mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 15:32:26 +08:00
场景物件实体状态更新
This commit is contained in:
@@ -130,6 +130,9 @@ func (c *CmdProtoMap) registerAllMessage() {
|
||||
c.regMsg(PlayerQuitDungeonRsp, func() any { return new(proto.PlayerQuitDungeonRsp) }) // 退出地牢响应
|
||||
c.regMsg(DungeonDataNotify, func() any { return new(proto.DungeonDataNotify) }) // 地牢数据通知
|
||||
c.regMsg(DungeonWayPointNotify, func() any { return new(proto.DungeonWayPointNotify) }) // 地牢路点通知
|
||||
c.regMsg(GadgetInteractReq, func() any { return new(proto.GadgetInteractReq) }) // 物件交互请求
|
||||
c.regMsg(GadgetInteractRsp, func() any { return new(proto.GadgetInteractRsp) }) // 物件交互响应
|
||||
c.regMsg(GadgetStateNotify, func() any { return new(proto.GadgetStateNotify) }) // 物件状态更新通知
|
||||
|
||||
// 战斗与同步
|
||||
c.regMsg(AvatarFightPropNotify, func() any { return new(proto.AvatarFightPropNotify) }) // 角色战斗属性通知
|
||||
|
||||
Reference in New Issue
Block a user