mirror of
https://github.com/FlourishingWorld/hk4e.git
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网关客户端协议代理功能加入二级pb数据解析
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@@ -1,7 +1,6 @@
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package model
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import (
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"hk4e/common/constant"
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"hk4e/gdconf"
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"hk4e/pkg/logger"
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)
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@@ -32,6 +31,10 @@ type Reliquary struct {
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Guid uint64 `bson:"-" msgpack:"-"`
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}
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func (r *DbReliquary) GetReliquaryMapLen() int {
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return len(r.ReliquaryMap)
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}
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func (r *DbReliquary) InitAllReliquary(player *Player) {
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for _, reliquary := range r.ReliquaryMap {
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r.InitReliquary(player, reliquary)
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@@ -69,10 +72,6 @@ func (r *DbReliquary) GetReliquary(reliquaryId uint64) *Reliquary {
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}
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func (r *DbReliquary) AddReliquary(player *Player, itemId uint32, reliquaryId uint64, mainPropId uint32) {
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// 校验背包圣遗物容量
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if len(r.ReliquaryMap) > constant.STORE_PACK_LIMIT_RELIQUARY {
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return
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}
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itemDataConfig := gdconf.GetItemDataById(int32(itemId))
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if itemDataConfig == nil {
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logger.Error("reliquary config is nil, itemId: %v", itemId)
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@@ -1,7 +1,6 @@
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package model
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import (
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"hk4e/common/constant"
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"hk4e/gdconf"
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"hk4e/pkg/logger"
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)
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@@ -32,6 +31,10 @@ type Weapon struct {
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Guid uint64 `bson:"-" msgpack:"-"`
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}
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func (w *DbWeapon) GetWeaponMapLen() int {
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return len(w.WeaponMap)
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}
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func (w *DbWeapon) InitAllWeapon(player *Player) {
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for _, weapon := range w.WeaponMap {
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w.InitWeapon(player, weapon)
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@@ -63,10 +66,6 @@ func (w *DbWeapon) GetWeapon(weaponId uint64) *Weapon {
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}
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func (w *DbWeapon) AddWeapon(player *Player, itemId uint32, weaponId uint64) {
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// 校验背包武器容量
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if len(w.WeaponMap) > constant.STORE_PACK_LIMIT_WEAPON {
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return
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}
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itemDataConfig := gdconf.GetItemDataById(int32(itemId))
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if itemDataConfig == nil {
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logger.Error("weapon config is nil, itemId: %v", itemId)
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