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https://github.com/FlourishingWorld/hk4e.git
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配置表访问接口化,简化常量访问
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@@ -8,6 +8,8 @@ import (
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"hk4e/pkg/logger"
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)
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// 场景传送点配置数据
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// 传送点类型
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const (
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PointTypeStrTransPointNormal = "TransPointNormal"
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@@ -126,3 +128,19 @@ func (g *GameDataConfig) loadScenePoint() {
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}
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logger.Info("ScenePoint count: %v", scenePointCount)
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}
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func GetScenePointBySceneIdAndPointId(sceneId int32, pointId int32) *PointData {
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value, exist := CONF.ScenePointMap[sceneId]
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if !exist {
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return nil
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}
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return value.PointMap[pointId]
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}
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func GetScenePointMapBySceneId(sceneId int32) map[int32]*PointData {
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value, exist := CONF.ScenePointMap[sceneId]
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if !exist {
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return nil
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}
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return value.PointMap
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}
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