配置表访问接口化,简化常量访问

This commit is contained in:
flswld
2023-02-09 19:20:47 +08:00
parent 867448b80d
commit ae4c505e48
74 changed files with 2313 additions and 3189 deletions

View File

@@ -2,13 +2,13 @@ package gdconf
import (
"fmt"
"hk4e/pkg/logger"
"github.com/jszwec/csvutil"
)
// 奖励配置表
// RewardData 奖励配置表
type RewardData struct {
RewardID int32 `csv:"RewardID"` // 奖励ID
RewardItem1ID int32 `csv:"RewardItem1ID,omitempty"` // Reward道具1ID
@@ -66,3 +66,11 @@ func (g *GameDataConfig) loadRewardData() {
}
logger.Info("RewardData count: %v", len(g.RewardDataMap))
}
func GetRewardDataById(rewardID int32) *RewardData {
return CONF.RewardDataMap[rewardID]
}
func GetRewardDataMap() map[int32]*RewardData {
return CONF.RewardDataMap
}