配置表访问接口化,简化常量访问

This commit is contained in:
flswld
2023-02-09 19:20:47 +08:00
parent 867448b80d
commit ae4c505e48
74 changed files with 2313 additions and 3189 deletions

View File

@@ -2,13 +2,13 @@ package gdconf
import (
"fmt"
"hk4e/pkg/logger"
"github.com/jszwec/csvutil"
)
// 玩家等级配置表
// PlayerLevelData 玩家等级配置表
type PlayerLevelData struct {
Level int32 `csv:"Level"` // 等级
Exp int32 `csv:"Exp,omitempty"` // 升到下一级所需经验
@@ -29,3 +29,11 @@ func (g *GameDataConfig) loadPlayerLevelData() {
}
logger.Info("PlayerLevelData count: %v", len(g.PlayerLevelDataMap))
}
func GetPlayerLevelDataById(level int32) *PlayerLevelData {
return CONF.PlayerLevelDataMap[level]
}
func GetPlayerLevelDataMap() map[int32]*PlayerLevelData {
return CONF.PlayerLevelDataMap
}