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修复开场任务
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@@ -1,5 +1,9 @@
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package model
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type DbGacha struct {
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GachaPoolInfo map[uint32]*GachaPoolInfo
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}
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type GachaPoolInfo struct {
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GachaType uint32 // 卡池类型
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OrangeTimes uint32 // 5星保底计数
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@@ -8,10 +12,6 @@ type GachaPoolInfo struct {
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MustGetUpPurple bool // 是否4星大保底
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}
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type DbGacha struct {
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GachaPoolInfo map[uint32]*GachaPoolInfo
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}
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func (p *Player) GetDbGacha() *DbGacha {
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if p.DbGacha == nil {
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p.DbGacha = NewDbGacha()
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