mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
配置表访问接口化,简化常量访问
This commit is contained in:
@@ -2,13 +2,13 @@ package gdconf
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"hk4e/pkg/logger"
|
||||
|
||||
"github.com/jszwec/csvutil"
|
||||
)
|
||||
|
||||
// 武器突破配置表
|
||||
|
||||
// WeaponPromoteData 武器突破配置表
|
||||
type WeaponPromoteData struct {
|
||||
PromoteId int32 `csv:"PromoteId"` // 武器突破ID
|
||||
PromoteLevel int32 `csv:"PromoteLevel,omitempty"` // 突破等级
|
||||
@@ -56,3 +56,11 @@ func (g *GameDataConfig) loadWeaponPromoteData() {
|
||||
}
|
||||
logger.Info("WeaponPromoteData count: %v", len(g.WeaponPromoteDataMap))
|
||||
}
|
||||
|
||||
func GetWeaponPromoteDataByIdAndLevel(promoteId int32, promoteLevel int32) *WeaponPromoteData {
|
||||
value, exist := CONF.WeaponPromoteDataMap[promoteId]
|
||||
if !exist {
|
||||
return nil
|
||||
}
|
||||
return value[promoteLevel]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user