2",
},
],
},
//风琥珀(攻击前)
//////////////////////////////////////////////////////////////////////////////////////////////////
"EnergyDisk_SkillObj_WindAmber" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "EnergyDisk_SkillObj_WindAmber",
"abilityName" : "EnergyDisk_SkillObj_WindAmber"
},
],
},
//风琥珀风场
"EnergyDisk_WindAmberField" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1.5
},
},
"timer":
{
"lifeTime" : 8.5, //存在时间
},
"die" :
{
"dieForceDisappearTime" : 0.1,
"dieEndTime": 0.1,
},
"abilities":
[
{
"abilityID": "EnergyDisk_WindAmberField",
"abilityName" : "EnergyDisk_WindAmberField"
},
],
},
//水琥珀攻击前
"EnergyDisk_SkillObj_WaterAmber" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "EnergyDisk_SkillObj_WaterAmber",
"abilityName" : "EnergyDisk_SkillObj_WaterAmber"
},
],
},
////////////////////////////////////////////////////////////////
//
// 东风快递
//
////////////////////////////////////////////////////////////////
//判定区域
"Activity_ChannellerSlab_DangerArea" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP":999999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 251,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type": "ConfigPlatformMove",
},
"field":
{
"concernType": "AllAvatars",
// "shape": "CircleR15",
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //是否一致存在
// "lifeTime" : 500, //存在时间
},
"abilities":
[
{
"abilityName": "Activity_ChannellerSlab_DangerArea",
},
],
},
//强化判定区域
"Activity_ChannellerSlab_DangerArea_Enhanced" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP":999999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 251,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type": "ConfigPlatformMove",
},
"field":
{
"concernType": "AllAvatars",
// "shape": "CircleR15",
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //是否一致存在
// "lifeTime" : 500, //存在时间
},
"abilities":
[
{
"abilityName": "Activity_ChannellerSlab_DangerArea",
},
{
"abilityName": "Activity_ChannellerSlab_DangerArea_EnhancedTag",
},
],
},
//攻击区域
"Activity_ChannellerSlab_BulletToGround" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
"abilities":
[
{
"abilityID": "Activity_ChannellerSlab_DamageArea_Impulse",
"abilityName" : "Activity_ChannellerSlab_DamageArea_Impulse"
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,646 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计时器_起点
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Prop_Thing_TimerStart_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_racing_rank_dialog",
"uiName": "UI_HOMEWOLRD_TIMER_CHECK_LIST_BUTTON",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2.5,
"triggerHeight": 2,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计时器_终点
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Prop_Thing_TimerEnd_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"model":
{
"attachEffect": "Eff_SceneObj_Thing_TimerEnd_01_Surround",
"ignoreDistCheckWhenAttachEffect":true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Common_Prop_Thing_TimerEnd_01_Ability"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计时器_计分板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Prop_Thing_TimerScoring_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_racing_rank_dialog",
"uiName": "UI_HOMEWORLD_PICTURE_CHANGE_BUTTON",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.0,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计分器_计分灯架
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Ly_Lamp_Build_ScoringShelf_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"globalValue":
{
"serverGlobalValues":
["SGV_ScoringShelf_01"],
"initServerGlobalValues":
{
"SGV_ScoringShelf_01": 0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Ly_Lamp_Build_ScoringShelf_01_Ability",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计分器_节点踏板 其一
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"field" :
{
"concernType" : "AllExcludeGWGO",
"shape" : "", //形状,不填为collider
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Green",
},
{
"abilityID": "Ability_02",
"abilityName" : "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Ability",
},
{
"abilityID": "Ability_03",
"abilityName": "Scene_RockGadget_Summon_Detect",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计分器_节点踏板 其二
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_02":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "", //形状,不填为collider
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Ability_03",
"abilityName": "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Blue",
},
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Ability",
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计分器_节点踏板 其三
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_03":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "", //形状,不填为collider
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Ability_03",
"abilityName": "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Yellow",
},
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Ability",
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法套装_计分器_节点踏板 其四
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_04":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "", //形状,不填为collider
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Ability_03",
"abilityName": "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Red",
},
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Ly_Thing_Build_Scoringpedal_01_Ability",
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法 射气球看板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonBoard_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"uiInteract":
{
"uiName": "UI_HOMEWORLD_BALLOON_CHALLENGE_BUTTON",
"icon": "UI_Icon_Intee_Mechanism",
"onTouch": "GeneralUIInteract",
"touchParams":
[
"1"
],
"gadgetUIExtraItems":
[
{
"extraId": 2,
"gadgetUIBtnCfgPath": "UI/open_homeworld_balloon_check",
"uiName": "UI_HOMEWORLD_BALLOON_CHECK_BUTTON",
"icon": "UI_Icon_Intee_Mechanism",
},
],
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.0,
"triggerHeight": 4,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": false,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true,
"gadgetState": "Default",
},
],
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法 射气球区域gadget
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonArea_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonArea_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonArea_01",
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
},
],
},
////////////////////////////////////////////////////////////////////
//
// 家园射气球 普通气球
//
////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonLow_01" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 100000,
},
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 10,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonLow_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonLow_01"
},
],
},
////////////////////////////////////////////////////////////////////
//
// 家园射气球 高分气球
//
////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonHigh_01" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 100000,
},
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 10,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonHigh_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Common_Thing_Prop_BalloonHigh_01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园玩法 打木桩看板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_WoodenBoard_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_balloon_check",
"uiName": "UI_HOMEWORLD_BALLOON_CHECK_BUTTON",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.0,
"triggerHeight": 4,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": false,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true,
"gadgetState": "Default",
},
],
},
},
////////////////////////////////////////////////////////////////////
//
// 家园打木桩 木桩
//
////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Thing_Prop_WoodenStake_01" :
{
"$type" : "ConfigGadget",
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 12,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": false,
"isInvincible":false,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "Eff_SceneObj_Homeworld_WoodenStake_01_Hit",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
"dieDisappearEffect":"Eff_SceneObj_Homeworld_WoodenStake_01_Destroy",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Homeworld_Exterior_Common_Thing_Prop_WoodenStake_01",
"abilityName" : "SceneObj_Homeworld_Exterior_Common_Thing_Prop_WoodenStake_01"
},
],
},
}
@@ -0,0 +1,499 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 必读:此Json用于收纳了通用物件功能模板。
// 如果你的ConfigGadget无法复用,请移步至ConfigGadget_Homeworld_Alone.json添加
// 如果你的是家园玩法套装物件,请移步至ConfigGadget_Homeworld_Group.json添加。
//
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 厨房模板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Cooking":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_cooking_page",
"uiName": "UI_COOKING_QTE_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.5,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property"://combat property 默认值一览
{
"useCreatorProperty" : false,// useCreatorProperty 默认值为true
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,//默认为false
"ignoreDamageToSelf": true,//默认值为False
//"isInvincible":false, //isInvincible 默认为false
//"isGhostToAllied" : false, // isGhostToAllied默认值为false
//"isGhostToEnemy" : false, // isGhostToEnemy 默认值为false
//"canTriggerBullet" : true,// canTriggerBullet 默认值为true
},
"beHit":
{
"hitAutoRedirect": false,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Standard_Cooking_Ability"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 厨房模板02
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Cooking02":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_cooking_page",
"uiName": "UI_COOKING_QTE_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.5,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property"://combat property 默认值一览
{
"useCreatorProperty" : false,// useCreatorProperty 默认值为true
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,//默认为false
"ignoreDamageToSelf": true,//默认值为False
//"isInvincible":false, //isInvincible 默认为false
//"isGhostToAllied" : false, // isGhostToAllied默认值为false
//"isGhostToEnemy" : false, // isGhostToEnemy 默认值为false
//"canTriggerBullet" : true,// canTriggerBullet 默认值为true
},
"beHit":
{
"hitAutoRedirect": false,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Standard_Cooking_Ability02"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 锻造模板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Forging":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_forging_page",
"uiName": "UI_FORGE_PAGE_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.5,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 锻造(铁匠铺专用)
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Md_Build_Store_04":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_forging_page",
"uiName": "UI_FORGE_PAGE_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 7.0,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 合成模板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Synthesis":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_synthesis_page",
"uiName": "UI_SYNTHESIS_PAGE_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.5,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 主建筑模板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_MainBuilding":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Standard_MainBuilding_Ability"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 烛光模板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Candlelight":
{
"$type" : "ConfigGadget",
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Standard_Candlelight_Ability"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 灌木
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Bush" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"viewSize": 1,
"affectedByWorld" : true,
},
"combat" :
{
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"property":
{
"HP" : 100,
"attack" : 10,
"defense" : 0,
"weight" : 75,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet": true,
"ignorePurgeRate": true,
},
"die":
{
"dieDisappearEffect":"",
},
},
"abilities" :
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Homeworld_Standard_Bush_Ability"
},
],
},
/////////////////////////////////////////////////////////////////
//
// 家园门模板
//
/////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Door" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"All" :
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"ClosingIn": ["Audio_SceneObj_Gear_KnightDoor_Close"],
"ClosingWait": [],
"OpeningIn":["Audio_SceneObj_Gear_KnightDoor_Open"],
"OpenIn": [],
"OpeningOut":["Audio_SceneObj_Gear_KnightDoor_Open"],
"OpenOut":[],
"ClosingOut":["Audio_SceneObj_Gear_KnightDoor_Close"],
"ClosingOutWait":[],
"Opening":["Audio_SceneObj_Gear_Room_Door_Open"],
"Closing":["Audio_SceneObj_Gear_Room_Door_Close"],
"OpenInside":["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"],
"OpenOutside":["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"],
"InsideClosing":["Audio_SceneObj_Gear_Md_Room_Door_Close_02"],
"OutsideClosing":["Audio_SceneObj_Gear_Md_Room_Door_Close_02"],
},
"cullingModelAlwaysAnimate": true,
},
},
},
},
"misc":
{
"autoDoor":
{
"triggerDistance": 3, //角色人物与门的距离 (默认3.0)
"checkInterval": 0.05, //触发间隔(0.05s)
},
},
},
/////////////////////////////////////////////////////////////////
//
// 家园套装模板
//
/////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Bundle" :
{
"$type" : "ConfigGadget",
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_NPC_summon",
"uiName": "UI_HOMEWORLD_NPC_SUMMON"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 邮箱
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Exterior_Common_Decoration_Mail_01":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_mail_page",
"uiName": "UI_MAIL_TITLE"
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 1.0,
"triggerHeight": 2,
},
"keepModifierOutSight": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 采集物Bundle
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_GatherBundle":
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0.5,
"dieDisappearEffect":"Eff_SceneObj_Homeworld_GatherThing_Disappear",
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 BGM切换器(埙型乐器使用,室内)
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Interior_BGMChanger":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_bgm_page",
"uiName": "UI_HOMEWORLD_CHANGEBGM_INDOOR_BUTTON",
"canOnlyInteractInStandStill" : true,
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2.0,
"triggerHeight": 2,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 家园 BGM切换器(埙型乐器使用,室外)
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Homeworld_Standard_Exterior_BGMChanger":
{
"$type" : "ConfigGadget",
"hasModel" : true,
"lowPriorityIntee": true,
"uiInteract":
{
"gadgetUIBtnCfgPath": "UI/open_homeworld_bgm_page",
"uiName": "UI_HOMEWORLD_CHANGEBGM_OUTDOOR_BUTTON",
"canOnlyInteractInStandStill" : true,
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2.0,
"triggerHeight": 2,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"isLockHP":true,
"ignoreDamageToSelf": true,
},
},
},
}
@@ -0,0 +1,70 @@
{
"DendroTornado_Hunting": {
"$type": "ConfigGadget",
"common": {
"scale": 1.0
},
"combat": {
"property": {
"useCreatorProperty": true, // 是否继承创造者的数值
"HP": 999999,
"attack": 10.0,
"defense": 999999,
"isInvincible": true,
"canTriggerBullet": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"animEvents": {}
},
"move": {
"$type": "ConfigPinballBulletMove",
"speed": 4.8,
"radius": 6.5,
"delay": 0.25,
"anglerVelocity": 3600.0,
"traceOnYAxis": true,
"destroyWhenTargetDie": false,
"randomBackAngleAdded": 60.0,
"reboundInterval": 0.2,
"outOfRangeFixCD": 0.5,
"velocityForce": {
//WindZone单位不吃风的力
"excludeForces": [
"WindZoneType",
"AirflowType",
"RiseType",
"SpeedupType",
"AirflowAccType"
]
},
"stickToGround": {
"$type": "ConfigMoveStickToGround",
"heightToGround": 0.5,
"flexibleRange": 0.5,
"maxStepHeight": 1,
"maxSlopeAngle": 60,
"isStickToWater": true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Stay"
},
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 10.0
},
"abilities": [
{
"abilityName": "Hunting_Dendro_Tornado"
}
]
}
}
@@ -0,0 +1,59 @@
{
//3.1挑戰地城
"LevelEntity_Challenge_WindZone":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
"abilities":
[
{
"abilityID": "LevelEntity_Challenge_WindZone_Gadget",
"abilityName": "LevelEntity_Challenge_WindZone_Gadget",
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,415 @@
{
////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_RangeAtk_LaserBullet
//
////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_RangeAtk_LaserBullet" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType": "TriggerOnce",
// "triggerType": "TriggerNoRepeat",
// "triggerType": "TriggerAlways",
// "triggerCD": 0.4,
"ignoreScene": false,
"ignoreWater": false,
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Apparatus_Perpetual_RangeAtk_LaserDamage",
},
],
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 100,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 1,
},
"abilities":
[
{
"abilityName" : "Monster_Apparatus_Perpetual_RangeAtk_LaserDamage",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_RangeAtk_ChasingTarget
//
////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_RangeAtk_ChasingTarget" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"lockHP" : true,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
// "attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": -1.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Apparatus_Perpetual_RangeAtk_ChasingTarget",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_ChargeAtk_LatencyGadget
//
////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_ChargeAtk_LatencyGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Apparatus_Perpetual_ChargeAtk_LatencyGadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_Recombination_Bullet
//
////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_Recombination_Bullet":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"weight": 50,
"isInvincible": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer":
{
"lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 5.0, //存在时间
},
"move" :
{
"$type" : "ConfigTrackBulletMove",
"delay" : 0.0,
"speed" : 10.0,
"acceleration": 0,
"maxSpeed" : 25,
"minSpeed" : 20,
"traceOnYAxis" : true,
"anglerVelocity": 3600.0,
"canBornInWater": true,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
// "triggerCD":2,
},
"triggerActions" :
[
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
},
"abilities":
[
{
"abilityName": "Monster_Apparatus_Perpetual_Recombination_Bullet"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_InitialPos
//
////////////////////////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_InitialPos" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer":
{
"lifeTime" : 9999.0, //存在时间
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityName" : "Monster_Apparatus_Perpetual_SplitLocation",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apparatus_Perpetual_FollowHitBox_NormalAtk1
//
////////////////////////////////////////////////////////////////
"Apparatus_Perpetual_FollowHitBox_NormalAtk1" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.5,
"scaleY" : 1.5,
"scaleZ" : 1.5,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Apparatus_Perpetual_CircularSaw_FollowGadget",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Apparatus_Perpetual_CircularSaw_FollowGadget",
"abilityName" : "Monster_Apparatus_Perpetual_CircularSaw_FollowGadget",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,613 @@
{
////////////////////////////////////////////////////////////////
//
// Cicin_IceSpear
//
////////////////////////////////////////////////////////////////
"Cicin_IceSpear" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 15.0,
"straightRange" : 15.0,
"gravityOfAcceleration" : 10.0,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_Ice_IceSpear_Hit",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_Ice_IceSpear_Hit",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "Monster_Cicin_IceSpear_Hit",
"abilityName":"Monster_Cicin_Ice_IceSpear_Hit",
}
],
},
////////////////////////////////////////////////////////////////
//
// Cicin_IceShieldEnergy
//
////////////////////////////////////////////////////////////////
"Cicin_IceShieldEnergy" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigTrackBulletMove",
"speed": 5,
"acceleration":7.5,
"destroyWhenTargetDie": true,
"traceOnYAxis": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"delay":0.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerNoRepeat",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_IceShieldEnergyGet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_IceShieldEnergyGetFail",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Cicin_IceShieldEnergyGet",
"abilityName":"Monster_Cicin_IceShieldEnergyGet",
},
{
"abilityID": "Monster_Cicin_IceShieldEnergyGetFail",
"abilityName":"Monster_Cicin_IceShieldEnergyGetFail",
},
],
},
////////////////////////////////////////////////////////////////
//
// Cicin_ElectricBall
//
////////////////////////////////////////////////////////////////
"Cicin_ElectricBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 15.0,
"straightRange" : 15.0,
"gravityOfAcceleration" : 10.0,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_ElectricBall_Hit",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_ElectricBall_Hit",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "Monster_Cicin_ElectricBall_Hit",
"abilityName":"Monster_Cicin_ElectricBall_Hit",
},
{
"abilityID": "Monster_Cicin_ElectricBall_Effect",
"abilityName":"Monster_Cicin_ElectricBall_Effect",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Cicin_BlinkPoint
//
////////////////////////////////////////////////////////////////////////////////////
"Cicin_BlinkPoint" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer":
{
"lifeTime" : 15.0, //存在时间
"lifeInfinite" : false,
},
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Summoner_ElectricField
//
////////////////////////////////////////////////////////////////
"Fatuus_Summoner_ElectricField" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
{
"abilityID": "Fatuus_Summoner_RangeAtk_Damage",
"abilityName" : "Fatuus_Summoner_RangeAtk_Damage"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Fatuus_Summoner_LifeSkill
//
////////////////////////////////////////////////////////////////////////////////////
"Fatuus_Summoner_LifeSkill" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer":
{
"lifeTime" : 6.0, //存在时间
"lifeInfinite" : false,
},
"abilities":
[
{
"abilityID": "Fatuus_Summoner_Random2_Timer",
"abilityName" : "Fatuus_Summoner_Random2_Timer"
},
],
},
////////////////////////////////////////////////////////////////
//
// Cicin_ThunderEnergy
//
////////////////////////////////////////////////////////////////
"Cicin_ThunderEnergy" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigTrackBulletMove",
"speed": 5,
"acceleration":7.5,
"destroyWhenTargetDie": true,
"traceOnYAxis": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"delay":0.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_ThunderEnergy",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_ThunderEnergyAS",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Cicin_ThunderEnergy",
"abilityName":"Monster_Cicin_ThunderEnergy",
},
{
"abilityID": "Monster_Cicin_ThunderEnergyAS",
"abilityName":"Monster_Cicin_ThunderEnergyAS",
},
],
},
////////////////////////////////////////////////////////////////
//
// Cicin_BlinkPoint
//
////////////////////////////////////////////////////////////////
"Cicin_WaterBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 15.0,
"straightRange" : 15.0,
"gravityOfAcceleration" : 10.0,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_WaterBall_Hit",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Cicin_WaterBall_Hit",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "Monster_Cicin_WaterBall_Hit",
"abilityName":"Monster_Cicin_WaterBall_Hit",
},
{
"abilityID": "Monster_Cicin_WaterBall_Effect",
"abilityName":"Monster_Cicin_WaterBall_Effect",
},
],
},
}
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{
////////////////////////////////////////////////////////////////
//
// Wind : ChainAtk02 Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_ChainAtk02_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 1.0,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD": 0.2,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_ChainAtk02_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_ChainAtk02_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wind : Funnel Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime": 30.0,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet",
},
],
},
"Darkwraith_Strong_Wind_FunnelAtk_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 25.0,
"delay":0,
"acceleration": 5,
"maxSpeed" : 30,
"minSpeed" : 25,
"guidanceSpeedChange": true,
"itanoCircusStartAngler": 180,
"guidanceDelay": 0,
"anglerVelocity": 360.0,
"guidanceDuration": 0.3,
"guidanceMinAnglerVelocity": 180.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 1.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_FunnelAtk_Bullet",
},
],
},
}
@@ -0,0 +1,282 @@
{
////////////////////////////////////////////////////////////////
//
// Laser
//
////////////////////////////////////////////////////////////////
// "Defender_Laser" :
// {
// "$type" : "ConfigGadget",
// "common" :
// {
// "effectAttachShape" :
// {
// "$type" : "ConfigEffectAttachBox",
// "emitFrom" : "Volume",
// "scaleX" : 1.0,
// "scaleY" : 1.0,
// "scaleZ" : 0.4,
// },
// },
// "combat" :
// {
// "property":
// {
// "useCreatorProperty" : true, // 是否继承创造者的数值
// "HP" : 999999,
// "attack" : 10.0,
// "defense" : 999999,
// "denyLockOn" : true,
// "isInvincible": true,
// "isGhostToAllied": true,
// "isGhostToEnemy": true,
// "canTriggerBullet" : false,
// },
// "beHit" :
// {
// "hitBloodEffect" : "",
// "muteAllHit" : true,
// "muteAllHitEffect" : true,
// "muteAllHitText" : true,
// },
// },
// // 子弹抛物线移动修正
// "move" :
// {
// "$type" : "ConfigLinerBulletMove",
// "speed" : 60.0,
// "updateAngle" :
// {
// "$type": "ConfigBulletMoveAngleByVelocity",
// },
// },
// // 生命周期管理
// "timer" :
// {
// "lifeInfinite" : false, //如果未触发是否一致存在
// "lifeTime" : 1.0, //存在时间
// },
// // 子弹参数
// "gadget" :
// {
// "$type" : "ConfigBulletPattern",
// "collision" :
// {
// "targetType" : "Enemy",
// "triggerType" : "TriggerOnce",
// },
// "triggerActions" :
// [
// {
// "$type" : "ConfigGadgetTriggerAbility",
// "abilityName" : "Defender_None_Laser_Explode",
// },
// ],
// },
// "abilities":
// [
// {
// "abilityID": "Laser_Light",
// "abilityName" : "Defender_None_Laser_Light"
// },
// {
// "abilityID": "Laser_Explode",
// "abilityName" : "Defender_None_Laser_Explode"
// },
// ],
// },
////////////////////////////////////////////////////////////////
//
// AirflowField
//
////////////////////////////////////////////////////////////////
"Defender_AirflowField" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 1.0,
},
},
},
////////////////////////////////////////////////////////////////
//
// Defender_None_ChaseBullet //42304015
//
////////////////////////////////////////////////////////////////
"Defender_None_ChaseBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty":true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 17.5,
// "acceleration": 20,
// "maxSpeed" : 30,
// "minSpeed" : 8,
"guidanceSpeedChange": true,
"itanoCircusStartAngler": 60,
"guidanceDelay": 0.2,
"anglerVelocity": 1080.0,
"guidanceDuration": 0.8,
"guidanceMinAnglerVelocity": 1080.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Defender_None_ChaseBullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Defender_None_ChaseBullet",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "Monster_Defender_None_ChaseBullet",
"abilityName":"Monster_Defender_None_ChaseBullet"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Defender_None_ChaseTarget
//
////////////////////////////////////////////////////////////////////////////////////
"Defender_None_ChaseTarget" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
},
}
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File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,632 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterJet_Bullet
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterJet_Bullet" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType": "TriggerNoRepeat",
"ignoreScene": true,
"ignoreWater": false,
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Eldritch__Minor_WaterJet_LaserDamage",
},
],
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 60,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 1,
},
"abilities":
[
{
"abilityName" : "Eldritch__Minor_WaterJet_LaserDamage",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterImpulse_ChargeGadget
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterImpulse_ChargeGadget" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
"abilities":
[
{
"abilityName": "Eldritch_Minor_WaterImpulse_MidGadget",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterBall_FirstRound_Bullet
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterBall_FirstRound_Bullet" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 20.0,
"delay":3.5,
"acceleration": 5.0,
"maxSpeed" : 40.0,
"minSpeed" : 20.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.2,
"anglerVelocity": 120.0,
"guidanceDuration": 2.0,
"guidanceMinAnglerVelocity": 30.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Eldritch_Minor_WaterBall_Bullet",
},
],
},
"abilities":
[
{
"abilityName" : "Eldritch_Minor_WaterBall_Bullet",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterBall_SecondRound_Bullet
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterBall_SecondRound_Bullet" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 20.0,
"delay":2.0,
"acceleration": 5.5,
"maxSpeed" : 40.0,
"minSpeed" : 20.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.2,
"anglerVelocity": 120.0,
"guidanceDuration": 2.0,
"guidanceMinAnglerVelocity": 30.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Eldritch_Minor_WaterBall_Bullet",
},
],
},
"abilities":
[
{
"abilityName" : "Eldritch_Minor_WaterBall_Bullet",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterBall_Alert_EnergyBall
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterBall_Alert_EnergyBall" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : true,
},
"abilities":
[
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_Alert_ConvergencePoint
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_Alert_ConvergencePoint" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : true,
},
"abilities":
[
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_Alert_Bullet
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_Alert_Bullet" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 15.0,
"acceleration": 5.0,
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Eldritch_Minor_Alert_SingleBullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Eldritch_Minor_Alert_SingleBullet",
},
],
},
"abilities":
[
{
"abilityName" : "Eldritch_Minor_Alert_SingleBullet"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_Platform_CenterGadget
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Eldritch_Minor_Platform_CenterGadget" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
},
"abilities":
[
{
"abilityName": "Eldritch_Minor_Platform_CenterGadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_WaterJet_WindZone--42304023
//
////////////////////////////////////////////////////////////////
"Eldritch_Minor_WaterJet_WindZone" ://小球跟随目标
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "Jaw",
"followRotation": true,
"offset":
{
"x": -4.0,
"y": 1.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 20,
},
"abilities":
[
{
"abilityName" : "Eldritch_Minor_WaterJet_WindZone",
},
],
},
////////////////////////////////////////////////////////////////
//
// Eldritch_Minor_LockDummy
//
////////////////////////////////////////////////////////////////
"Eldritch_Minor_LockDummy" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Boss_Lv5",
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 15.0,
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "AimPoint",
"followRotation": false,
},
"abilities":
[
{
"abilityID": "Eldritch_Minor_LockDummy",
"abilityName" : "Eldritch_Minor_LockDummy",
},
],
},
}
@@ -0,0 +1,206 @@
{
////////////////////////////////////////////////////////////////
//
// EarthWrath
//
////////////////////////////////////////////////////////////////
"Elemental_EarthWrath" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet": false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Elemental_Wind_EarthWrath_Area",
},
],
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 45.0, //存在时间
},
"abilities":
[
{
"abilityID": "EarthWrath_Area",
"abilityName" : "Elemental_Wind_EarthWrath_Area"
},
],
},
////////////////////////////////////////////////////////////////
//
// AirflowField
//
////////////////////////////////////////////////////////////////
"Elemental_AirflowField" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"canTriggerBullet": false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityID": "AirflowField_Create",
"abilityName" : "Elemental_Wind_AirflowField_Create"
},
],
},
////////////////////////////////////////////////////////////////
//
// Airflow
//
////////////////////////////////////////////////////////////////
"Elemental_Airflow" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1,
},
},
},
////////////////////////////////////////////////////////////////
//
// Elemental_ElectircRebornPart
//
////////////////////////////////////////////////////////////////
"Elemental_ElectircRebornPart" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 10000,
"attack" : 0,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"showHPBar": false,
},
"abilities":
[
{
"abilityID": "Elemental_ElectircRebornPart_ElementShield",
"abilityName" : "Elemental_ElectircRebornPart_ElementShield"
},
],
},
}
@@ -0,0 +1,57 @@
{
////////////////////////////////////////////////////////////////
//
// Hili_MultiRange_Target //42101018
//
////////////////////////////////////////////////////////////////
"Hili_MultiRange_Target" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 2.0, //存在时间
},
"abilities":
[
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,533 @@
{
// 镀金旅团 弯刀
"MonEquip_Simitar_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
}
]
},
// 镀金旅团 弩
"MonEquip_Eremite_Crossbow_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "CrossBow"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
}
]
},
// 镀金旅团 拳刃-左手
"MonEquip_Eremite_Gloves_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Eremite_Gloves_Equip_Display_Logic"
}
]
},
// 镀金旅团 拳刃-右手
"MonEquip_Eremite_Gloves_02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip02",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Eremite_Gloves_Equip_Display_Logic"
}
]
},
// 镀金旅团 单手斧
"MonEquip_Eremite_Hatchet_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
}
]
}, // 镀金旅团 长柄
"MonEquip_Eremite_Pole_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "Pole",
"auxToTrans": "AuxWeaponPoint"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Eremite_Pole_Equip_Display_Logic"
}
]
},
"MonEquip_Eremite_PushDagger_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Monster_Eremite_CommonEquip_UnhideWeapon_Logic"
},
{
"abilityName": "Monster_Eremite_Female_Slim_PushDagger_Water_DrawWeapon_R_Logic"
}
]
},
"MonEquip_Eremite_PushDagger_02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip02",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Monster_Eremite_CommonEquip_UnhideWeapon_Logic"
},
{
"abilityName": "Monster_Eremite_Female_Slim_PushDagger_Water_DrawWeapon_L_Logic"
}
]
},
"MonEquip_Eremite_Glaive_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Monster_Eremite_CommonEquip_UnhideWeapon_Logic"
}
]
},
"MonEquip_Eremite_Glaive_02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip02",
"equipEntityType": "SwordOneHand"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Monster_Eremite_CommonEquip_UnhideWeapon_Logic"
}
]
},
"MonEquip_Eremite_Ploearm_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 10,
"attack": 0,
"defense": 0,
"weight": 10,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieDisappearEffect": "Eff_Death_Eremite_Golden",
"dieEndTime": 4.0,
"dieForceDisappearTime": 8.0,
"dieShaderData": "EremiteEquipDie",
"dieShaderEnableDurationTime": 0.78
}
},
"equipment": {
"attachTo": "equip01",
"equipEntityType": "Pole"
},
"abilities": [
{
"abilityName": "Eremite_Equip_Delay_Destory"
},
{
"abilityName": "Monster_Eremite_CommonEquip_UnhideWeapon_Logic"
}
]
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,797 @@
{
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Stage1Mirror
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Stage1Mirror" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gear_Lv3",
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 65.0, //存在时间
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"State":
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Idle": [],
"FadeOut": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_Stage1Mirror_Manager",
"abilityName" : "Monster_Fatuus_Fire_01_Stage1Mirror_Manager",
},
{
"abilityID": "Monster_Fatuus_Fire_01_Stage1Mirror_FollowAtk",
"abilityName" : "Monster_Fatuus_Fire_01_Stage1Mirror_FollowAtk",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Stage2Mirror
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Stage2Mirror" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 65.0, //存在时间
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"State":
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Idle": [],
"FadeIn": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_Stage2Mirror_Manager",
"abilityName" : "Monster_Fatuus_Fire_01_Stage2Mirror_Manager",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Stage2MidGadget
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Stage2MidGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "All",
"triggerType": "TriggerNoRepeat",
"ignoreScene": true,
},
"collisionActions":
[
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_Stage2MidGadget",
"abilityName" : "Monster_Fatuus_Fire_01_Stage2MidGadget",
},
// {
// "abilityID": "Monster_Fatuus_Fire_01_Mirror_ExtraAttack",
// "abilityName" : "Monster_Fatuus_Fire_01_Mirror_ExtraAttack",
// },
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Stage2DestGadget
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Stage2DestGadget" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_Stage2DestGadget",
"abilityName" : "Monster_Fatuus_Fire_01_Stage2DestGadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_EchoBullet
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_EchoBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
// "delay": 1,
"speed" : 30.0,
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.0,
"flexibleRange" : 0.1,
"maxStepHeight" : 4,
"maxSlopeAngle" : 75,
"isStickToWater" : false,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.3, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Fatuus_Fire_01_EchoBullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_EchoBullet",
"abilityName" : "Monster_Fatuus_Fire_01_EchoBullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Stage2TriggerBullet
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Stage2TriggerBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
// "delay": 1,
"speed" : 30.0,
"stickToGround":
{
"$type": "ConfigMoveStickToGround",
"heightToGround" : 0.0,
"flexibleRange" : 0.1,
"maxStepHeight" : 4,
"maxSlopeAngle" : 75,
"isStickToWater" : false,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.2, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "All",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Fatuus_Fire_01_Stage2TriggerBullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_Stage2TriggerBullet",
"abilityName" : "Monster_Fatuus_Fire_01_Stage2TriggerBullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_FollowHitBox1
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_FollowHitBox1" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Fatuus_Fire_01_DashingStrike_FollowHitBox",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_DashingStrike_FollowHitBox",
"abilityName" : "Monster_Fatuus_Fire_01_DashingStrike_FollowHitBox",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_FollowHitBox2
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_FollowHitBox2" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Fatuus_Fire_01_FlashStrike_FollowHitBox",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_FlashStrike_FollowHitBox",
"abilityName" : "Monster_Fatuus_Fire_01_FlashStrike_FollowHitBox",
},
],
},
////////////////////////////////////////////////////////////////
//
// Fatuus_Fire_01_Surrounding--42303012
//
////////////////////////////////////////////////////////////////
"Fatuus_Fire_01_Surrounding" ://环绕自身武器
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
"die":
{
"dieDisappearEffect":"Eff_Monster_Fatuus_Fire_01_IntoShadow_WeaponDestroyed",
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigSurroundBulletMove",
"speed" :22, //21*3秒/半径3=3圈。 30速度,2秒是平着转的数据。
"clockwise": false,
"radius" : 3.5, //3半径 25速度,2.6秒。
"anglerVelocity": 3600.0,
"traceOnYAxis" : true,
// "acceleration":3,
// "accelerationTime":2,
// "updateAngle": //公转同时会自传,保持正面对圆心。
// {
// "$type": "ConfigBulletMoveAngleRotating",
// "angularVelocity":
// {
// "x": 0,
// "y": -1080,
// "z": 0,
// },
// },
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 1.2,
"flexibleRange" : 0.5,
"maxStepHeight" : 1.5,
"maxSlopeAngle" : 40,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
"canBornInWater": true,
"syncToRemote" : true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间,没加1秒多1圈。
},// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD" : 0.6,
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Fatuus_Fire_01_SurroundingBullet",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityID": "Monster_Fatuus_Fire_01_SurroundingBullet",
"abilityName" : "Monster_Fatuus_Fire_01_SurroundingBullet",
},
],
},
}
@@ -0,0 +1,80 @@
{
////////////////////////////////////////////////////////////////
//
// 冰萤术士 Elite IceSpike
//
////////////////////////////////////////////////////////////////
"Fatuus_Mage_Ice_Elite_IceSpike" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 8.0,
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 1.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
],
},
"abilities":
[
{
"abilityName" : "Fatuus_Mage_Ice_Elite_IceSpike"
},
],
},
}
@@ -0,0 +1,632 @@
{
////////////////////////////////////////////////////////////////
//
// 水流子弹
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_WaterSpear_Normal":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 0.5,
"scaleY" : 0.5,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 30.0,
"straightRange" : 40.0,
"gravityOfAcceleration" : 10.0,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Fatuus_Maiden_WaterSpear_Normal",
},
],
},
"abilities":
[
{
"abilityID": "Damage",
"abilityName" : "Monster_Fatuus_Maiden_WaterSpear_Normal"
},
],
},
////////////////////////////////////////////////////////////////
//
// 追踪水流子弹
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_WaterSpear_Power":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 0.5,
"scaleY" : 0.5,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 10,
"maxSpeed" : 15,
"minSpeed" : 12,
"guidanceSpeedChange": true,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.25,
"anglerVelocity": 1000,
"guidanceDuration": 0.8,
"guidanceMinAnglerVelocity": 1000,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Fatuus_Maiden_WaterSpear_Power",
},
],
},
"abilities":
[
{
"abilityID": "Damage",
"abilityName" : "Monster_Fatuus_Maiden_WaterSpear_Power"
},
],
},
////////////////////////////////////////////////////////////////
//
// 探测波纹
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_DetectObj":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x":0,
"y":10,
"z":0
},
"velocityForce":
{
"muteAll":true
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Detect",
"abilityName" : "Monster_Fatuus_Maiden_Water_DetectObj",
},
],
},
////////////////////////////////////////////////////////////////
//
// 探测标记
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_DetectLockObj":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"velocityForce":
{
"muteAll":true
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 600, //存在时间
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Water_DetectLockObj",
"abilityName" : "Monster_Fatuus_Maiden_Water_DetectLockObj",
},
],
},
////////////////////////////////////////////////////////////////
//
// 水牢跟随发生器
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_DetectOnce":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"velocityForce":
{
"muteAll":true
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Water_DetectOnce",
"abilityName" : "Monster_Fatuus_Maiden_Water_DetectOnceFollow",
},
],
},
////////////////////////////////////////////////////////////////
//
// 水镜牢
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_Capture":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// "move":
// {
// "$type" : "ConfigFollowMove",
// "target": "TargetEntity",
// "followRotation": true,
// "offset":
// {
// "x":0,
// "y":0,
// "z":0
// },
// "velocityForce":
// {
// "muteAll":true
// }
// },
"timer": {
"lifeTime": 5.3
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Water_Capture",
"abilityName" : "Monster_Fatuus_Maiden_Water_Capture",
},
],
},
////////////////////////////////////////////////////////////////
//
// 闪烁门
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_BlinkGate":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer": {
"lifeTime": 4.3
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Water_BlinkGate",
"abilityName" : "Monster_Fatuus_Maiden_Water_BlinkGate",
},
],
},
////////////////////////////////////////////////////////////////
//
// 水流葬
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_WaterTomb" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet":true,
},
"combatLock":
{
"denyLockOn": true,
},
},
// "move":
// {
// "$type": "ConfigFollowMove",
// "target": "TargetEntity",
// "followRotation": true,
// "velocityForce":
// {
// "excludeForces":["WindZoneType"]
// }
// },
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID":"Monster_Fatuus_Maiden_WaterTomb_Damage",
"abilityName":"Monster_Fatuus_Maiden_WaterTomb_Damage"
}
],
},
////////////////////////////////////////////////////////////////
//
// 水流葬锁定的环绕子弹
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_WaterTomb_LockEffect" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"move":
{
"$type": "ConfigSurroundBulletMove",
"speed": 10,
"clockwise": true,
"radius": 1.5,
"traceOnYAxis":true,
"destroyWhenTargetDie":true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 2, //存在时间
},
"abilities":
[
{
"abilityID":"Monster_Fatuus_Maiden_WaterTomb_Lock",
"abilityName":"Monster_Fatuus_Maiden_WaterTomb_Lock"
}
]
},
////////////////////////////////////////////////////////////////
//
// 死亡删除场上探测标记的亡语处理者
//
////////////////////////////////////////////////////////////////
"Fatuus_Maiden_Water_DieDeleteOBJ":
{
"$type" : "ConfigGadget",
"hasModel": false,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID" : "Fatuus_Maiden_Water_DieDeleteOBJ",
"abilityName" : "Monster_Fatuus_Maiden_Water_DieDeleteOBJ",
},
],
},
}
@@ -0,0 +1,334 @@
{
////////////////////////////////////////////////////////////////
//
// Warbanner : FireBullet
//
////////////////////////////////////////////////////////////////
"ForlornVessel_Strong_Warbanner_FireBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 30.0,
"delay":0.0,
"acceleration": 5.0,
"maxSpeed" : 35.0,
"minSpeed" : 30.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ForlornVessel_Strong_Warbanner_FireBullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ForlornVessel_Strong_Warbanner_FireBullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"ForlornVessel_Strong_Warbanner_FireBullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Chargebow : NormalAtk
//
////////////////////////////////////////////////////////////////
"ForlornVessel_Strong_Chargebow_NormalAtk_Launch" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 30.0,
"delay":0.0,
"acceleration": 5.0,
"maxSpeed" : 30.0,
"minSpeed" : 30.0,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 1.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
"ignoreWater": false,
"ccd":
{
"type": "Always",
},
"delayEnableCollision": 0.05,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ForlornVessel_Strong_Chargebow_NormalAtk_Launch",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"ForlornVessel_Strong_Chargebow_NormalAtk_Launch",
},
],
},
"ForlornVessel_Strong_Chargebow_NormalAtk_Damage" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.2,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
"ignoreWater": false,
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ForlornVessel_Strong_Chargebow_NormalAtk_Damage",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"ForlornVessel_Strong_Chargebow_NormalAtk_Damage",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Chargebow : SpecialAtk
//
////////////////////////////////////////////////////////////////////////////////////
"ForlornVessel_Strong_Chargebow_SpecialAtk_DamageArea" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"isLockHP": true,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
"weight" : 150,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer":
{
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityName" : "ForlornVessel_Strong_Chargebow_SpecialAtk_DamageArea",
},
{
"abilityName" : "ForlornVessel_Strong_Chargebow_SpecialAtk_LifeHandler",
},
],
},
}
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File diff suppressed because it is too large Load Diff
@@ -0,0 +1,890 @@
{
// //
// d888888b .o88b. d88888b
// `88' d8P Y8 88'
// 88 8P 88ooooo
// 88 8b 88~~~~~
// .88. Y8b d8 88.
// Y888888P `Y88P' Y88888P
// 旋转冰的冰冲击波
"Fungus_Trois_Ice_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 25,
"maxSpeed": 50,
"accelerationTime": 0.2,
"acceleration": 20,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true,
"velocityForce": {
"excludeForces": ["WindZoneType", "AirflowType"]
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 1.8
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerNoRepeat",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetDamageByAttackValue",
"attackInfo": {
"canBeModifiedBy": "Owner",
"attackProperty": {
"damagePercentage": 11.54,
"enBreak": 200,
"elementType": "Ice",
"elementDurability": 100
},
"hitPattern": {
"hitImpulseType": "LV4"
}
}
}
]
},
"abilities": [
{
"abilityID": "Damage",
"abilityName": "Fungus_Trois_BVB_Ice_Bullet"
}
]
},
// //
// db d8b db d888888b d8b db d8888b.
// 88 I8I 88 `88' 888o 88 88 `8D
// 88 I8I 88 88 88V8o 88 88 88
// Y8 I8I 88 88 88 V8o88 88 88
// `8b d8'8b d8' .88. 88 V888 88 .8D
// `8b8' `8d8' Y888888P VP V8P Y8888D'
//
// 伸展风子弹
"Fungus_Deux_Wind_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 10,
"anglerVelocity": 240,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Wind_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Wind_Bullet"
}
]
},
"abilities": [
{
"abilityName": "Fungus_Deux_BVB_Wind_Bullet"
}
]
},
// 伸展风子弹 - 激化
"Fungus_Deux_Wind_OverdoseBullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigItanoCircusBulletMove",
"acceleration": -30,
"speed": 15,
"accelerationTime": 0.7,
"guidanceDelay": 0.35,
"guidanceDuration": 6,
"guidanceMinAnglerVelocity": 360,
"anglerVelocity": 360,
"destroyWhenTargetDie": false,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"minSpeed": 5,
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 6.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Wind_OverdoseBullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Wind_OverdoseBullet"
}
]
},
"abilities": [
{
"abilityName": "Fungus_Deux_BVB_Wind_OverdoseBullet"
}
]
},
// 飞行风 普攻子弹
"Fungus_Un_Wind_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 7.5,
"anglerVelocity": 210,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Wind_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Wind_Bullet"
}
]
},
"abilities": [
{
"abilityName": "Fungus_Un_BVB_Wind_Bullet"
}
]
},
// 飞行风 小技能子弹 命中后牵引
"Fungus_Un_WindImpact_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 6.6,
"anglerVelocity": 280,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 5.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Wind_WindImpact_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Wind_WindImpact_Bullet"
}
]
},
"abilities": [{ "abilityName": "Fungus_Un_BVB_Wind_WindImpact_Bullet" }]
},
// 伸展风 小技能 牵引点
"Fungus_Un_WindImpact_Point": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 0.7
},
"abilities": [{ "abilityName": "Fungus_Un_BVB_Wind_WindImpact_Gadget" }]
},
// 伸展风 大招位置 持续牵引
"Fungus_Un_WindZone_Point": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 5.5
},
"abilities": [{ "abilityName": "Fungus_Un_BVB_Wind_WindZone_Gadget" }]
},
////
// d88888b d888888b d8888b. d88888b
// 88' `88' 88 `8D 88'
// 88ooo 88 88oobY' 88ooooo
// 88~~~ 88 88`8b 88~~~~~
// 88 .88. 88 `88. 88.
// YP Y888888P 88 YD Y88888P
//
// 伸展火,地火标记
"Fungus_Deux_Fire_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.2
},
"abilities": [
{ "abilityName": "Fungus_Deux_BVB_Fire_FlameFountain_Gadget" }
]
},
"Fungus_Deux_Fire_UBPoint": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 9
},
"abilities": [{ "abilityName": "Fungus_Deux_BVB_Fire_FireBomb_Gadget" }]
},
////
// db d8b db .d8b. d888888b d88888b d8888b.
// 88 I8I 88 d8' `8b `~~88~~' 88' 88 `8D
// 88 I8I 88 88ooo88 88 88ooooo 88oobY'
// Y8 I8I 88 88~~~88 88 88~~~~~ 88`8b
// `8b d8'8b d8' 88 88 88 88. 88 `88.
// `8b8' `8d8' YP YP YP Y88888P 88 YD
//
"Fungus_Un_Water_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 9,
"anglerVelocity": 270,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": false
},
"timer": {
"lifeInfinite": false,
"lifeTime": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Water_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Water_Bullet"
}
]
},
"abilities": [{ "abilityName": "Fungus_Un_BVB_Water_Bullet" }]
},
"Fungus_Un_Water_Bubble": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 4,
"anglerVelocity": 120,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": false
},
"timer": {
"lifeInfinite": false,
"lifeTime": 8.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Water_Bubble"
},
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Water_Bubble_Surrounding"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Water_Bubble"
}
]
},
"abilities": [
{ "abilityName": "Fungus_Un_BVB_Water_Bubble_Surrounding" },
{ "abilityName": "Fungus_Un_BVB_Water_Bubble" }
]
},
// 水大招
"Fungus_Un_Water_UBPoint": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 3
},
"abilities": [{ "abilityName": "Fungus_Un_BVB_Water_SprayBlooming_Gadget" }]
},
// //
// d88888b db d88888b .o88b.
// 88' 88 88' d8P Y8
// 88ooooo 88 88ooooo 8P
// 88~~~~~ 88 88~~~~~ 8b
// 88. 88booo. 88. Y8b d8
// Y88888P Y88888P Y88888P `Y88P'
//
// 雷子弹
"Fungus_Deux_Electro_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 6.6,
"acceleration": 1,
"accelerationTime": 4,
"maxSpeed": 10,
"anglerVelocity": 240,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Electro_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Deux_BVB_Electro_Bullet"
}
]
},
"abilities": [{ "abilityName": "Fungus_Deux_BVB_Electro_Bullet" }]
},
// 伸展雷 雷击点位
"Fungus_Deux_Electro_ThunderPoint": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 1
},
"abilities": [
{ "abilityName": "Fungus_Deux_BVB_Electro_ThunderStrike_Gadget" }
]
},
// //
// d8888b. d88888b d8b db d8888b. d8888b. .d88b.
// 88 `8D 88' 888o 88 88 `8D 88 `8D .8P Y8.
// 88 88 88ooooo 88V8o 88 88 88 88oobY' 88 88
// 88 88 88~~~~~ 88 V8o88 88 88 88`8b 88 88
// 88 .8D 88. 88 V888 88 .8D 88 `88. `8b d8'
// Y8888D' Y88888P VP V8P Y8888D' 88 YD `Y88P'
//
// 草子弹
"Fungus_Un_Dendro_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigParabolaBulletMove",
"speed": 13.0,
"angleOffHor": 12,
"gravityOfAcceleration": 16.5,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"correction": {
"$type": "ConfigParabolaBulletMoveCorrection",
"deviation": 0.2,
"fixAngleOfVer": 15.0,
"minSpeed": 2.0,
"maxSpeed": 30.0
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Dendro_Bullet"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Dendro_Bullet"
}
],
"killByOther": true
},
"abilities": [
{
"abilityName": "Fungus_Un_BVB_Dendro_Bullet"
}
]
},
"Fungus_Un_Dendro_Bullet_UB": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 0.4
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigParabolaBulletMove",
"speed": 13.0,
"angleOffHor": 12,
"gravityOfAcceleration": 16.5,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"correction": {
"$type": "ConfigParabolaBulletMoveCorrection",
"deviation": 0.2,
"fixAngleOfVer": 15.0,
"minSpeed": 2.0,
"maxSpeed": 30.0
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 4.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Dendro_Bullet_UB"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Fungus_Un_BVB_Dendro_Bullet_UB"
}
],
"killByOther": true
},
"abilities": [
{
"abilityName": "Fungus_Un_BVB_Dendro_Bullet_UB"
}
]
},
// //
// .d8b. d8888b. .d8b. d8b db d8888b. .d88b. d8b db d88888b d8888b.
// d8' `8b 88 `8D d8' `8b 888o 88 88 `8D .8P Y8. 888o 88 88' 88 `8D
// 88ooo88 88oooY' 88ooo88 88V8o 88 88 88 88 88 88V8o 88 88ooooo 88 88
// 88~~~88 88~~~b. 88~~~88 88 V8o88 88 88 88 88 88 V8o88 88~~~~~ 88 88
// 88 88 88 8D 88 88 88 V888 88 .8D `8b d8' 88 V888 88. 88 .8D
// YP YP Y8888P' YP YP VP V8P Y8888D' `Y88P' VP V8P Y88888P Y8888D'
//
// 这一组都是旧白盒的配置,已经弃用了
// 草Gadget
"Fungus_Un_Dendro_Plant": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 9
}
}
}
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@@ -0,0 +1,925 @@
{
////////////////////////////////////////////////////////////////
//
// 42206001 Planelurker : DarkHound Bullet
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_DarkHoundBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 12.5,
"acceleration": 5,
"maxSpeed" : 25,
"minSpeed" : 12.5,
"guidanceSpeedChange": true,
"guidanceDelay": 0.5,
"guidanceDuration": 5,
"itanoCircusStartAngler": 180,
"anglerVelocity": 360.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_DarkHoundBulletExplode",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_DarkHoundBulletExplode",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206002 Planelurker : DarkHound Gadget
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_DarkHoundGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_DarkHoundGadget_ChargeStartTimer",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206003 Planelurker : HolyHound Bullet
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_HolyHoundBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_HolyHoundBulletExplode",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_HolyHoundBulletExplode",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206004 Planelurker : EnergyBall
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_EnergyBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 5,
"acceleration": 10,
"maxSpeed" : 20,
"minSpeed" : 5,
"guidanceSpeedChange": true,
"guidanceDelay": 0.3,
"guidanceDuration": 2.7,
"itanoCircusStartAngler": 360,
"anglerVelocity": 360.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_EnergyBall",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_EnergyBall",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_EnergyBall",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206005 Planelurker : ChargeEndPos
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_ChargeEndPos" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_ShaderCut",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206007 Planelurker : BornPos
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_GroundAppearPos" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_ChargeAttack",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206008 Planelurker : ChargeAttackBullet
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_ChargeAttackBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": true,
"offset":
{
"x":0,
"y":0,
"z":0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD" : 1,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_ChargeAttack",
},
],
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_ChargeAttack",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206006 Planelurker : ElementBurst DisappearPos
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_ElementBurst_DisappearPos" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_ElementBurst_BurstArea",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206009 Planelurker : BornAnchor
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_BornAnchor" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_BornAnchor",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206010 Planelurker : RushBullet
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_RushBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": true,
"offset":
{
"x":0,
"y":0,
"z":0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 2.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_RushAttack",
},
],
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_RushAttack",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206011 Planelurker : GhostEnemy
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_GhostEnemy" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_GhostEnemy",
},
],
},
////////////////////////////////////////////////////////////////
//
// 42206012 Planelurker : DarkHound EnergyBall
//
////////////////////////////////////////////////////////////////
"Hound_Planelurker_DarkHound_EnergyBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigTrackBulletMove",
"speed" : 5,
"acceleration": 5,
"maxSpeed" : 10,
"minSpeed" : 5,
"anglerVelocity": 45.0,
"traceOnYAxis": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"enableCollisionDelay":0.2,
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_DarkHound_EnergyBall",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Planelurker_DarkHound_EnergyBall",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Hound_Planelurker_DarkHound_EnergyBall",
},
],
},
}
@@ -0,0 +1,400 @@
{
////////////////////////////////////////////////////////////////
//
// Riftstalker_Rock : Bullet
//
////////////////////////////////////////////////////////////////
"Hound_Riftstalker_Rock_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 22.0,
"delay":0.0,
"acceleration": 2.0,
"maxSpeed" : 28.0,
"minSpeed" : 18.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.0,
"anglerVelocity": 60.0,
"guidanceDuration": 0.5,
"guidanceMinAnglerVelocity": 45.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"stickToGround":
{
"$type":"ConfigMoveStickToGround",
"maxStepHeight":4,
"maxSlopeAngle":30,
"heightToGround":1.0,
"flexibleRange":0.1,
"unstickWhenUpSlide":"Keep",
"unstickWhenDownSlide":"Keep"
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Riftstalker_Rock_Bullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Riftstalker_Rock_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Hound_Riftstalker_Rock_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Riftstalker_Electric : ShockWave
//
////////////////////////////////////////////////////////////////
"Hound_Riftstalker_Electric_ShockWave_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 6.5,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 24.0,
"acceleration": 2.0,
"maxSpeed" : 30,
"minSpeed" : 24,
"guidanceSpeedChange": true,
"guidanceDelay": 0.0,
"guidanceDuration": 4.0,
"itanoCircusStartAngler": 30,
"anglerVelocity": 45.0,
"canBornInWater": true,
"stickToGround":
{
"$type":"ConfigMoveStickToGround",
"maxStepHeight":4,
"maxSlopeAngle":90,
"heightToGround":1.2,
"flexibleRange":0.2,
"unstickWhenUpSlide":"Keep",
"unstickWhenDownSlide":"Keep"
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Riftstalker_Electric_ShockWave_Bullet",
},
],
},
"abilities":
[
{
"abilityName" : "Hound_Riftstalker_Electric_ShockWave_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Riftstalker : Smash
//
////////////////////////////////////////////////////////////////
"Hound_Riftstalker_Rock_Smash_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 10.0,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": -4.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.3,
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Riftstalker_Rock_Smash_FollowBullet_Hit",
},
],
},
"abilities":
[
{
"abilityName" : "Hound_Riftstalker_Rock_Smash_FollowBullet_Hit",
},
],
},
"Hound_Riftstalker_Electric_Smash_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 10.0,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": -4.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.3,
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Hound_Riftstalker_Electric_Smash_FollowBullet_Hit",
},
],
},
"abilities":
[
{
"abilityName" : "Hound_Riftstalker_Electric_Smash_FollowBullet_Hit",
},
],
},
}
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@@ -0,0 +1,723 @@
{
////////////////////////////////////////////////////////////////
//
// Nithhoggr_None_RunAttack_FollowBullet
//
////////////////////////////////////////////////////////////////
"Nithhoggr_None_RunAttack_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 0.8,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "BulletFollowPoint",
"followRotation": true,
"handleInLateTick": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Nithhoggr_None_FollowHitBox_RushAtk",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Nithhoggr_None_FollowHitBox_RushAtk",
},
],
},
////////////////////////////////////////////////////////////////
//
// Nithhoggr_None_ChaseBullet_Dark
//
////////////////////////////////////////////////////////////////
"Nithhoggr_None_ChaseBullet_Dark" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty":true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 8,
"acceleration": 8,
"maxSpeed" : 20,
"minSpeed" : 8,
"guidanceSpeedChange": true,
"guidanceDelay": 0.6,
"anglerVelocity": 1080.0,
"guidanceDuration": 10,
"guidanceMinAnglerVelocity": 1080.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Nithhoggr_None_EnergyBallSmall_Dark",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Nithhoggr_None_EnergyBallSmall_Dark",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityName":"Nithhoggr_None_EnergyBallSmall_Dark"
},
],
},
////////////////////////////////////////////////////////////////
//
// Nithhoggr_None_ChaseBullet_Light //42304015
//
////////////////////////////////////////////////////////////////
"Nithhoggr_None_ChaseBullet_Light" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty":true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 8,
"acceleration": 8,
"maxSpeed" : 20,
"minSpeed" : 8,
"guidanceSpeedChange": true,
"guidanceDelay": 0.6,
"anglerVelocity": 1080.0,
"guidanceDuration": 10,
"guidanceMinAnglerVelocity": 1080.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Nithhoggr_None_EnergyBallSmall_Light",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Nithhoggr_None_EnergyBallSmall_Light",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityName":"Nithhoggr_None_EnergyBallSmall_Light"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Nithhoggr_None_ChaseTarget
//
////////////////////////////////////////////////////////////////////////////////////
"Nithhoggr_None_ChaseTarget" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
},
/////////////////////////////////////////////////////////////////
//
// Boss战特殊水晶矿
//
/////////////////////////////////////////////////////////////////
"Nithhoggr_SceneObj_Gather_Ore" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"radarHint":true,
"model":
{
"attachEffect": "Eff_SceneObj_Hint_01_Big",
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 2.0,
"z": 0,
},
"radiusOffset": 1.0,
"enableSelfAdapt": false,
"showDistance": 24,
"showHPBar": true,
"size": "Normal",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gear_Lv3",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieDisappearEffect": "Eff_SceneObj_Ore_01_Destroy",
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities":
[
{
"abilityName": "Nithhoggr_SceneObj_Gather_Ore",
},
],
},
/////////////////////////////////////////////////////////////////
//
// Boss战特殊黑泥核心
//
/////////////////////////////////////////////////////////////////
"Nithhoggr_SceneObj_AbyssCoreLvOne_Position01" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignoreDamageToSelf": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityName" : "SceneObj_Area_Cyjy_Property_Prop_AbyssCoreLvOne_01"
},
{
"abilityName" : "Nithhoggr_SceneObj_AbyssCoreLvOne_Position01"
},
{
"abilityName": "Nithhoggr_SceneObj_AbyssCore_Wathcer_82127"
}
],
},
/////////////////////////////////////////////////////////////////
//
// Boss战特殊黑泥核心
//
/////////////////////////////////////////////////////////////////
"Nithhoggr_SceneObj_AbyssCoreLvOne_Position02" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignoreDamageToSelf": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityName" : "SceneObj_Area_Cyjy_Property_Prop_AbyssCoreLvOne_01"
},
{
"abilityName" : "Nithhoggr_SceneObj_AbyssCoreLvOne_Position02"
},
{
"abilityName": "Nithhoggr_SceneObj_AbyssCore_Wathcer_82127"
}
],
},
/////////////////////////////////////////////////////////////////
//
// Boss战特殊黑泥核心
//
/////////////////////////////////////////////////////////////////
"Nithhoggr_SceneObj_AbyssCoreLvOne_Position03" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignoreDamageToSelf": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityName" : "SceneObj_Area_Cyjy_Property_Prop_AbyssCoreLvOne_01"
},
{
"abilityName" : "Nithhoggr_SceneObj_AbyssCoreLvOne_Position03"
},
{
"abilityName": "Nithhoggr_SceneObj_AbyssCore_Wathcer_82127"
}
],
},
/////////////////////////////////////////////////////////////////
//
// Boss战特殊黑泥核心
//
/////////////////////////////////////////////////////////////////
"Nithhoggr_SceneObj_AbyssCoreLvOne_Position04" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignoreDamageToSelf": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityName" : "SceneObj_Area_Cyjy_Property_Prop_AbyssCoreLvOne_01"
},
{
"abilityName" : "Nithhoggr_SceneObj_AbyssCoreLvOne_Position04"
},
{
"abilityName": "Nithhoggr_SceneObj_AbyssCore_Wathcer_82127"
}
],
},
////////////////////////////////////////////////////////////////
//
// Nithhoggr_None_Swipe_FollowBullet
//
////////////////////////////////////////////////////////////////
"Nithhoggr_None_Swipe_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 0.8,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "BulletFollowPoint",
"followRotation": true,
"handleInLateTick": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD": 1,
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Nithhoggr_None_FollowHitBox_Swipe",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Nithhoggr_None_FollowHitBox_Swipe",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,97 @@
{
////////////////////////////////////////////////////////////////
//
// 豹冲-42404001
//
////////////////////////////////////////////////////////////////
"Panther_None_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 4.0,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.3,
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Panther_None_FollowBullet",
},
],
},
"abilities":
[
{
"abilityName" : "Panther_None_FollowBullet",
},
],
},
}
@@ -0,0 +1,821 @@
{
////////////////////////////////////////////////////////////////
//
// 雷音化身 空气墙
//
////////////////////////////////////////////////////////////////
"Raijin_AirWall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 999999, //存在时间
},
"abilities":
[
{
"abilityName": "Monster_Raijin_AirWall"
}
],
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 出生点
//
////////////////////////////////////////////////////////////////
"Raijin_BornPoint" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 999999, //存在时间
},
"abilities":
[
{
"abilityName": "Monster_Raijin_BornPoint"
}
],
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 电棱刺
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderCrystal_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 60,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : false
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Raijin_ThunderCrystal_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName": "Monster_Raijin_ThunderCrystal_Bullet"
}
],
},
"Raijin_ThunderCrystal_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": false,
"attack": 1000,
"HP" : 9999,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 21, //存在时间
},
"abilities":
[
{
"abilityName": "Monster_Raijin_ThunderCrystal_Gadget"
}
],
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 唤雷
//
////////////////////////////////////////////////////////////////
"Raijin_SummonThunder" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间
},
"abilities":
[
{
"abilityName": "Monster_Raijin_SummonThunder_Gadget"
}
],
},
"Raijin_SummonThunder_Children" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间
},
"abilities":
[
{
"abilityName": "Monster_Raijin_SummonThunder_Children"
}
],
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 雷枪
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderSpear" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 1,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet":false
},
"combatLock":
{
"denyLockOn": true,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 50,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Raijin_ThunderSpear_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName": "Monster_Raijin_ThunderSpear_Bullet"
}
],
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 雷罚 预警
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderPunish_Warning" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderPunish_Warning",
}
]
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 雷罚 伤害
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderPunish" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 5,
"destroyWhenTargetDie": false,
"traceOnYAxis": false,
"updateAngle":
{
"$type": "ConfigBulletMoveAngleByVelocity",
"traceLerpCoef":360
},
"canBornInWater": true,
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.2,
"flexibleRange" : 0.3,
"maxStepHeight" : 0.5,
"maxSlopeAngle" : 60,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderPunish_Gadget",
}
]
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 电网生成点 左
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderNet_Born" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderNet_Born",
},
{
"abilityName": "Monster_Raijin_ThunderNet_BornLValue"
}
]
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 电网生成点 右
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderNet_BornR" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderNet_Born",
},
{
"abilityName": "Monster_Raijin_ThunderNet_BornRValue"
}
]
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 电网瞄准玩家固定点
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderNet_TargetPoint" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderNet_TargetPoint",
}
]
},
////////////////////////////////////////////////////////////////
//
// 雷音化身 电网伤害
//
////////////////////////////////////////////////////////////////
"Raijin_ThunderNet" :
{
"$type" : "ConfigGadget",
"hasModel" : true,
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 5,
"destroyWhenTargetDie": false,
"traceOnYAxis": false,
"updateAngle":
{
"$type": "ConfigBulletMoveAngleByVelocity",
"traceLerpCoef":360
},
"canBornInWater": true,
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.2,
"flexibleRange" : 0.3,
"maxStepHeight" : 0.5,
"maxSlopeAngle" : 60,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
"ignoreBarrier":true
},
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityName" : "Monster_Raijin_ThunderNet_Gadget",
}
]
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,745 @@
{
////////////////////////////////////////////////////////////////
//
// Shaman_GrassField
//
////////////////////////////////////////////////////////////////
"Shaman_GrassField" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间f
},
"abilities":
[
{
"abilityID": "Monster_Shaman_GrassField",
"abilityName" : "Monster_Shaman_GrassField",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Shaman_GrassWall
//
////////////////////////////////////////////////////////////////////////////////////
"Shaman_GrassWall" :
{
"$type" : "ConfigGadget",
//"hasModel": true,
"common" :
{
"viewSize": 2.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 10,
"defense" : 0,
"weight" : 150,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
"triggerCD": 0.3,
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Shaman_GrassWall_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Shaman_GrassWall_Interact",
"abilityName" : "Shaman_GrassWall_Interact"
},
{
"abilityID": "Shaman_GrassWall_EnableCollider",
"abilityName" : "Shaman_GrassWall_EnableCollider"
},
{
"abilityID": "Shaman_GrassWall_Detect",
"abilityName": "Shaman_GrassWall_Detect"
},
{
"abilityID": "Shaman_GrassWall_Attack",
"abilityName": "Shaman_GrassWall_Attack"
},
{
"abilityID": "Shaman_GrassWall_Effect",
"abilityName": "Shaman_GrassWall_Effect"
},
{
"abilityID": "Shaman_GrassWall_LifeTime",
"abilityName": "Shaman_GrassWall_LifeTime"
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Shaman_Wind_Tornado
//
////////////////////////////////////////////////////////////////
"Shaman_Tornado" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigPinballBulletMove",
"speed" : 3.25,
"radius" : 3.5,
"delay": 0.25,
"anglerVelocity": 3600.0,
"traceOnYAxis" : true,
"destroyWhenTargetDie": false,
"randomBackAngleAdded": 60.0,
"reboundInterval": 0.2,
"outOfRangeFixCD": 0.5,
"velocityForce":
{
//WindZone单位不吃风的力
"excludeForces": ["WindZoneType","AirflowType","RiseType","SpeedupType","AirflowAccType"],
},
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.5,
"flexibleRange" : 0.5,
"maxStepHeight" : 1,
"maxSlopeAngle" : 60,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Stay",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
{
"abilityID": "Shaman_Tornado_Config",
"abilityName" : "Shaman_Tornado_Config"
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Shaman_Wind_Tornado_Stage2
//
////////////////////////////////////////////////////////////////
"Shaman_Tornado_Stage2" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.25,
"speed": 4.8,
"destroyWhenTargetDie": false,
"traceOnYAxis": false,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
{
"abilityID": "Shaman_Tornado_Stage2_Config",
"abilityName" : "Shaman_Tornado_Stage2_Config",
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Shaman_Wind_Tornado_Position
//
////////////////////////////////////////////////////////////////
"Shaman_Tornado_Position" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer":
{
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
/* {
"abilityID": "Monster_Shaman_Wind_CreateTornado",
"abilityName" : "Monster_Shaman_Wind_CreateTornado",
},*/
{
"abilityID": "Monster_Shaman_Wind_Tornado_Trigger",
"abilityName" : "Monster_Shaman_Wind_Tornado_Trigger",
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Shaman_Wind_Tornado_Position_Mid
//
////////////////////////////////////////////////////////////////
"Shaman_Tornado_Mid_Position" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer":
{
"lifeTime" : 25.0, //存在时间
},
"abilities":
[
{
"abilityID": "Monster_Shaman_Wind_Tornado_Position_Mid",
"abilityName" : "Monster_Shaman_Wind_Tornado_Position_Mid",
},
{
"abilityID": "Monster_Shaman_Wind_Tornado_Trigger",
"abilityName" : "Monster_Shaman_Wind_Tornado_Trigger",
},
],
},
////////////////////////////////////////////////////////////////
//
// Shaman_Torrent_Area
//
////////////////////////////////////////////////////////////////
"Shaman_Torrent_Area" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityID": "Shaman_Torrent_Area_Damage",
"abilityName" : "Shaman_Torrent_Area_Damage"
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Shaman_Wind_WindZone_Position
//
////////////////////////////////////////////////////////////////
"Shaman_WindZone_Position" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
"abilities":
[
{
"abilityID": "Monster_Shaman_Wind_WindZone",
"abilityName" : "Monster_Shaman_Wind_WindZone",
},
],
},
////////////////////////////////////////////////////////////////
//
// Shaman_HealRain_Field
//
////////////////////////////////////////////////////////////////
"Shaman_HealRain_Field" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"attack" : 10,
"defense" : 0,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10, //存在时间
},
"abilities":
[
{
"abilityID": "Shaman_HealRain",
"abilityName" : "Shaman_HealRain",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Shaman_RockPillar
//
////////////////////////////////////////////////////////////////////////////////////
"Shaman_RockPillar" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
"weight" : 150,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"hasConnectTrigger": true,
"moveRefreshGroundForceUp": true,
"canRemoveByClient": true,
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 2.0,
"z": 0,
},
"radiusOffset": 2.0,
"enableSelfAdapt": true,
"showDistance": 10,
"showHPBar": true,
"shieldBarOnly":true,
"size": "Big",
},
"timer":
{
"lifeTime" : 999, //存在时间
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityID": "Shaman_RockPillar_Element",
"abilityName" : "Shaman_RockPillar_Element",
},
{
"abilityID": "Monster_Common_RockGadget_Summon_Detect",
"abilityName" : "Monster_Common_RockGadget_Summon_Detect",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Shaman_IcePillar
//
////////////////////////////////////////////////////////////////////////////////////
"Shaman_IcePillar" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
"weight" : 150,
"normalPri": 1.0, //lockLevel = 5
"combatPri": 1.0, //lockLevel = 5
"rangeScale": 1.0, //lockLevel = 5
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"hasConnectTrigger": true,
"moveRefreshGroundForceUp": true,
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 2.0,
"z": 0,
},
"radiusOffset": 2.0,
"enableSelfAdapt": true,
"showDistance": 10,
"showHPBar": true,
"shieldBarOnly":true,
"size": "Big",
},
"timer":
{
"lifeTime" : 999, //存在时间
"lifeInfinite" : true,
},
"abilities":
[
{
"abilityID": "Shaman_IcePillar_Create",
"abilityName" : "Shaman_IcePillar_Create",
},
{
"abilityID":"Shaman_IcePiallar_AOE",
"abilityName":"Monster_Shaman_Ice_PillarAoe"
},
{
"abilityID": "Monster_Common_RockGadget_Summon_Detect",
"abilityName" : "Monster_Common_RockGadget_Summon_Detect",
},
{
"abilityID": "Monster_Common_RockGadget_ResistZhongli",
"abilityName" : "Monster_Common_RockGadget_ResistZhongli",
},
],
},
////////////////////////////////////////////////////////////////
//
// Shaman_Ice_SlowDownArea
//
////////////////////////////////////////////////////////////////
"Shaman_Ice_SlowDownArea" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 1000000,
"attack" : 10,
"defense" : 0,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1"
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID": "Shaman_NormalAttack_SlowDownArea",
"abilityName" : "Shaman_NormalAttack_SlowDownArea",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// Shaman_Electric
//
////////////////////////////////////////////////////////////////////////////////////
"Shaman_Electric_Totem" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 100,
"isLockHP": true,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
"weight" : 150,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer":
{
"lifeTime" : 36.0, //存在时间
"lifeInfinite" : false,
},
"abilities":
[
{
"abilityID": "Shaman_Electric_TotemSummon",
"abilityName" : "Shaman_Electric_TotemSummon",
},
{
"abilityID": "Shaman_Electric_TotemDamage",
"abilityName" : "Shaman_Electric_TotemDamage",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,806 @@
{
////////////////////////////////////////////////////////////////
//
// Skirmisher Staff Rock Sheild
//
////////////////////////////////////////////////////////////////
"SkillObj_Skirmisher_Shield" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"affectedByWorld" : true,
"checkInSurface" : true,
},
//战斗参数
"combat" :
{
"property":
{
"HP" : 10,
"attack" : 0,
"defense" : 0,
"weight" : 99999,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"isInvincible" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die":
{
"dieEndTime": 0,
},
"beHit" :
{
"hitBloodEffect":"Eff_Monster_Skirmisher_Male_Standard_Staff_Rock_RockWallHit"
}
},
"timer":
{
"lifeInfinite":false,
"lifeTime":14
},
"abilities":
[
{
"abilityID": "RockWallHit",
"abilityName" : "Monster_Skirmisher_Staff_Rock_RockWallHit"
},
{
"abilityID":"RiseAllianceAtk",
"abilityName":"Monster_Skirmisher_Staff_Rock_RiseAllianceAtk"
}
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Staff Rock Bullet
//
////////////////////////////////////////////////////////////////
"Skirmisher_Rock_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在s
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_Explode",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "RockBulletExplode",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Staff Rock Bullet Powerful!!!!!!
//
////////////////////////////////////////////////////////////////
"Skirmisher_Rock_BulletPower" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_ExplodePower",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_ExplodePower",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "RockBulletExplode",
"abilityName" : "Skirmisher_Staff_Rock_RockBullet_ExplodePower"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Fat SprayGun Water DamageWave
//
////////////////////////////////////////////////////////////////
"Skirmisher_Fat_SprayGun_Water_DamageWave" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 25,
"acceleration": 10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_DamageWave_Explode",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_DamageWave_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Fat_SprayGun_Water_DamageWave_Explode",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_DamageWave_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Fat SprayGun Water HealingWave
//
////////////////////////////////////////////////////////////////
"Skirmisher_Fat_SprayGun_Water_HealingWave" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 5,
"acceleration": 2.5,
"traceOnYAxis": true,
"anglerVelocity": 360,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_HealingWave_Explode",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_HealingWave_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Fat_SprayGun_Water_HealingWave_Explode",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_HealingWave_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Fat SprayGun Water ImprovedHealingWave
//
////////////////////////////////////////////////////////////////
"Skirmisher_Fat_SprayGun_Water_ImprovedHealingWave" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 5,
"acceleration": 2.5,
"traceOnYAxis": true,
"anglerVelocity": 360,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_ImprovedHealingWave_Explode",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_ImprovedHealingWave_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Fat_SprayGun_Water_ImprovedHealingWave_Explode",
"abilityName" : "Skirmisher_Fat_SprayGun_Water_ImprovedHealingWave_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Rifle Normal Bullet
//
////////////////////////////////////////////////////////////////
"Skirmisher_Rifle_Fire_NormalBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 30,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在s
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Rifle_Fire_NormalBullet_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Rifle_Fire_NormalBullet_Explode",
"abilityName" : "Skirmisher_Rifle_Fire_NormalBullet_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Rifle Improve Bullet
//
////////////////////////////////////////////////////////////////
"Skirmisher_Rifle_Fire_ImproveBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 50,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在s
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Rifle_Fire_ImproveBullet_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Rifle_Fire_ImproveBullet_Explode",
"abilityName" : "Skirmisher_Rifle_Fire_ImproveBullet_Explode"
},
],
},
////////////////////////////////////////////////////////////////
//
// Skirmisher Rifle Burst Bullet
//
////////////////////////////////////////////////////////////////
"Skirmisher_Rifle_Fire_BurstBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 50,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在s
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Skirmisher_Rifle_Fire_BurstBullet_Explode",
}
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Skirmisher_Rifle_Fire_BurstBullet_Explode",
"abilityName" : "Skirmisher_Rifle_Fire_BurstBullet_Explode"
}
]
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,320 @@
{
////////////////////////////////////////////////////////////////
//
// Slime_Fire_Immune: FindHome_FireBall
//
////////////////////////////////////////////////////////////////
"Slime_FindHome_FireBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": false,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
// 子弹跟踪目标
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 1,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 999.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Slime_Fire_Immune_FireBall_Explode",
"predicates":
[
{
"$type" : "ByTargetGlobalValue",
"key" : "_SLIME_FIRE_IMMUNE2_TAG",
"value" : 1,
"compareType" : "Equal",
},
]
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "FireBall_Loop",
"abilityName" : "Slime_Fire_FireBall_Loop",
},
{
"abilityID": "FireBall_Explode",
"abilityName" : "Slime_Fire_Immune_FireBall_Explode",
},
],
},
////////////////////////////////////////////////////////////////
//
// Slime_Fire_Immune: Slime_FireBall_RigidBody
//
////////////////////////////////////////////////////////////////
"Slime_FireBall_RigidBody":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"affectedByWorld" : true,
"checkInSurface" : true,
},
"timer" :
{
"lifeTime": 2.5,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": false,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces": ["RetreatType","RetreatAirType","WindZoneType"],
},
},
// 子弹参数
"gadget" :
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "All",
"triggerType": "TriggerOnce",
"triggerCD": 0.3,
"ignoreScene": false,
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Slime_Fire_FireBall_Explode",
},
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Slime_Fire_Immune_FireBall_RigidBody",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "FireBall_Loop",
"abilityName" : "Slime_Fire_FireBall_Loop",
},
{
"abilityID": "Slime_Fire_FireBall_Explode",
"abilityName" : "Slime_Fire_FireBall_Explode",
},
{
"abilityID": "Slime_Fire_Immune_FireBall_RigidBody",
"abilityName": "Slime_Fire_Immune_FireBall_RigidBody",
},
],
},
////////////////////////////////////////////////////////////////
//
// Slime_Water: Bubble_Missile
//
////////////////////////////////////////////////////////////////
"Slime_Bubble_Missile" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 9.0,
"angleOffHor": 60,
"gravityOfAcceleration" : 15,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType": "All",
"triggerType": "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Slime_Water_Bubble_Surround",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Slime_Water_Bubble_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Bubble_Loop",
"abilityName" : "Slime_Water_Bubble_Loop"
},
{
"abilityID": "Bubble_Explode",
"abilityName" : "Slime_Water_Bubble_Explode"
},
{
"abilityID": "Bubble_Surround",
"abilityName" : "Slime_Water_Bubble_Surround"
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,97 @@
{
////////////////////////////////////////////////////////////////
//
// 鸟冲-42404002
//
////////////////////////////////////////////////////////////////
"Vulture_None_FollowBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 3.0,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.3,
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Vulture_None_FollowBullet",
},
],
},
"abilities":
[
{
"abilityName" : "Vulture_None_FollowBullet",
},
],
},
}
@@ -0,0 +1,377 @@
{
////////////////////////////////////////////////////////////////
//
// Wyrm_Rock_Roll_NextGadget
//
////////////////////////////////////////////////////////////////
"Wyrm_Rock_Roll_NextGadget" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": false,
"isGhostToEnemy": true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityID": "Monster_Wyrm_Rock_Roll_NextGadget",
"abilityName" : "Monster_Wyrm_Rock_Roll_NextGadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wyrm_Rock_FollowHitBox_Roll
//
////////////////////////////////////////////////////////////////
"Wyrm_Rock_FollowHitBox_Roll" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": false,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Wyrm_Rock_FollowHitBox_Roll",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Wyrm_Rock_FollowHitBox_Roll",
"abilityName" : "Monster_Wyrm_Rock_FollowHitBox_Roll",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wyrm_Rock_FollowHitBox_CrushAtk
//
////////////////////////////////////////////////////////////////
"Wyrm_Rock_FollowHitBox_CrushAtk" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.2,
"scaleY" : 1.2,
"scaleZ" : 1.2,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "RootNode",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Monster_Wyrm_Rock_FollowHitBox_CrushAtk",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "Monster_Wyrm_Rock_FollowHitBox_CrushAtk",
"abilityName" : "Monster_Wyrm_Rock_FollowHitBox_CrushAtk",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wyrm_Rock_CrystalSeed_Trigger
//
////////////////////////////////////////////////////////////////
"Wyrm_Rock_CrystalSeed_Trigger" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
//"isInvincible":true,
"isLockHP": true,
"denyLockOn" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 12,
"angleOffHor": 70,
"acceleration":-10,
"gravityOfAcceleration" : 70,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"correction" :
{
"$type":"ConfigParabolaBulletMoveCorrection",
"deviation": 2.0,
"fixAngleOfVer": 0.0,
"minSpeed": 4.0,
"maxSpeed": 12.0,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "All",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Wyrm_Rock_CrystalSeed_Trigger",
},
],
"triggerLifeOverActions" :
[
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "SeedTrigger",
"abilityName" : "Monster_Wyrm_Rock_CrystalSeed_Trigger"
},
],
},
////////////////////////////////////////////////////////////////
//
// Wyrm_Rock_CrystalSeed
//
////////////////////////////////////////////////////////////////
"Wyrm_Rock_CrystalSeed" :
{
"$type" : "ConfigGadget",
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2", //形状,不填为collider
"startCheckTime":0.3,
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : false, //是否永远触发
"triggerCount":1,
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime":30,
"overwriteCampType" : true,
"campType": "All",
"useCollider":false,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
//"isInvincible":true,
"isLockHP": true,
"denyLockOn" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"abilities":
[
{
"abilityID": "Wyrm_Rock_CrystalSeed",
"abilityName" : "Monster_Wyrm_Rock_CrystalSeed",
},
],
},
}
@@ -0,0 +1,454 @@
{
////////////////////////////////////////////////////////////////
//
// Npc Stand Only
//
////////////////////////////////////////////////////////////////
"StandOnly" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC
//
////////////////////////////////////////////////////////////////
"ReadableNPC" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 5.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Low
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Low" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Near
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Near" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 5,
"markShowDistance" : 20,
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_Intee_StoneBoard
//
////////////////////////////////////////////////////////////////
"ReadableNPC_Intee_StoneBoard" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 4.0,
"triggerRadius" : 1.5,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 5,
"markShowDistance" : 20,
},
},
////////////////////////////////////////////////////////////////
//
// Npc Animator Move
//
////////////////////////////////////////////////////////////////
"CanMove01" :
{
"$type" : "ConfigGadget",
"move" :
{
"$type" : "ConfigAnimatorMove",
},
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 0.01,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"abilities":
[
{
"abilityID": "DragonFeather",
"abilityName" : "Test_DragonFeather"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather_HP" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 40,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die":
{
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "attachPoint3",
"offset":
{
"x": 0,
"y": 1.6,
"z": 0,
},
"enableSelfAdapt": false,
"showDistance": 48,
"showHPBar": true,
"size": "Normal",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "Test_DragonFeather_HP"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风龙羽毛
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"DragonFeather_Move" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 40,
"attack" : 80,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn":false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die":
{
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
},
},
"move":
{
"$type": "ConfigPlatformMove",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "Test_DragonFeather_HP"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 5米受击判定区
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"TransparentHitSphere":
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 0,
"defense" : 0,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn" : true,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityID": "TransparentHitSphere",
"abilityName" : "TransparentHitSphere_Interact",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 风龙一阶段天气
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"Env_Mengde_WindDragon_01":
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Env_Mengde_WindDragon_01",
},
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 0,
"defense" : 0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
},
////////////////////////////////////////////////////////////////
//
// ReadableNPC_1.7
//
////////////////////////////////////////////////////////////////
"ReadableNPC_offset" :
{
"$type" : "ConfigGadget",
"intee":
{
"$type" : "ConfigIntee",
"useTrigger" : true,
"usePushCollider" : false,
"triggerHeight": 5.0,
},
"billboard" :
{
"$type" : "ConfigBillboard",
"offsetType": "Character",
"offset":
{
"x": -0.09,
"y": 1.7,
"z": 0,
},
"radiusOffset": 0.13,
"showDistance" : 20,
"markShowDistance" : 60,
},
}
}
@@ -0,0 +1,372 @@
{
// 引路的派蒙
"NPC_Guide_Paimon" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"forceDontUseUpdateRigidbody": false,
"headControl" :
{
"$type": "ConfigHeadControl",
//"useHeadControl": true,
},
"common" :
{
"scale": 0.75,
"mass": 0.1,
},
"dither":
{
"startDitherAction":
{
"enable": true,
}
},
"misc":
{
},
"bindEmotions":
[
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Show01",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Show02",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Show03",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Show04",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Anger",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Domagic",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Guide",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Hope",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Wave",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Appear",
"Cutscene/ShortDialog/Cs_Emo_Avatar_Simple_Common_Set/Cs_Emo_Pet_Paimon_Ani_Disappear",
],
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"Born" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Appear": ["Emo_Gadget_Guide_Paimon_Appear","Audio_Char_NPC_Paimon_Appear"],
},
"combatMove": true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill"],
},
"Disappear" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Disappear": ["Emo_Gadget_Guide_Paimon_Disappear","Gadget_Guide_Paimon_Disappear", "Audio_Char_NPC_Paimon_Disappear"],
},
"combatMove": true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill"],
},
"NormalMove" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Standby": ["Audio_Char_NPC_Paimon_Walk"],
"Run": ["Audio_Char_NPC_Paimon_Walk"],
},
"combatMove": true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill"],
},
"Show" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Show_1": ["Emo_Gadget_Guide_Paimon_Show01", "Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Show_1" ],
"Show_2": ["Emo_Gadget_Guide_Paimon_Show02", "Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Show_2" ],
"Show_3": ["Emo_Gadget_Guide_Paimon_Show03", "Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Show_3" ],
"Show_4": ["Emo_Gadget_Guide_Paimon_Show04", "Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Show_4" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"Anger" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Anger": [ "Emo_Gadget_Guide_Paimon_Anger","Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Anger" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"Domagic" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Domagic": [ "Emo_Gadget_Guide_Paimon_Domagic","Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Domagic" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"Guide" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Guide": [ "Emo_Gadget_Guide_Paimon_Guide","Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Guide" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"Hope" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Hope": [ "Emo_Gadget_Guide_Paimon_Hope","Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Hope" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"Wave" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"Wave": [ "Emo_Gadget_Guide_Paimon_Wave","Gadget_Guide_Paimon_Action", "Audio_Char_NPC_Paimon_Wave" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"BlowNormal" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"BlowNormal": ["Audio_Char_NPC_Paimon_BlowNormal" ],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
},
"BlowContinuous" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"BlowContinuous": ["Audio_Char_NPC_Paimon_BlowSeveral"],
},
"combatMove" : true,
"canDoSkill" : true,
"canSteer" : true,
"resetAnimatorTriggerOnExit" : ["DoSkill" ],
}
},
},
},
"paimon" :
{
"followOffSet" :
{
"x": 0.6,
"y": 1.05,
"z": -0.1,
},
"slowDownRangeXZ" : 3.0,
"slowDownRangeY" : 2.0,
"showRandomCDMin" : 9.0,
"showRandomCDMax" : 15.0,
},
"combat" :
{
"property":
{
"HP": 999999,
"isLockHP": true,
"isInvincible": true,
"endure":0,
"denyLockOn": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false,
},
"beHit" :
{
"hitBloodEffect":"",
"muteAllHit":true,
"muteAllHitEffect":true,
"muteAllHitText":true,
},
"die":
{
"hasAnimatorDie": false,
"dieDisappearEffect":"",
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
},
},
"move" :
{
"$type": "ConfigAnimatorMove",
"velocityForce" :
{
"muteAll": true,
},
"initWithGroundHitCheck": false,
"smoothedSpeed" :
{
"maxSpeed" : 15.0,
"accelerationXZ" : 5.0,
"accelerationY" : 2.0,
"zeroingSpeedXZ" : 10.0,
"zeroingSpeedY" : 10.0,
},
},
"abilities":
[
{
"abilityID": "Disappear",
"abilityName":"Gadget_Guide_Paimon_Disappear"
},
{
"abilityID": "Eff",
"abilityName":"Gadget_Guide_Paimon_Eff"
},
],
"audio":
{
"$type": "ConfigGadgetAudio",
"animAudio":
{
// "onTransitionOut":
// [
// {
// "currentStateName": "Walk",
// "audioEvent":
// {
// "text": "Stop_sfx_char_paimon_walk"
// },
// "otherStateNames": ["Run", "Fly"],
// "usage": "Except"
// },
// {
// "currentStateName": "Run",
// "audioEvent":
// {
// "text": "Stop_sfx_char_paimon_walk"
// },
// "otherStateNames": ["Walk", "Fly"],
// "usage": "Except"
// },
// {
// "currentStateName": "Fly",
// "audioEvent":
// {
// "text": "Stop_sfx_char_paimon_walk"
// },
// "otherStateNames": ["Run", "Walk"],
// "usage": "Except"
// },
// ]
"onTransitionOut":
[
{
"currentStateName": "Run",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": ["Standby", "Show_1", "Show_2", "Show_3", "Show_4"],
"usage": "Except"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": ["Run", "Show_1", "Show_2", "Show_3", "Show_4"],
"usage": "Except"
},
{
"currentStateName": "Show_1",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show_2",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show_3",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show_4",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_walk"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "BlowNormal",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_wind_blow"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "BlowContinuous",
"audioEvent":
{
"text": "Stop_sfx_char_paimon_wind_blow"
},
"otherStateNames": [],
"usage": "Any"
},
]
}
}
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,603 @@
{
/////////////////////////////////
//
// 海灯节大燈效果
//
//////////////////////////////////////
"SceneObj_Activity_BigLamp" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ActicityLamp_Base",
},
"combat" :
{
"property":
{
"HP" : 10000,
"attack" : 0,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
"dieModelFadeDelay": 0,
},
},
},
/////////////////////////////////
/////////////////////////////////
//
// 海灯节放灯
//
//////////////////////////////////////
"SceneObj_Activity_UseLamp" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 10000,
"attack" : 0,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
"dieModelFadeDelay": 0,
},
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 30, //存在时间
},
"abilities":
[
{
"abilityID": "SceneObj_Activity_UseLamp",
"abilityName" : "SceneObj_Activity_UseLamp"
},
],
},
///////////////////////////////////////////////////
//
// 宵灯 子弹
//
///////////////////////////////////////////////////
"SceneObj_Activity_Lamp_Bullet":
{
"$type" : "ConfigGadget",
// "hasModel": true,
// "model":
// {
// "attachEffect": "Eff_Stages_Ly_Hdj_LightFly",
// },
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit":
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime" : 1,
},
},
"gadget":
{
"$type" : "ConfigBulletPattern",
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线上升移动
"speed" : 0.7,
"acceleration" : 0.1,
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 200, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Activity_Lamp_Bullet",
},
],
},
///////////////////////////////////////////////////
//
// 宵灯 子弹 中速
//
///////////////////////////////////////////////////
"SceneObj_Activity_Lamp_Bullet_Middle":
{
"$type" : "ConfigGadget",
// "hasModel": true,
// "model":
// {
// "attachEffect": "Eff_Stages_Ly_Hdj_LightFly",
// },
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit":
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime" : 1,
},
},
"gadget":
{
"$type" : "ConfigBulletPattern",
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线上升移动
"speed" : 0.4,
"acceleration" : 0.1,
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 350, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Activity_Lamp_Bullet",
},
],
},
///////////////////////////////////////////////////
//
// 宵灯 子弹 慢速
//
///////////////////////////////////////////////////
"SceneObj_Activity_Lamp_Bullet_Slow":
{
"$type" : "ConfigGadget",
// "hasModel": true,
// "model":
// {
// "attachEffect": "Eff_Stages_Ly_Hdj_LightFly",
// },
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit":
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime" : 1,
},
},
"gadget":
{
"$type" : "ConfigBulletPattern",
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线上升移动
"speed" : 0.2,
"acceleration" : 0.1,
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
"lifeTime" : 700, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Activity_Lamp_Bullet",
},
],
},
////////////////////////////////////////////////////////////////////
//
// 活动特效物件_无相挑战活动_特效圈 无相雷/岩用 (70950041)
//
////////////////////////////////////////////////////////////////////
"SceneObj_Activity_Property_Prop_BattleHalo_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Stage_SealBorder_BattleHalo_01",
},
},
////////////////////////////////////////////////////////////////////
//
// 活动特效物件_无相挑战活动_特效圈 无相风用(70950041)
//
////////////////////////////////////////////////////////////////////
"SceneObj_Activity_Property_Prop_BattleHalo_02" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Stage_SealBorder_BattleHalo_02",
},
},
////////////////////////////////////////////////////////////////////
//
// 活动特效物件_大擂台活动_特效圈(70950057)
//
////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Prop_BattleHalo_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
},
"model":
{
"attachEffect": "Eff_Stage_SealBorder_BattleHalo_03",
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR13", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Area_Common_Property_Prop_BattleHalo_01_Ability",
},
],
},
////////////////////////////////////////////////////////////////////
//
// 活动特效物件_擂台挑战活动_封印圈 大擂台用(70950060)
//
////////////////////////////////////////////////////////////////////
"SceneObj_Activity_Property_Prop_BattleHalo_04" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Stage_SealBorder_BattleHalo_04",
},
},
////////////////////////////////////////////////////////////////////
//
// 活动物件_风花节_气球发射器(小道具)
//
////////////////////////////////////////////////////////////////////
"SceneObj_Stages_Property_Prop_BallonWidget_01" :
{
"$type" : "ConfigGadget",
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Stages_Property_Prop_BallonWidget_01_Ability"
},
],
},
////////////////////////////////////////////////////////////////////
//
// 活动物件_风花节_气球发射器_高分气球
//
////////////////////////////////////////////////////////////////////
"SceneObj_Stages_Property_Prop_BallonWidgetBullet_01" :
{
"$type" : "ConfigGadget",
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 10,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
//"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die":
{
"hasAnimatorDie": true,
"dieDisappearEffect": "Eff_SceneObj_Ballon_02_Shoot",
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.1,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线上升移动
"speed" : 0.5,
"acceleration" : 0.1,
"syncToRemote": true,
},
"gadget":
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Stages_Property_Prop_BallonWidgetBullet_01_Ability",
},
],
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Stages_Property_Prop_BallonWidgetBullet_01_Ability"
},
],
},
////////////////////////////////////////////////////////////////////
//
// 活动物件_风花节_气球发射器_低分气球
//
////////////////////////////////////////////////////////////////////
"SceneObj_Stages_Property_Prop_BallonWidgetBullet_02" :
{
"$type" : "ConfigGadget",
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 10,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
//"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die":
{
"hasAnimatorDie": true,
"dieDisappearEffect": "Eff_SceneObj_Ballon_01_Shoot",
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.1,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线上升移动
"speed" : 0.5,
"acceleration" : 0.1,
"syncToRemote": true,
},
"gadget":
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Alliance",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Stages_Property_Prop_BallonWidgetBullet_01_Ability",
},
],
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Stages_Property_Prop_BallonWidgetBullet_02_Ability"
},
],
},
}
@@ -0,0 +1,361 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 黄金琥珀
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_GoldenAmber" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 2.8,
"z": 0,
},
"radiusOffset": 1,
"enableSelfAdapt": false,
"showDistance": 24,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true,
},
],
},
// "stateLayers":
// {
// "defaultLayer":
// {
// "$type" : "ConfigNormalStateLayer",
// "stateIDs" :
// {
// "All" :
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "ShowCollider": ["ShowCollider"],
// "HideCollider": ["HideCollider"],
// },
// },
// },
// },
// },
"abilities":
[
{
"abilityID": "SceneObj_Amber_GoldenAmber",
"abilityName" : "SceneObj_Amber_GoldenAmber"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//水琥珀
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_WaterAmber" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "SceneObj_Amber_WaterAmber",
"abilityName" : "SceneObj_Amber_WaterAmberBroken"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风琥珀
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_WindAmber" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "SceneObj_Amber_WindAmber",
"abilityName" : "SceneObj_Amber_WindAmberBroken"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//风琥珀 2秒
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_WindAmber_02" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "SceneObj_Amber_WindAmber",
"abilityName" : "SceneObj_Amber_WindAmberBroken_02"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 未激活风琥珀
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_WindAmber_Inactive" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 岩琥珀
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Amber_RockAmber" :
{
"$type" : "ConfigGadget",
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 5,
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"die" :
{
"dieForceDisappearTime" : 0.1,
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Amber_RockAmberBroken"
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,109 @@
{
/////////////////////////////////////////////////////////////////
//
//
// gadget 70217007 1
//
//////////////////////////////////////////////////////////////////
"SceneObj_Area_Ljxs_Property_Prop_ChestClaymoreDragonfell_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"die" :
{
"dieEndTime" : 0.5,
"dieForceDisappearTime": 1,
},
},
"model":
{
"bornEffect":"Eff_SceneObj_ChestClaymoreDragonfell_01_Born",
},
"uiInteract":
{
"onTouch": "NormalChest",
},
"misc":
{
"chest":
{
"triggerOpenChestVo": true,
},
"pickup":
{
"$type": "ConfigPickup",
},
},
"abilities" :
[
{
"abilityID": "Ability1",
"abilityName" : "SceneObj_Area_Ljxs_Property_Prop_ChestClaymoreDragonfell_01_Ability",
},
],
},
/////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////
"SceneObj_Area_Dq_Property_Build_WataShrineChest_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"die" :
{
"dieEndTime" : 0.5,
"dieForceDisappearTime": 1,
},
},
/*
"model":
{
"bornEffect":"Eff_SceneObj_ChestClaymoreDragonfell_01_Born",
},
*/
"uiInteract":
{
"onTouch": "NormalChest",
},
"misc":
{
"chest":
{
"triggerOpenChestVo": true,
},
"pickup":
{
"$type": "ConfigPickup",
},
},
"abilities" :
[
{
"abilityID": "Ability1",
"abilityName" : "SceneObj_Area_Dq_Property_Build_WataShrineChest_01_Ability",
},
],
},
}
@@ -0,0 +1,514 @@
{
////////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_PumpkinBomb" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR0_5", //collider
"checkInterval" : 0.75, //
"triggerInfinite" : true, //
"lifeInfinite" : true, //
"overwriteCampType" : true,
"campType": "All",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "PumpkinBomb_Interact",
"abilityName" : "SceneObj_CombatInteraction_Test_PumpkinBomb",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_BombBox" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"misc":
{
"targetIndicatorYOffset": 1.45,
},
"abilities":
[
{
"abilityID": "BOMB_BOX",
"abilityName" : "SceneObj_CombatInteraction_Test_BombBox"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_BombBox_WithEye" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"face" :
{
"baseFaceAnimation": "Default",
"intervalFaceAnimation": "Blink",
"characterName": "Slime_01",
"minInterval": 1.5,
"maxInterval": 5.5,
},
"misc":
{
"targetIndicatorYOffset": 1.45,
},
"abilities":
[
{
"abilityID": "BOMB_BOX",
"abilityName" : "SceneObj_CombatInteraction_Test_BombBox"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//线
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_BombBox01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "BOMB_BOX",
"abilityName" : "SceneObj_CombatInteraction_Test_BombBox01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//-
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Prop_TowerBoom_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common":
{
"mass": 200,
},
"field" :
{
"concernType" : "AllExcludeGWGO",
"shape" : "CircleR2", //collider
"checkInterval" : 0.75, //
"triggerInfinite" : true, //
"lifeInfinite" : true, //
"overwriteCampType" : true,
"campType": "All",
},
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"misc":
{
"targetIndicatorYOffset": 1.45,
},
"abilities":
[
{
"abilityID": "BOMB_BOX",
"abilityName" : "SceneObj_Level_Common_Property_Prop_TowerBoom_01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_ElementSmoke" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "ElementSmoke",
"abilityName" : "SceneObj_CombatInteraction_ElementSmoke"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Prop_ElementSmokeFormal_01" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Common_Property_Prop_ElementSmokeFormal_01",
"abilityName" : "SceneObj_Area_Common_Property_Prop_ElementSmokeFormal_01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Dq_Property_Prop_ElectricMist_01" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 8000,
"attack" : 80,
"defense" : 0,
"weight" : 80,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Dq_Property_Prop_ElectricMist_01",
"abilityName" : "SceneObj_Area_Dq_Property_Prop_ElectricMist_01"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_CombatInteraction_ElectricFlora" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR1", //collider
"checkInterval" : 0.75, //
"triggerInfinite" : true, //
"lifeInfinite" : true, //
"overwriteCampType" : true,
"campType": "All",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "SceneObj_CombatInteraction_ElectricFlora",
"abilityName" : "SceneObj_CombatInteraction_ElectricFlora",
},
],
},
}
@@ -0,0 +1,476 @@
{
//
"Element_Crystal" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 150,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"misc":
{
"bornState": "Default",
"crystal":
{
"elementType": "None",
"gainSpeed": 3,
"drainSpeed": 1,
"resonateLevels": [ 6, 10 ],
"burstResonate": 15,
"burstTime": 5,
"respawnTime": 5,
},
},
"aibeta":
{
"enable": true,
"moveSetting":
{
"enable": false,
},
"sensing":
{
"enable": false,
},
"defendArea":
{
"enable": false,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"Burst_Skill":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Ani_Scene_Crystal_Burst_Skill": ["Crystal_Burst_Skill_Wind"],
},
},
},
},
},
"abilities":
[
/* {
"abilityID": "Crystal_Burst_Skill_Wind",
"abilityName":"Crystal_Burst_Skill_Wind"
},*/
],
},
//////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////
"SearchPoint":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"uiInteract":
{
"onTouch": "NormalChest",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2,
"triggerHeight": 3.5,
},
"misc":
{
"chest":
{
"openEffect": "Eff_SearchPoint_Active",
},
},
},
//////////////////////////////////////////////////////////////////
//
// _
//
//////////////////////////////////////////////////////////////////
"SearchPoint_Big":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Quest_SiteInteract",
},
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"uiInteract":
{
"onTouch": "NormalChest",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2,
"triggerHeight": 3.5,
},
"misc":
{
"chest":
{
"openEffect": "Eff_SearchPoint_Active",
},
},
// "abilities":
// [
// {
// "abilityID": "SceneObj_Quest_Interact_Point_01_Eff",
// "abilityName":"SceneObj_Quest_Interact_Point_01_Eff",
// },
// ],
},
/////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////
"SearchPoint_OnWater" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
},
},
"uiInteract":
{
"alwaysInteractive": true,
"onTouch": "NormalChest",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2,
"triggerHeight": 3.5,
},
"misc":
{
"chest":
{
"openEffect": "Eff_SceneObj_SearchWater_01",
},
},
},
/////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////
"SearchPoint_Rock" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
},
},
"uiInteract":
{
"alwaysInteractive": true,
"onTouch": "NormalChest",
},
"misc":
{
"chest":
{
"openEffect": "Eff_SearchPoint_Active",
},
},
"abilities":
[
{
"abilityID": "SearchPoint_Rock",
"abilityName":"SearchPoint_Rock"
},
],
},
//////////////////////////////////////////////////////////////////
//
// -
//
//////////////////////////////////////////////////////////////////
"SearchPoint_Invisible":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"uiInteract":
{
"onTouch": "NormalChest",
},
"misc":
{
"chest":
{
"openEffect": "",
},
},
"abilities":
[
{
"abilityID": "ability_01",
"abilityName": "SearchPoint_Invisible"
},
],
},
/////////////////////////////////////////////////////////////////
//
// BGM
//
//////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Ani_Prop_BGM_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_BGM_01",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
},
},
"uiInteract":
{
"alwaysInteractive": true,
"onTouch": "NormalChest",
},
"intee":
{
"$type" : "ConfigIntee",
"triggerRadius": 2,
"triggerHeight": 3.5,
},
"misc":
{
"chest":
{
"openEffect": "Eff_SearchPoint_Active",
},
},
},
}
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@@ -0,0 +1,168 @@
{
////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////
"SceneObj_DvalinEntry_Shake" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Stages_DvalinDungeonEntry_Shake",
},
"field":
{
"concernType": "AllAvatars",
"shape": "CircleR8",
"startCheckTime" : 0.0, //
"checkInterval" : 8, //
"triggerInfinite" : true, //
"lifeTime" : 8.0, //
},
"combat":
{
"property":
{
"HP" : 99999,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die" :
{
"dieEndTime" : 4,
"dieForceDisappearTime": 4,
},
},
},
////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////
"Dvalin_Tower_Seal_Ring" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 1500,
"viewSize": 10,
},
"combat":
{
"property":
{
"HP" : 99999,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die" :
{
"dieEndTime" : 4,
"dieForceDisappearTime": 4,
},
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"value": 0,
"gadgetState": "Default",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"value": 201,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"value": 0,
"gadgetState": "GearStop",
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"All" :
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Eff_Ani_Stages_DvalinSeal_State_02": ["Davlin_SealFireEffect"],
},
"cullingModelAlwaysAnimate":true,
},
},
},
},
},
//////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////
"DungeonEntry_Dvalin" :
{
"$type" : "ConfigGadget",
"combat":
{
"property":
{
"HP" : 99999,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"All" :
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Entry_Lock": [],
"Entry_Unlock": [],
},
},
},
},
},
},
}
@@ -0,0 +1,190 @@
{
//////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////
"SceneObj_Gear_ElementField_FireController" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1000,
"attack" : 30,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 0.3,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElementField_FireController",
},
],
},
//////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////
"SceneObj_Gear_ElementField_IceController" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1000,
"attack" : 30,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 0.3,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElementField_IceController",
},
],
},
//////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////
"SceneObj_Gear_ElementField_ElectricController" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1000,
"attack" : 30,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 0.3,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElementField_ElectricController",
},
],
},
//////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////
"SceneObj_Gear_ElementField_WaterController" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 1000,
"attack" : 30,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 0.3,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElementField_WaterController",
},
],
},
}
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@@ -0,0 +1,676 @@
{
//
"SceneObj_Environment_Collision_WallCollision" :
{
"$type" : "ConfigGadget",
//
"wall" :
{
"$type" : "ConfigWall",
"collisionEffectPattern" : "Eff_WindWall_Mengde_Touch",
"fadeDuration" : 0.5,
},
},
////////////////////////////////////////////////////////////////////////////////////
//
// 30
// ID70800004
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
// ID70800008
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier_M" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_M_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
// ID70800009
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier_S" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_S_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// XXL
// ID70800027
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier_XXL" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_XXL_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 4XL
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier_4XL" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_4XL_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
// ID70800025
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_World_Barrier_XS" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 1,
"dieForceDisappearTime": 1,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "Enemy",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_World_Barrier_XS_Interact"
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_IceWall" :
{
"$type" : "ConfigGadget",
"common":
{
"viewSize": 1.0,
"effectAttachShape":
{
"$type": "ConfigEffectAttachMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.0
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 1.5,
"z": 0,
},
"radiusOffset": 4.6,
"enableSelfAdapt": false,
"showDistance": 24,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_IceWall"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_IceWall02" :
{
"$type" : "ConfigGadget",
"common":
{
"viewSize": 1.0,
"effectAttachShape":
{
"$type": "ConfigEffectAttachMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.0
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 1.5,
"z": 0,
},
"radiusOffset": 4.6,
"enableSelfAdapt": false,
"showDistance": 24,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_IceWall02"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Collision_IcePile" :
{
"$type" : "ConfigGadget",
"common":
{
"viewSize": 1.0,
"effectAttachShape":
{
"$type": "ConfigEffectAttachMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.0
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 1.5,
"z": 0,
},
"radiusOffset": 4.6,
"enableSelfAdapt": false,
"showDistance": 24,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.2,
},
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_Collision_IcePile"
},
],
},
}
@@ -0,0 +1,562 @@
{
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_GrassMaterial_LeaveStacks" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"viewSize": 1.5,
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_GrassMaterial_LeaveStacks_Interact",
"abilityName" : "SceneObj_Environment_GrassMaterial_LeaveStacks_Interact"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_GrassMaterial_LeafBlanket" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 50,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.3,
"dieForceDisappearTime": 0.35,
},
},
"customAttackShape":
{
"box":
{
"customAttackBox_Size_X": 2,
"customAttackBox_Size_Y": 2,
"customAttackBox_Size_Z": 0.2,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_GrassMaterial_LeafBlanket_Interact",
"abilityName" : "SceneObj_Environment_GrassMaterial_LeafBlanket_Interact"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_GrassMaterial_GrassStacks" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_GrassMaterial_GrassStacks_Interact",
"abilityName" : "SceneObj_Environment_GrassMaterial_GrassStacks_Interact"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 6*6
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_GrassMaterial_LeafBlanket02" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"born":
{
"$type": "ConfigBornByTarget",
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.1,
},
},
"emitFrom" : "Volume",
"scaleX" : 6.0,
"scaleY" : 6.0,
"scaleZ" : 0.2,
},
"viewSize": 2.5,
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 500,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.3,
"dieForceDisappearTime": 0.35,
},
},
"customAttackShape":
{
"box":
{
"customAttackBox_Size_X": 6,
"customAttackBox_Size_Y": 6,
"customAttackBox_Size_Z": 0.2,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_GrassMaterial_LeafBlanket_Interact",
"abilityName" : "SceneObj_Environment_GrassMaterial_LeafBlanket02_Interact"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_GrassMaterial_SakuraStacks" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"viewSize": 1.5,
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_GrassMaterial_SakuraStacks_Interact",
"abilityName" : "SceneObj_Environment_GrassMaterial_SakuraStacks_Interact"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_CobWeb": {
"$type": "ConfigGadget",
"hasModel": true,
"common": {
"viewSize": 1,
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"affectedByWorld": false
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR10", //collider
"checkInterval" : 0.2, //
"triggerInfinite" : true, //
"lifeInfinite" : true, //
"overwriteCampType" : true,
"campType" : "All",
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint":"AttachPoint",
"offset":
{
"x": 0,
"y": 0.9,
"z": 0,
},
"radiusOffset": 1.0,
"enableSelfAdapt": false,
"showDistance": 25,
"showHPBar": true,
"size": "Normal",
"shieldBarOnly" : false,
},
"combat":
{
"property": {
"useCreatorProperty": true,
"HP": 100,
"attack": 20,
"defense": 0,
"weight": 50,
"isInvincible": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet": true
},
"combatLock": {
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4"
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": true
},
"die": {
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.1
}
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"All" :
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Stay": ["Cobweb_Hit_Protect_Relieve"],
"Hit": ["Cobweb_Hit_Protect","Cobweb_Hit_Refresh"],
},
},
},
},
},
"abilities": [
{
"abilityID": "SceneObj_Environment_CobWeb_Interact",
"abilityName": "SceneObj_Environment_CobWeb_Interact"
}
]
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_CobWeb_Bullet":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, //
"HP" : 999999,
"attack" : 50.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 线
"move" :
{
"$type": "ConfigTrackBulletMove",
"speed": 15,
"destroyWhenTargetDie": false,
"traceOnYAxis": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
/*
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 12.0,
"straightRange" : 40.0,
"gravityOfAcceleration" : 10.0,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
*/
"timer" :
{
"lifeInfinite" : false, //
"lifeTime" : 3.0, //
},
// `
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Environment_CobWeb_Bullet_Explode",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Environment_CobWeb_Bullet_Explode",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_CobWeb_Bullet_Loop",
"abilityName" : "SceneObj_Environment_CobWeb_Bullet_Loop"
},
{
"abilityID": "SceneObj_Environment_CobWeb_Bullet_Explode",
"abilityName" : "SceneObj_Environment_CobWeb_Bullet_Explode"
},
],
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,130 @@
{
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Ani_Prop_SandStacks_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"viewSize": 1.5,
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_SandStacks_Interact",
"abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_SandStacks_Interact"
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Ani_Prop_SandStacksInteraction_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"viewSize": 1.5,
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_SandStacksInteraction_01",
"abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_SandStacksInteraction_01"
},
],
},
}
@@ -0,0 +1,127 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WaterMaterial_Poison":
{
"$type": "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 10,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_WaterMaterial_PoisonWater",
"abilityName" : "SceneObj_Environment_WaterMaterial_PoisonAttack"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//Cold WhiteBox Charge Dummy
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Cold_WhiteBox_ChargeDummy" :
{
"$type" : "ConfigGadget",
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 0.4,
"z": 0,
},
"radiusOffset": 0.5,
"enableSelfAdapt": false,
"showDistance": 48,
"showHPBar": true,
"size": "Big",
"shieldBarOnly": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, //
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"weight" : 50,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move" :
{
"$type" : "ConfigFollowMove",
"target": "LocalAvatar",
"attachPoint": "Neck",
"followRotation": false,
},
"abilities":
[
{
"abilityID": "Cold_WhiteBox_ChargeDummy_StartCharge",//
"abilityName" : "Cold_WhiteBox_ChargeDummy_StartCharge",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"Cold_WhiteBox_AuroraTest" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Aurora_Test",
},
},
}
@@ -0,0 +1,609 @@
{
////////////////////////////////////////////////////////////////////////////////////
//
// 5
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_BrambleWall01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 1.5,
"z": 0,
},
"radiusOffset": 1.0,
"enableSelfAdapt": false,
"showDistance": 0,
"showHPBar": true,
"size": "Normal",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 15,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.01,
"dieForceDisappearTime": 0.01,
},
},
"customAttackShape":
{
"box":
{
"customAttackBox_Size_X": 5,
"customAttackBox_Size_Y": 1.8,
"customAttackBox_Size_Z": 1.6,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "All",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WoodenMaterial_Bramble_Attack",
},
],
},
"abilities":
[
{
"abilityID": "BrambleWall_Interact",
"abilityName" : "SceneObj_Environment_WoodenMaterial_Bramble_Interact"
},
{
"abilityID": "BrambleWall_Attack",
"abilityName": "SceneObj_Environment_WoodenMaterial_Bramble_Attack"
},
],
},
///////////////////////////////////////////////////////////////////////
//
//
//
///////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_WoodenObject":
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 50,
"attack" : 50,
"defense" : 0,
"weight" : 50,
"isInvincible": false,
"isLockHP": false,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.01,
"dieForceDisappearTime": 0.01,
},
},
"misc":
{
"pickup":
{
"$type": "ConfigPickup",
"dropPointMinSpeed": 5,
"dropPointMaxSpeed": 5,
},
},
/*"gadgetAction":
{
"gadgetStateActionList":
[
//Action01
{
"$type": "ConfigGadgetStateFireEffect",
"effectPattern": "Eff_SceneObj_WoodenObject_Broken",
"gadgetState": "Action01",
},
//Action02
{
"$type": "ConfigGadgetStateFireEffect",
"effectPattern": "Eff_Element_Burning",
"gadgetState": "Action02",
},
//Action03
{
"$type": "ConfigGadgetStateFireEffect",
"effectPattern": "Eff_SceneObj_WoodenObject_BurnOut",
"gadgetState": "Action03",
},
],
},*/
"abilities":
[
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Environment_WoodenMaterial_WoodenObject_Interact",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_FirewoodStacks" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"viewSize": 2,
"affectedByWorld" : true,
//"checkInSurface" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
//"dieShaderdata": "GadgetQuickDie",
},
},
"abilities":
[
{
"abilityID": "SceneObj_Environment_WoodenMaterial_FirewoodStacks_Interact",
"abilityName" : "SceneObj_Environment_WoodenMaterial_FirewoodStacks_Interact"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_BrambleWorld" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2.5,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"offset":
{
"x": 0,
"y": 1,
"z": 0,
},
"radiusOffset": 1.0,
"enableSelfAdapt": false,
"showDistance": 0,
"showHPBar": true,
"size": "Normal",
"shieldBarOnly" : true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 15,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.01,
"dieForceDisappearTime": 0.01,
},
},
"gadget":
{
"$type": "ConfigGadgetCollidedPattern",
"collision":
{
"targetType": "All",
"triggerType": "TriggerAlways",
},
"collisionActions":
[
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WoodenMaterial_BrambleWorld_Attack",
},
],
},
"abilities":
[
{
"abilityID": "BrambleWorld_Interact",
"abilityName" : "SceneObj_Environment_WoodenMaterial_BrambleWorld_Interact"
},
{
"abilityID": "BrambleWorld_Attack",
"abilityName": "SceneObj_Environment_WoodenMaterial_BrambleWorld_Attack"
},
],
},
////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_AppleTree" :
{
"$type" : "ConfigGadget",
"common":
{
"mass": 200,
},
"combat" :
{
"property":
{
"HP" : 8000,
"denyLockOn" : true,
"isInvicible": false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"die" :
{
"dieForceDisappearTime" : 0.01,
},
},
///////////////////////////////////////////////////////////////////////
//
//
//
///////////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_WoodenShelf":
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 3,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
"mass": 500,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 50,
"defense" : 0,
"weight" : 200,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.01,
"dieForceDisappearTime": 0.01,
},
},
/*"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_WoodenMaterial_WoodenShelf_Interact"
},
],*/
},
/////////////////////////
//
//
//
////////////////////////////
"SceneObj_Environment_WoodenMaterial_Barrel" :
{
"$type" : "ConfigGadget",
},
////////////////////////////////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Quest_GrapeStick" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh" : "EffectMesh",
},
"viewSize": 2,
"affectedByWorld" : true,
//"checkInSurface" : true,
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "attachPoint3",
"offset":
{
"x": 0,
"y": 0.5,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"showHPBar": true,
"size": "Grand",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 100,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieEndTime": 0.3,
"dieForceDisappearTime": 0.35,
"dieDisappearEffect": "Eff_SceneObj_WoodenObject_Broken",
},
},
},
////////////////////////////////////////////////////////////////
//
//
//
////////////////////////////////////////////////////////////////
"SceneObj_Environment_WoodenMaterial_GinSengTree" :
{
"$type" : "ConfigGadget",
"common":
{
"mass": 200,
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "", //collider
"checkInterval" : 0.5, //
"triggerInfinite" : true, //
"lifeInfinite" : true, //
"overwriteCampType" : true,
"campType": "All",
},
"combat" :
{
"property":
{
"HP" : 8000,
"denyLockOn" : true,
"isInvicible": false,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"die" :
{
"dieForceDisappearTime" : 0.01,
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName" : "SceneObj_Environment_WoodenMaterial_GinSengTree"
},
],
},
}

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