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拆分了聊天数据,减小玩家数据结构大小
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@@ -3,8 +3,8 @@ package model
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import "hk4e/common/constant"
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type Item struct {
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ItemId uint32 `bson:"itemId"` // 道具id
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Count uint32 `bson:"count"` // 道具数量
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ItemId uint32 // 道具id
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Count uint32 // 道具数量
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Guid uint64 `bson:"-" msgpack:"-"`
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}
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