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迁移配置表
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@@ -17,7 +17,7 @@ func (c *CommandManager) GMTeleportPlayer(userId, sceneId uint32, posX, posY, po
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X: posX,
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Y: posY,
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Z: posZ,
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}, 0)
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}, new(model.Vector), 0)
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}
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// GMAddUserItem 给予玩家物品
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