mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-17 10:02:25 +08:00
拆分了聊天数据,减小玩家数据结构大小
This commit is contained in:
@@ -6,6 +6,7 @@ import (
|
||||
"hk4e/gs/dao"
|
||||
"hk4e/gs/model"
|
||||
"hk4e/pkg/logger"
|
||||
"hk4e/pkg/object"
|
||||
"hk4e/protocol/proto"
|
||||
|
||||
"github.com/vmihailenco/msgpack/v5"
|
||||
@@ -141,6 +142,8 @@ func (u *UserManager) OnlineUser(userId uint32, clientSeq uint32, gateAppId stri
|
||||
if player != nil {
|
||||
u.SaveUserToRedisSync(player)
|
||||
u.ChangeUserDbState(player, model.DbNormal)
|
||||
playerDb := u.LoadUserChatMsgFromDbSync(userId)
|
||||
player.ChatMsgMap = playerDb.ChatMsgMap
|
||||
} else {
|
||||
logger.Error("can not find user from db, uid: %v", userId)
|
||||
}
|
||||
@@ -170,11 +173,20 @@ type PlayerOfflineInfo struct {
|
||||
|
||||
// OfflineUser 玩家离线
|
||||
func (u *UserManager) OfflineUser(player *model.Player, changeGsInfo *ChangeGsInfo) {
|
||||
startTime := time.Now().UnixNano()
|
||||
playerData, err := msgpack.Marshal(player)
|
||||
if err != nil {
|
||||
logger.Error("marshal player data error: %v", err)
|
||||
return
|
||||
}
|
||||
chatMsgMapData, err := object.DeepMarshal(&player.ChatMsgMap)
|
||||
if err != nil {
|
||||
logger.Error("marshal chat msg map error: %v", err)
|
||||
return
|
||||
}
|
||||
endTime := time.Now().UnixNano()
|
||||
costTime := endTime - startTime
|
||||
logger.Info("offline copy player data and chat msg cost time: %v ns", costTime)
|
||||
go func() {
|
||||
playerCopy := new(model.Player)
|
||||
err := msgpack.Unmarshal(playerData, playerCopy)
|
||||
@@ -185,6 +197,16 @@ func (u *UserManager) OfflineUser(player *model.Player, changeGsInfo *ChangeGsIn
|
||||
playerCopy.DbState = player.DbState
|
||||
u.SaveUserToDbSync(playerCopy)
|
||||
u.SaveUserToRedisSync(playerCopy)
|
||||
chatMsgMap := make(map[uint32][]*model.ChatMsg)
|
||||
err = object.DeepUnmarshal(&chatMsgMap, chatMsgMapData)
|
||||
if err != nil {
|
||||
logger.Error("unmarshal chat msg map error: %v", err)
|
||||
return
|
||||
}
|
||||
playerDb := new(dao.PlayerDb)
|
||||
playerDb.PlayerID = playerCopy.PlayerID
|
||||
playerDb.ChatMsgMap = chatMsgMap
|
||||
u.SaveUserChatMsgToDbSync(playerDb)
|
||||
LOCAL_EVENT_MANAGER.localEventChan <- &LocalEvent{
|
||||
EventId: UserOfflineSaveToDbFinish,
|
||||
Msg: &PlayerOfflineInfo{
|
||||
@@ -457,6 +479,51 @@ func (u *UserManager) SaveUserListToDbSync(insertPlayerList []*model.Player, upd
|
||||
logger.Info("save user finish, insert user count: %v, update user count: %v", len(insertPlayerList), len(updatePlayerList))
|
||||
}
|
||||
|
||||
func (u *UserManager) LoadUserChatMsgFromDbSync(userId uint32) *dao.PlayerDb {
|
||||
playerDb, err := u.dao.QueryPlayerDbByID(userId)
|
||||
if err != nil {
|
||||
logger.Error("query player db error: %v", err)
|
||||
return nil
|
||||
}
|
||||
return playerDb
|
||||
}
|
||||
|
||||
func (u *UserManager) SaveUserChatMsgToDbSync(playerDb *dao.PlayerDb) {
|
||||
_, err := u.dao.QueryPlayerDbByID(playerDb.PlayerID)
|
||||
if err != nil {
|
||||
err := u.dao.InsertPlayerDb(playerDb)
|
||||
if err != nil {
|
||||
logger.Error("insert player db error: %v", err)
|
||||
return
|
||||
}
|
||||
} else {
|
||||
err := u.dao.UpdatePlayerDb(playerDb)
|
||||
if err != nil {
|
||||
logger.Error("update player db error: %v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (u *UserManager) AppendOfflineUserChatMsgToDbSync(userId uint32, chatMsgMap map[uint32][]*model.ChatMsg) {
|
||||
playerDb := u.LoadUserChatMsgFromDbSync(userId)
|
||||
if playerDb == nil {
|
||||
return
|
||||
}
|
||||
for uid, msgList := range chatMsgMap {
|
||||
allMsgList, exist := playerDb.ChatMsgMap[uid]
|
||||
if !exist {
|
||||
allMsgList = make([]*model.ChatMsg, 0)
|
||||
}
|
||||
allMsgList = append(allMsgList, msgList...)
|
||||
if len(allMsgList) > MaxMsgListLen {
|
||||
allMsgList = allMsgList[len(allMsgList)-MaxMsgListLen:]
|
||||
}
|
||||
playerDb.ChatMsgMap[uid] = allMsgList
|
||||
}
|
||||
u.SaveUserChatMsgToDbSync(playerDb)
|
||||
}
|
||||
|
||||
func (u *UserManager) LoadUserFromRedisSync(userId uint32) *model.Player {
|
||||
player := u.dao.GetRedisPlayer(userId)
|
||||
return player
|
||||
|
||||
Reference in New Issue
Block a user