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优化玩家管理器
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@@ -6,9 +6,10 @@ import (
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)
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const (
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DbNormal = iota
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DbNone = iota
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DbInsert
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DbDelete
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DbNormal
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)
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const (
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@@ -27,6 +28,7 @@ type Player struct {
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NickName string `bson:"nickname"` // 玩家昵称
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Signature string `bson:"signature"` // 玩家签名
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HeadImage uint32 `bson:"headImage"` // 玩家头像
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Birthday [2]uint8 `bson:"birthday"` // 生日
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NameCard uint32 `bson:"nameCard"` // 当前名片
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NameCardList []uint32 `bson:"nameCardList"` // 已解锁名片列表
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FriendList map[uint32]bool `bson:"friendList"` // 好友uid列表
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