添加配置表

This commit is contained in:
flswld
2022-11-30 00:00:20 +08:00
parent f70a890338
commit d7f3f3b866
33382 changed files with 8476601 additions and 0 deletions
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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": false,
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Common_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Common_ShowWeapon_AS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"battouOnStart": true
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
}
@@ -0,0 +1,241 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Sword_ShowWeapon_BS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Sword_ShowWeapon_AS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Albedo_Show01","Audio_Boy_Sword_Albedo_StandbyShow_01_UI"],
"Show02": ["Manekin_Albedo_Show02","Audio_Boy_Sword_Albedo_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Albedo_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Albedo_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Albedo_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_albedo"
},
"otherStateNames":
[
"Show02"
],
"usage": "InSet"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Bow_ShowWeapon_BS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Bow_ShowWeapon_AS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Aloy_Show01","Audio_Girl_Bow_Aloy_StandbyShow_01_UI"],
"Show02": ["Manekin_Aloy_Show02","Audio_Girl_Bow_Aloy_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Aloy_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Aloy_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Aloy_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_aloy_watch"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_aloy_body"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ambor"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,237 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.35,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.35,
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Bow_ShowWeapon_BS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Bow_ShowWeapon_AS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Ambor_Show01","Emo_Avatar_Ambor_Show01","Audio_Girl_StandbyShow_01_Ambor_UI"],
"Show02": ["Emo_Avatar_Ambor_Show02","Audio_Girl_StandbyShow_02_Ambor_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Ambor_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Ambor_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Ambor_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ambor"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_vo_ambor_idle_01"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_vo_ambor_idle_01"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,264 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": true
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Ayaka_Show01","Emo_Avatar_Ayaka_Show_01","Audio_Girl_StandbyShow_01_Ayaka_UI"],
"Show02": ["Manekin_Ayaka_Show02","Audio_Girl_StandbyShow_02_Ayaka_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Ayaka_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Ayaka_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Ayaka_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ayaka_sensu_enter"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ayaka_sword"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ayaka"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Audio_Girl_StandbyShow_01_Ayaka"
},
"otherStateNames": [],
"usage": "Any"
},
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_ayaka_sensu_enter"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_ayaka_sensu_enter"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,246 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Sword_ShowWeapon_BS","Emo_Avatar_Common_Male_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Male_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Sword_ShowWeapon_AS","Emo_Avatar_Common_Male_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Ayato_Show01","Audio_Male_StandbyShow_01_Ayato_UI"],//
"Show02": ["Manekin_Ayato_Show02","Audio_Male_StandbyShow_02_Ayato_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Ayato_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Ayato_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Ayato_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_char_ayato_standbyShow_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_char_ayato_standbyShow_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ayato"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,259 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.45,//
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Barbara_Show01","Emo_Avatar_Barbara_Show_01","Audio_Girl_StandbyShow_Barbara_UI"],
"Show02": ["Manekin_Barbara_Show02","Audio_Girl_StandbyShow_Barbara_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Barbara_UI_Talent_StrikeChest_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Barbara_UI_Talent_StrikeChest_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Barbara_UI_Talent_StrikeChest_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_long"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_foley_catalyst_close"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_barbara"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,256 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
// "dissolveTakeFadeTime":0,//1
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3//
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Beidou_Show01","Audio_Lady_Beidou_StandbyShow01_UI","Emo_Lady_Claymore_Beidou_Show_01"],
"Show02": ["Manekin_Beidou_Show02","Audio_Lady_Beidou_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_BeiDou_UI_Talent_HoldArm_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_BeiDou_UI_Talent_HoldArm_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_BeiDou_UI_Talent_HoldArm_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_beidou_fingerSnaps_leftHand"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_beidou_fingerSnaps_rightHand"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_beidou"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_vo_beidou_02"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_vo_beidou_02"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
// "dissolveTakeFadeTime":0,//1
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3//
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Sword_ShowWeapon_BS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Sword_ShowWeapon_AS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Bennett_Show01","Audio_Boy_StandbyShow_01_Bennett_UI"],
"Show02": ["Manekin_Bennett_Show02","Audio_Boy_StandbyShow_02_Bennett_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Bennett_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Bennett_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Bennett_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_bennett_power"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_bennett"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_vo_bennett_02"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_vo_bennett_02"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Pole_ShowWeapon_BS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Pole_ShowWeapon_AS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Candace_Show01","Audio_Lady_Candace_StandbyShow01_UI"],
"Show02": ["Manekin_Candace_Show02","Audio_Lady_Candace_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Candace_UI_Talent_StrikeChest_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Candace_UI_Talent_StrikeChest_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Candace_UI_Talent_StrikeChest_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_candace_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_candace_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_candace"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.7,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.7
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Chongyun_Show01","Audio_Boy_Claymore_Chongyun_StandbyShow_01_UI"],
"Show02": ["Manekin_Chongyun_Show02","Audio_Boy_Claymore_Chongyun_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_ChongYun_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_ChongYun_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_ChongYun_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_chongyun_ice_appear"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_chongyun_BS"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_chongyun"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Collei_Show01","Audio_Girl_Bow_Collei_StandbyShow_01_UI"],
"Show02": ["Manekin_Collei_Show02","Audio_Girl_Bow_Collei_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Collei_UI_Talent_Akimbo_02BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Collei_UI_Talent_Akimbo_02Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Collei_UI_Talent_Akimbo_02AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_collei_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_collei_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_collei"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,280 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Pole_ShowWeapon_BS","Emo_Avatar_Common_Boy_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Pole_ShowWeapon_AS","Emo_Avatar_Common_Boy_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
//"ShowCharacter": [],
"Show01": ["Manekin_Cyno_Show01","Audio_Boy_Cyno_StandbyShow_01_UI"],
"Show02": ["Manekin_Cyno_Show02","Audio_Boy_Cyno_StandbyShow_02_UI"],
},
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponL",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"ShowCharacterStandBy":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
},
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponL",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Cyno_UI_Talent_HoldArm_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Cyno_UI_Talent_HoldArm_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Cyno_UI_Talent_HoldArm_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
},
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_cyno_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_cyno_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_cyno"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,243 @@
///
///WeaponASputawayaction
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.025,
"dissolveSheathFadeTime": 0.6,
"patternSheathFadeDelay": 0.025,
"patternSheathFadeTime": 0.6
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Emo_Avatar_Diluc_Show_01","Audio_Male_StandbyShow_01_Diluc_UI"],
"Show02": ["Manekin_Diluc_Show02","Audio_Male_StandbyShow_02_Diluc_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Diluc_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Diluc_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Diluc_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_diluc_eagle_howl_01"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_diluc"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Loli_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Loli_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Loli_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Audio_Loli_Bow_Diona_StandbyShow_01_UI","Manekin_Diona_Show01"],
"Show02": ["Audio_Loli_Bow_Diona_StandbyShow_02_UI","Manekin_Diona_Show02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Diona_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Diona_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Diona_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_diona_body"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_diona_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ambor"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
}
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Loli_Claymore_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Loli_Claymore_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Audio_Loli_Claymore_Dori_StandbyShow_01_UI","Manekin_Dori_Show01"],
"Show02": ["Audio_Loli_Claymore_Dori_StandbyShow_02_UI","Manekin_Dori_Show02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_dori_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_dori_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_claymore_dori"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,233 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Lady_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Eula_Show01","Audio_Lady_Claymore_Eula_StandbyShow01_UI"],
"Show02": ["Manekin_Eula_Show02","Audio_Lady_Claymore_Eula_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Eula_UI_Talent_Akimbo_02BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Eula_UI_Talent_Akimbo_02Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Eula_UI_Talent_Akimbo_02AS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_eula_crystal"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_eula"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
},
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,268 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.45,//
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Catalyst_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Catalyst_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Feiyan_Show01","Audio_Girl_Feiyan_StandbyShow_01_UI"],
"Show02": ["Manekin_Feiyan_Show02","Audio_Girl_Feiyan_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Feiyan_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Feiyan_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Feiyan_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_feiyan_02"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_feiyan_chen"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_feiyan"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.35,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.35,
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Bow_ShowWeapon_BS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Bow_ShowWeapon_AS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Fischl_Show01","Audio_Girl_StandbyShow_01_Fischl_UI"],
"Show02": ["Manekin_Fischl_Show02","Audio_Girl_StandbyShow_02_Fischl_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Fischl_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Fischl_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Fischl_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_fischl_shine"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_fischl"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
}
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Ganyu_Show01","Audio_Girl_Bow_Ganyu_StandbyShow_01_UI"],
"Show02": ["Manekin_Ganyu_Show02","Audio_Girl_Bow_Ganyu_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_GanYu_UI_Talent_Shy_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_GanYu_UI_Talent_Shy_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_GanYu_UI_Talent_Shy_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ganyu"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ganyu"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ganyu"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Gorou_Show01","Audio_Boy_Gorou_StandbyShow_01_UI"],
"Show02": ["Manekin_Gorou_Show02","Audio_Boy_Gorou_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Gorou_UI_Talent_HoldArm_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Gorou_UI_Talent_HoldArm_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Gorou_UI_Talent_HoldArm_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_gorou_butterfly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_gorou_book"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,282 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"subEquipControllers":
[
{
"name": "subEquip01",
"configID": "50010009",
"attachPoint": "SubWeaponL",
"sheathPoint": "PRIVATE_SubEquip",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
}
],
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Boy_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Boy_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Heizo_Show01","Audio_Boy_Heizo_StandbyShow_01_UI"],
"Show02": ["Manekin_Heizo_Show02","Audio_Boy_Heizo_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Heizo_UI_Talent_BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Heizo_UI_Talent_Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Heizo_UI_Talent_AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_heizo_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_heizo_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heizo"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,253 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Pole_ShowWeapon_BS","Emo_Avatar_Common_Girl_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Pole_ShowWeapon_AS","Emo_Avatar_Common_Girl_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Hutao_Show01","Audio_Girl_Hutao_StandbyShow01_UI"],
"Show02": ["Manekin_Hutao_Show02","Audio_Girl_Hutao_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Hutao_UI_Talent_Akimbo_02BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Hutao_UI_Talent_Akimbo_02Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Hutao_UI_Talent_Akimbo_02AS",],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_hutao_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_hutao_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_hutao"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
},
/*{
"currentStateName": "Skill_BS",
"audioEvent":
{
"text": "Play_ui_menu_skill_foley_hutao"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Skill_AS",
"audioEvent":
{
"text": "Play_ui_menu_skill_foley_flutter_heavy"
},
"otherStateNames": [],
"usage": "Any"
}*/
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,239 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.025,
"dissolveSheathFadeTime": 0.6,
"patternSheathFadeDelay": 0.025,
"patternSheathFadeTime": 0.6
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Male_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Itto_Show01","Audio_Male_Itto_StandbyShow_01_UI"],
"Show02": ["Manekin_Itto_Show02","Audio_Male_Itto_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Itto_UI_Talent_Shrug_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Itto_UI_Talent_Shrug_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Itto_UI_Talent_Shrug_01AS"],
},
"setAnimatorBoolean":
[
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_itto_body"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_itto_comb"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_itto"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,256 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"affectedByWorld": false,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.05,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.05,
"patternSheathFadeTime": 0.3,
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Sword_ShowWeapon_BS","Emo_Avatar_Common_Male_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Male_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Sword_ShowWeapon_AS","Emo_Avatar_Common_Male_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Kaeya_Show01","Emo_Avatar_Kaeya_Show_01","Audio_Male_StandbyShow_Kaeya_UI"],
"Show02": ["Manekin_Kaeya_Show02","Audio_Male_StandbyShow_Kaeya_UI_02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Kaeya_UI_Talent_Shrug_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Kaeya_UI_Talent_Shrug_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Kaeya_UI_Talent_Shrug_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kaeya_coin"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kaeya_sword"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_keaya"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_kaeya_coin"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_kaeya_coin"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,256 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Sword_ShowWeapon_BS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Sword_ShowWeapon_AS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Kazuha_Show01","Audio_Boy_Kazuha_StandbyShow_01_UI"],
"Show02": ["Manekin_Kazuha_Show02","Audio_Boy_Kazuha_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponL",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Kazuha_UI_Talent_Akimbo_02BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Kazuha_UI_Talent_Akimbo_02Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Kazuha_UI_Talent_Akimbo_02AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kazuha_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kazuha_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Keqing_Show01","Audio_Girl_Sword_Keqing_StandbyShow_UI_01"],
"Show02": ["Manekin_Keqing_Show02","Audio_Girl_Sword_Keqing_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_KeQing_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_KeQing_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_KeQing_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_keqing_cloth"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_keqing_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,259 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Loli_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Loli_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Loli_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Loli_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Klee_Show01","Audio_Loli_StandbyShow_01_Klee_UI"],
"Show02": ["Manekin_Klee_Show02","Audio_Loli_StandbyShow_02_Klee_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Klee_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Klee_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Klee_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_barbara"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,269 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Kokomi_Show01","Audio_Girl_Catalyst_Kokomi_StandbyShow_01_UI"],
"Show02": ["Manekin_Kokomi_Show02_Manekin","Audio_Girl_Catalyst_Kokomi_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Kokomi_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Kokomi_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Kokomi_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kokomi_fish"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_kokomi_book"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_kokomi"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,251 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowWeapon": [
"Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponLoop"
],
"ShowWeapon_AS": [
"Girl_Sword_ShowWeapon_AS",
"Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponAS"
],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Layla_Show01","Audio_Girl_Sword_Layla_StandbyShow_01_UI"],
"Show02": ["Manekin_Layla_Show02","Audio_Girl_Sword_Layla_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Layla_UI_Talent_StrikeChest_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Layla_UI_Talent_StrikeChest_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Layla_UI_Talent_StrikeChest_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_layla_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_layla_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_layla"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,294 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Lisa_Show01","Emo_Avatar_Lisa_Show_01","Audio_Lady_StandbyShow_Lisa_UI"],
"Show02": ["Manekin_Lisa_Show02","Audio_Lady_StandbyShow_Lisa_UI_02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Lisa_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Lisa_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Lisa_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_long"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_foley_catalyst_close"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_lisa_catalyst_enable"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_vo_external_1P_2D"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_lisa_catalyst_disable"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_lisa"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_lisa_catalyst_enable"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_lisa_catalyst_enable"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,269 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.45,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Mona_Show01","Audio_Girl_Catalyst_Mona_StandbyShow_UI_01"],
"Show02": ["Manekin_Mona_Show02","Audio_Girl_Catalyst_Mona_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Mona_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Mona_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Mona_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_mona_elementalArt"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_mona_cloth"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_barbara"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,384 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Loli_Catalyst_ShowWeapon_BS","Emo_Avatar_Nahida_UI_ShowWeapon_BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Nahida_UI_ShowWeapon_Loop"],
"ShowWeapon_AS": ["Loli_Catalyst_ShowWeapon_AS","Emo_Avatar_Nahida_UI_ShowWeapon_AS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show02": ["Manekin_Nahida_Show02","Audio_Loli_Catalyst_Nahida_StandbyShow_02_UI", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Show01": //
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Show01_BS": ["Manekin_Nahida_Show01","Audio_Loli_Catalyst_Nahida_StandbyShow_01_BS_UI", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01BS"],
"Show01_Loop": ["Audio_Loli_Catalyst_Nahida_StandbyShow_01_Loop_UI", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_A"],
"Show01_AS": ["Audio_Loli_Catalyst_Nahida_StandbyShow_01_AS_UI", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01AS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Nahida_UI_Talent_BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Nahida_UI_Talent_Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Nahida_UI_Talent_AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01_AS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_01_swing_disappear"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_nahida"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01_BS",
"audioEvent":
{
"text": "Play_ui_standbyShow_nahida_01_swing_lp"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_01_swing_lp"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_01_swing_lp"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Skill_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_01_swing_lp"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Skill_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02_freedom"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02_freedom"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Skill_BS",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nahida_02_freedom"
},
"otherStateNames": [],
"usage": "Any"
},
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Nilou_Show01","Audio_Girl_StandbyShow_01_Nilou_UI"],
"Show02": ["Manekin_Nilou_Show02","Audio_Girl_StandbyShow_02_Nilou_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Nilou_UI_Talent_BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Nilou_UI_Talent_Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Nilou_UI_Talent_AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nilou_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_nilou_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_nilou"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,287 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
// "dissolveTakeFadeTime":0,//1
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,//
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Ningguang_Show01","Audio_Lady_Ningguang_StandbyShow02_UI"],
"Show02": ["Manekin_Ningguang_Show02","Audio_Lady_Ningguang_StandbyShow01_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_NingGuang_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_NingGuang_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_NingGuang_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_long"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_foley_catalyst_close"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ningguang_smoke_appear"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_ningguang_stone"
},
"otherStateNames": [],
"usage": "Any"
},
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_ningguang"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_ningguang_stone"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_ningguang_stone"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR2",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.036,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.036,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Girl_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Girl_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Noel_Show01","Audio_Girl_StandbyShow_01_Noel_UI"],
"Show02": ["Manekin_Noel_Show02","Audio_Girl_StandbyShow_02_Noel_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Noel_UI_Talent_Shy_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Noel_UI_Talent_Shy_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Noel_UI_Talent_Shy_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_noel"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,255 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Sword_ShowWeapon_BS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Sword_ShowWeapon_AS","Emo_Avatar_Common_Boy_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_PlayerBoy_Show01","Emo_Boy_Sword_PlayerBoy_Show_01","Audio_Boy_StandbyShow_PlayerBoy_UI"],
"Show02": ["Manekin_PlayerBoy_Show02","Audio_Boy_StandbyShow_PlayerBoy_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_PlayerBoy_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_PlayerBoy_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_PlayerBoy_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_hero_body"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_hero"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,255 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Girl_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_PlayerGirl_Show01","Emo_Avatar_PlayerGirl_Show_01","Audio_Girl_StandbyShow_PlayerGirl_UI"],
"Show02": ["Manekin_PlayerGirl_Show02","Audio_Girl_StandbyShow_PlayerGirl_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_PlayerGirl_UI_Talent_Puthand_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_PlayerGirl_UI_Talent_Puthand_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_PlayerGirl_UI_Talent_Puthand_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_heroine_body"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_hero_blink"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
// "dissolveTakeFadeTime":0,//1
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3//
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Sword_ShowWeapon_BS","Emo_Avatar_Common_Lady_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Sword_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Sword_ShowWeapon_AS","Emo_Avatar_Common_Lady_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Qin_Show01","Emo_Avatar_Qin_Show_01","Audio_Lady_StandbyShow_01_Qin_UI"],
"Show02": ["Emo_Avatar_Qin_Show_02","Audio_Lady_StandbyShow_02_Qin_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Qin_UI_Talent_StrikeChest_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Qin_UI_Talent_StrikeChest_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Qin_UI_Talent_StrikeChest_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_qin_dandelion"
},
"otherStateNames": [],
"usage": "Any"
},
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_qin"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_qin_dandelion"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_qin_dandelion"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS","Emo_Avatar_Common_Loli_Sword_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS","Emo_Avatar_Common_Loli_Sword_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Audio_Loli_Sword_Qiqi_StandbyShow_01_UI","Manekin_Qiqi_Show01"],
"Show02": ["Audio_Loli_Sword_Qiqi_StandbyShow_02_UI","Manekin_Qiqi_Show02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_QiQi_UI_Talent_Forerake_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_QiQi_UI_Talent_Forerake_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_QiQi_UI_Talent_Forerake_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_qiqi_wind"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_qiqi_cloth"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_qiqi"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.7,
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.7
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Claymore_ShowWeapon_BS","Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Claymore_ShowWeapon_AS","Emo_Avatar_Common_Boy_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Razor_Show01","Emo_Boy_Razor_Perform_Show_1","Audio_Boy_StandbyShow_Razor_UI"],
"Show02": ["Manekin_Razor_Show02","Audio_Boy_StandbyShow_Razor_UI_02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Razor_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Razor_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Razor_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_razor_wolf_disappear"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_razor"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,235 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Pole_ShowWeapon_BS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Pole_ShowWeapon_AS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Rosaria_Show01","Audio_Lady_Rosaria_StandbyShow01_UI"],
"Show02": ["Manekin_Rosaria_Show02","Audio_Lady_Rosaria_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Rosaria_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Rosaria_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Rosaria_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_rosaria"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_rosaria_knife"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_vo_external_1P_2D"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_rosaria"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Bow_ShowWeapon_BS","Emo_Avatar_Common_Lady_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Bow_ShowWeapon_AS","Emo_Avatar_Common_Lady_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Sara_Show01","Audio_Lady_Bow_Sara_StandbyShow_01_UI"],
"Show02": ["Manekin_Sara_Show02","Audio_Lady_Bow_Sara_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Sara_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Sara_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Sara_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sara_swing"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sara_fan"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_sara"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Loli_Claymore_ShowWeapon_BS", "Emo_Avatar_Common_Loli_Claymore_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Loli_Claymore_ShowWeapon_AS", "Emo_Avatar_Common_Loli_Claymore_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Sayu_Show01", "Audio_Loli_Claymore_Sayu_StandbyShow_01_UI"],
"Show02": ["Manekin_Sayu_Show02", "Audio_Loli_Claymore_Sayu_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Sayu_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Sayu_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Sayu_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sayu_change"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sayu_body_cloth"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_claymore_loli"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Pole_ShowWeapon_BS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Pole_ShowWeapon_AS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Shenhe_Show01","Audio_Lady_Shenhe_StandbyShow01_UI"],
"Show02": ["Manekin_Shenhe_Show02","Audio_Lady_Shenhe_StandbyShow02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Shenhe_UI_Talent_Think_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Shenhe_UI_Talent_Think_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Shenhe_UI_Talent_Think_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_shenhe_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_shenhe_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_shenhe"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,260 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"subEquipControllers":
[
{
"name": "subEquip02",
"configID": "50010010",
"attachPoint": "WeaponR",
"sheathPoint": "PRIVATE_SubEquip_Mask",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 2.1
}
],
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Shinobu_Show01","Audio_Girl_Sword_Shinobu_StandbyShow_01_UI"],
"Show02": ["Manekin_Shinobu_Show02","Audio_Girl_Sword_Shinobu_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_char_shinobu_standbyShow_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_char_shinobu_standbyShow_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_shinobu"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,247 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Lady_Pole_ShowWeapon_BS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Lady_Pole_ShowWeapon_AS","Emo_Avatar_Common_Lady_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Shougun_Show01","Audio_Lady_Pole_Shougun_StandbyShow_01_UI"],
"Show02": ["Manekin_Shougun_Show02","Audio_Lady_Pole_Shougun_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Shougun_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Shougun_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Shougun_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_shougun"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_shougun"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_shougun"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,285 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.45,//
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3,
"triggerToStates":
[
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states":
[
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states":
[
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Catalyst_ShowWeapon_BS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Girl_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Girl_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Sucrose_Show01","Audio_Girl_StandbyShow_01_UI_Sucrose"],
"Show02": ["Manekin_Sucrose_Show02","Audio_Girl_StandbyShow_02_Sucrose_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Sucrose_UI_Talent_Shy_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Sucrose_UI_Talent_Shy_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Sucrose_UI_Talent_Shy_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_long"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowWeapon",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_foley_catalyst_close"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sucrose_bomb"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_sucrose_cloth"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_barbara"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_vo_barbara_sing"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_vo_barbara_sing"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,267 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR", //
"equip02": "CatalystR", //
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.0,
"dissolveSheathFadeTime": 0.3,
// "dissolveTakeFadeTime":0,//1
"patternSheathFadeDelay": 0.0,
"patternSheathFadeTime": 0.3//
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Bow_ShowWeapon_BS","Emo_Avatar_Common_Male_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Male_Bow_ShowWeapon_AS","Emo_Avatar_Common_Male_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Audio_Boy_StandbyShow_01_Tartaglia_UI"],
"Show02": ["Manekin_Tartaglia_Show02","Audio_Boy_StandbyShow_02_Tartaglia_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Tartaglia_UI_Talent_HoldArm01_BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Tartaglia_UI_Talent_HoldArm01_Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Tartaglia_UI_Talent_HoldArm01_AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tartaglia_flap"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tartaglia_bow"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tartaglia_callup"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tartaglia_disappear"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_tartaglia"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
},
],
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,230 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Bow_ShowWeapon_BS","Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Bow_ShowWeapon_AS","Emo_Avatar_Common_Boy_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Tighnari_Show01","Audio_Boy_Tighnari_StandbyShow_01_UI"],
"Show02": ["Manekin_Tighnari_Show02","Audio_Boy_Tighnari_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Tighnari_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Tighnari_UI_Talent_Akimbo_01Loop"],
},
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Tighnari_UI_Talent_Akimbo_01AS"],
},
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tighnari_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_tighnari_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_tighnari"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,256 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponL", //,!!!!
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Pole_ShowWeapon_BS","Emo_Avatar_Common_Male_Pole_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Male_Pole_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Pole_ShowWeapon_AS","Emo_Avatar_Common_Male_Pole_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Tohma_Show01","Audio_Male_Tohma_StandbyShow_01_UI"],
"Show02": ["Manekin_Tohma_Show02","Audio_Male_Tohma_StandbyShow_02_UI"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR",
"normalizeStart": 0.0,
"normalizeEnd": 1,
},
],
"sheatheOnStart": true,
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Tohma_UI_Talent_PutHand_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Tohma_UI_Talent_PutHand_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Tohma_UI_Talent_PutHand_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_thoma_01"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_thoma_02"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_thoma"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,273 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Boy_Bow_ShowWeapon_BS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //stateBS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Boy_Bow_ShowWeapon_AS","Emo_Avatar_Common_Girl_Bow_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekinsheatheOnEndstart
},
"ShowCharacter": //showstatelayer
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Venti_Show01","Emo_Boy_Bow_Venti_Show_01","Audio_Boy_StandbyShow_Venti_UI"],
"Show02": ["Manekin_Venti_Show02","Audio_Boy_StandbyShow_Venti_UI_02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// statetriggertriggerweaponstate线tabIDfreeweapon
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": ["Emo_Avatar_Venti_UI_Talent_Akimbo_01BS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": ["Emo_Avatar_Venti_UI_Talent_Akimbo_01Loop"],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": ["Emo_Avatar_Venti_UI_Talent_Akimbo_01AS"],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_venti_enable"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_venti_disable"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_ui_standbyShow_venti_playMusical"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show02",
"audioEvent":
{
"text": "Stop_ui_standbyShow_venti_handwind"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_venti"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"disableEvent":
{
"text": "Stop_ui_standbyShow_venti_enable"
},
"destroyEvent":
{
"text": "Stop_ui_standbyShow_venti_enable"
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}

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