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耐力模块缓慢攀爬完善
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@@ -4,7 +4,7 @@ var StaminaCostConst *StaminaCost
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type StaminaCost struct {
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// 消耗耐力
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CLIMBING int32
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CLIMBING_BASE int32
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CLIMB_START int32
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CLIMB_JUMP int32
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DASH int32
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@@ -28,7 +28,7 @@ type StaminaCost struct {
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func InitStaminaCostConst() {
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StaminaCostConst = new(StaminaCost)
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StaminaCostConst.CLIMBING = -110
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StaminaCostConst.CLIMBING_BASE = -100
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StaminaCostConst.CLIMB_START = -500
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StaminaCostConst.CLIMB_JUMP = -2500
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StaminaCostConst.DASH = -360
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