修复开场任务

This commit is contained in:
flswld
2023-03-04 20:14:26 +08:00
parent 266889df36
commit ca616cb08d
17 changed files with 342 additions and 189 deletions

View File

@@ -24,25 +24,6 @@ func (g *GameManager) GetAllItemDataConfig() map[int32]*gdconf.ItemData {
// 排除圣遗物
continue
}
if itemId == 100086 ||
itemId == 100087 ||
(itemId >= 100100 && itemId <= 101000) ||
(itemId >= 101106 && itemId <= 101110) ||
itemId == 101306 ||
(itemId >= 101500 && itemId <= 104000) ||
itemId == 105001 ||
itemId == 105004 ||
(itemId >= 106000 && itemId <= 107000) ||
itemId == 107011 ||
itemId == 108000 ||
(itemId >= 109000 && itemId <= 110000) ||
(itemId >= 115000 && itemId <= 130000) ||
(itemId >= 200200 && itemId <= 200899) ||
itemId == 220050 ||
itemId == 220054 {
// 排除无效道具
continue
}
allItemDataConfig[itemId] = itemData
}
return allItemDataConfig